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And before anyone brings up Generations - remember that game came out after Unleashed - IMO Generations completely messed up the timelines for the modern era games.
Now that you say that, I get the feeling that Sonic Unleashed was essentially a soft reboot of the series and the developers didn't want the game to have too many connections to the previous games i.e. Shadow, 06.
To be fair, the inclusion of Chip's friendship with Sonic does help to somewhat differentiate its story from Adventure 1. However I do still have to admit that it's a rehash at the end of the day, and Dark Gaia lacks a character arc unlike Chaos.
Look at SA1, SA2, Heroes, 06 and Unleashed and you'll see the similarities.
Come to think of it, Sonic Boom Ride of Lyric's plot was also just as derivative as Adventure's plot, with you gathering crystals to defeat an ancient monster that has been awakened, but much like Unleashed, is different enough to feel like its own self-contained story.
Which I honestly don't mind too much in the case of Unleashed, because the story felt more like a player oriented experience as opposed to a character oriented story like previous games were.
Imagine a game where it feels like you're the one that is actually the character you're controlling instead of a game where you're just controlling a character on a screen. That's my experience with Unleashed as a whole, which is a bit hard to really explain properly and fully understand what I mean.