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I'd say we usually have around 5 to 10 combats per game, in total, on average, with 5 players. I don't think I've ever played a game with no combat at all.
Even if you have relatively passive players, if Saxony is on the board, and being played by someone vaguely competent, then there's definitely going to be combat.
I can see a two player game existing with very little military action, depending on which faction they chose. I play four player games usually. The way me and my friends play, we tend to go after each other so our games got TOO aggresive. People who play the board game version solo fidn the AI to be aggresive. Almost too much so. I would say your average gamer would find their sweet spot somewhere in the middle between my experiences with the 4 player game and solo on one side and the poster who finds almost no combat.
To answer OP, you can't really eliminate people and you can only spread your units so far. It's definitely possible to win with military aggresion, but you wont be knocking people out and you won't completely dominate the entire board by yourself without taking a few lumps.
If you attack someone you need to spend of your military might, so you wil be weaker after. Most likely significantly. Therefore there is a constant sort of arms race to not fall behind on the power track, because you are then an easy target (you score if you win a combat). If you are too agressive, spend your power and win a few combats you will likely be fatigued and may very well lose any ground gained very quickly.
So, because of this you don't usually want to go all Blitzkrieg. There is a lot of posturing, threats, promises and manouvering, and yes, there will usually be some combat.
I love it because of the incredible depth of the interconnected systems (any many other reasons), combat and military dominance is just one.