Age of Wonders: Planetfall

Age of Wonders: Planetfall

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Amazon- Huntress Flash Arrow
This is the most stupid ability i have encountered in my entire four hours in the game.
The huntress can just launch an arrow at long range that just staggers tons of my units and blinds them (even mechanical units).
This means they can come from outside my range and meme all of my units into being clompletely useless for 2 turns. Next turn they just roll over me.

My trooper just have a little granade with low range (leaving them in great peril) that does not even deals that much damage and can not even blind.

Huntress OP
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Showing 1-12 of 12 comments
Vespertine Aug 6, 2019 @ 5:30pm 
Blind is like 20% accuracy reduction, it's not a stun. Mod up your heroes and ♥♥♥♥ on them
Alien Oscar Aug 6, 2019 @ 5:33pm 
Originally posted by Vespertine:
Blind is like 20% accuracy reduction, it's not a stun. Mod up your heroes and ♥♥♥♥ on them
Blind is 40% and no Overwatch. It's basically a soft stun.

Also they scan my units with their biomancers at 9(!) range disabling abilities and making them ultra vulnerable to the blind
Alien Oscar Aug 6, 2019 @ 5:40pm 
Biomancers can also sleep after they scan meaning that after the flash arrows out of Rainbow Six Siege they can sleep high value targets
Vespertine Aug 6, 2019 @ 5:42pm 
Scan doesn't disable abilities, it's a -2 resist debuff, rush them in melee or whatever, playing not-necrons i eat them alive. Give all your heroes an aoe rocket or something, p sure everyone has those. Use spells. Ai is braindead in this game
Alien Oscar Aug 6, 2019 @ 5:50pm 
Originally posted by Vespertine:
Scan doesn't disable abilities, it's a -2 resist debuff, rush them in melee or whatever, playing not-necrons i eat them alive. Give all your heroes an aoe rocket or something, p sure everyone has those. Use spells. Ai is braindead in this game
Sorry it does not cancel abilities but cancels defensive modes.

You cannot "rush" them in melee since then you only be running right into their scans and flashes. The problem is their ultra long range meaning they dont have to come into the "danger" zone of my units. If their flashes would have a lower range like the granade then it would be a more balanced ability
Vespertine Aug 6, 2019 @ 5:55pm 
I dunno mayne, could be that the faction you're playing is like the worst when it comes to dealing with amazons. Cyborgs ♥♥♥♥ on em, but as general advice, heroes are really overpowered, fiddle with their loadouts and mods and i'm pretty sure you can murder some elves. Don't forget about cover, you can bait them with your ♥♥♥♥♥♥♥♥♥ unit moving from cover to cover
Alien Oscar Aug 6, 2019 @ 6:37pm 
It the end i managed to won at like my 3rd try by retreating till the edge of the map so they flashed me too early without amassing their troops first since it's a settlement battle many of their heroes was far back behhind the city cover.

But that would not work with a real player. They are OP at least against vanguards.
Astasia Aug 6, 2019 @ 6:51pm 
Originally posted by Alien Oscar:
You cannot "rush" them in melee

You can actually, pretty easily, because they don't have ranged overwatch, which is a massive handicap compared to like every other faction.
Alien Oscar Aug 7, 2019 @ 2:11am 
Originally posted by Astasia:
Originally posted by Alien Oscar:
You cannot "rush" them in melee

You can actually, pretty easily, because they don't have ranged overwatch, which is a massive handicap compared to like every other faction.
You would be far behind from them so at most you would only manage to deal one hit at most then they can flash you at their pleasure and be in range of other abilities, blind also affect melee attacks
TheDeadlyShoe Aug 7, 2019 @ 2:27am 
all you have to do is move from cover to cover before closing for the kill. The primary counter to that is overwatch, so...
BBB Aug 7, 2019 @ 2:39am 
they aren't ultra long range.

They get extra range (one hex iirc) if they are parked behind cover.

Destroy cover, reduces their range, and now you will outrange them.
romanova_48 Aug 7, 2019 @ 4:05am 
I'm ok with them. HIgh Elf Archers in AoW3 were pretty OP for a T1 unit as well.
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Date Posted: Aug 6, 2019 @ 5:28pm
Posts: 12