Genesis Alpha One Deluxe Edition

Genesis Alpha One Deluxe Edition

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Finished development / Continued Development ?
Is the game fully released yet and will the develompent continue with futrue updates ?
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Showing 1-13 of 13 comments
Raumschiffo  [developer] May 13, 2021 @ 4:34pm 
The game was fully released more than two years ago. In the last two years we added three major updates and a few small ones. Currently we are working on something different. But we really loved working on Genesis and still have many ideas left.
Adamsevs May 14, 2021 @ 6:02am 
Originally posted by Raumschiffo:
The game was fully released more than two years ago. In the last two years we added three major updates and a few small ones. Currently we are working on something different. But we really loved working on Genesis and still have many ideas left.

Been a while since i didn't play again genesis but it's a fun game to play.
Don't know what you are working on but i hope that will be something as unique as this one :)
CaptainRansom May 17, 2021 @ 7:57am 
Originally posted by Raumschiffo:
The game was fully released more than two years ago. In the last two years we added three major updates and a few small ones. Currently we are working on something different. But we really loved working on Genesis and still have many ideas left.
2 Years? O.o
But on the Store Page it show : release 25. Feb 2020
ShoGunOni May 17, 2021 @ 8:43am 
Originally posted by CaptainRansom:
Originally posted by Raumschiffo:
The game was fully released more than two years ago. In the last two years we added three major updates and a few small ones. Currently we are working on something different. But we really loved working on Genesis and still have many ideas left.
2 Years? O.o
But on the Store Page it show : release 25. Feb 2020

thats when it came to steam it started on epic games store
Raumschiffo  [developer] May 17, 2021 @ 2:12pm 
Originally posted by ShoGunOni:
Originally posted by CaptainRansom:
2 Years? O.o
But on the Store Page it show : release 25. Feb 2020

thats when it came to steam it started on epic games store
and on PS4 and XBoxOne
Doc Moriarty May 23, 2021 @ 12:33am 
I really love the game and wouldn't mind it getting some more love.
Ibarumarky May 23, 2021 @ 10:51am 
I dont mind mod support so the community can extend content, if its possible
Sielix May 24, 2021 @ 6:56am 
Originally posted by Raumschiffo:
Currently we are working on something different. But [...] still have many ideas left.

i hope to see these ideas someday
Oddly_Boab Jun 21, 2021 @ 8:56am 
So, just for clarity, since the FAQ hasn't been updated since Feb - there is no Content update currently in the works? If that's the case I'm REALLY torn on how to feel about it, on the one hand there's a lot left to flesh out on the game, a lot of interesting things that COULD BE - on the other hand I'm also really excited to see what you guys do next with everything you learned making Alpha 1 (Particularly if what comes next is Beta 2.... With Net Code)

Originally posted by Raumschiffo:
The game was fully released more than two years ago. In the last two years we added three major updates and a few small ones. Currently we are working on something different. But we really loved working on Genesis and still have many ideas left.
I3eauLeBoi Jun 25, 2021 @ 1:30am 
Wait, this is released? Lol.
Fighting-Priest Jun 27, 2021 @ 11:18pm 
Originally posted by Ryan:
Wait, this is released? Lol.
Yes the game is fully released, it still has bugs, but give them credit 3 people made this. This is radiation blue's first game the T17 tag is only the publisher they had nothing to do with the making of this game. I believe some people get confused by that.
R.4.V.3.N Jun 30, 2021 @ 6:50am 
Originally posted by Raumschiffo:
The game was fully released more than two years ago. In the last two years we added three major updates and a few small ones. Currently we are working on something different. But we really loved working on Genesis and still have many ideas left.

Hope one of those ideas is mod support. A few UE4 games have full on ModKits with UE4 like ConanExiles, Squad, and ARK.

Trust me when I say this, modding + your game = financial boon long term.

I know ya'll are a small team, and building a modding framework is a task, but look at the long term, in 10 years people will still buy copies of this game for the modding alone.

Hell, even games without a full on mod suite are still modified and played to this day like Classic SW: Battlefront2, SWAT4, etc. But the easier it is for people to make new content, the more that can be done, the more creativity that spreads around.

With the right editing tools and using UE4, people can make new weapons, planet zones, new enemies, ship textures, etc. And in a game like this you'd 100% see some major overhauls ranging from Aliens IP to Star Trek with the right modding teams and creativity. That creativity, brings in more potential customers.

Just food for thought, I love the game, but it really needs mod support with UE4 like the three games I mentioned above.

If at all else,if you don't plan to do it for this game, when you return to the Genesis IP, and if you plan to make a new game down the line (Which by then will probably be with UE5 instead of UE4 since UE5 is expected to ship in 2022 *hopefully*.), see about modding support, especially if you can include it with the Unreal Tools like above mentioned. Modding is a big selling point, and the less restrictions the better.


TomCat86 Jul 8, 2021 @ 3:35pm 
Originally posted by Tempered Rose:
Originally posted by Raumschiffo:
The game was fully released more than two years ago. In the last two years we added three major updates and a few small ones. Currently we are working on something different. But we really loved working on Genesis and still have many ideas left.

Hope one of those ideas is mod support. A few UE4 games have full on ModKits with UE4 like ConanExiles, Squad, and ARK.

Trust me when I say this, modding + your game = financial boon long term.

I know ya'll are a small team, and building a modding framework is a task, but look at the long term, in 10 years people will still buy copies of this game for the modding alone.

Hell, even games without a full on mod suite are still modified and played to this day like Classic SW: Battlefront2, SWAT4, etc. But the easier it is for people to make new content, the more that can be done, the more creativity that spreads around.

With the right editing tools and using UE4, people can make new weapons, planet zones, new enemies, ship textures, etc. And in a game like this you'd 100% see some major overhauls ranging from Aliens IP to Star Trek with the right modding teams and creativity. That creativity, brings in more potential customers.

Just food for thought, I love the game, but it really needs mod support with UE4 like the three games I mentioned above.

If at all else,if you don't plan to do it for this game, when you return to the Genesis IP, and if you plan to make a new game down the line (Which by then will probably be with UE5 instead of UE4 since UE5 is expected to ship in 2022 *hopefully*.), see about modding support, especially if you can include it with the Unreal Tools like above mentioned. Modding is a big selling point, and the less restrictions the better.
Thats a fact. Modding will get people to recommend the game to friends and purchase.
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Date Posted: May 13, 2021 @ 1:59pm
Posts: 13