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AoW 3's Linux Clien has/had hit major roadblocks during its implementation but mainly the financial aspect was/is the reason why its state is not really satisfactory.
Seeing how AoW:Planetfall is being published by Paradox, a rather beefy enterprise, I doubt the financial aspect would be a similiarly big obstacle than with AoW 3
Currently, the priority is on the consoles in these matters.
I've actually been checking Triumph's website periodically to see what they were up to. I was afraid that the studio had failed and AoW3 was the final entry in the series.