Darksiders Genesis

Darksiders Genesis

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Colbat Dec 8, 2019 @ 8:16am
Leviathans Maze, Part 3 Fix needed
I don't know if its intended or not, therefore I don't know if I should post in in the Bug Report Forum, but the fact that if you just normally walk over the vanishing platforms you bonk on every platform, therefore you need to constantly jump on each platform to even move over them makes this part 20x harder than it would be. And it doesn't feel like a mechanic, it just frustrates beyond sanity.

Edit: My Personal problem with "vanishing" platforms came from the misunderstanding that the 3 row part does have the same platforms as the first section. After some trial and error its obvious its working as intended, still quite a roadblock to either read up on how to or grind your face into it until you realise, which still requires you to do the other sections first again, which frustrate beyond hell.
Last edited by Colbat; Dec 11, 2019 @ 2:32pm
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Showing 1-15 of 27 comments
Mike Dec 9, 2019 @ 8:32pm 
I agree, this part of the challenge is incredibly frustrating because of the inconsistency with how the platforms behave. I want to throw my controller through the screen and not in a good way.
RCMidas Dec 9, 2019 @ 8:36pm 
You can partially shortcut the process by allowing yourself to fall down the main hole and perfectly timing a jump-glide to the right. It just makes that bit so much easier. The three tiers of vanishing platforms are at least consistent in this regard, but the preceding shorter ones are quite irritating.

An alternative is to use War's dash, since he can clear the entire path in a single go with no issue. Still a couple of minor collision issues that can make it take an attempt or two before you get it down.
ZexxCrine Dec 9, 2019 @ 9:09pm 
....when I did it. I just dashed.
FreeToaster Dec 9, 2019 @ 11:00pm 
I think the leviathan area's could use some love, it feels more frustrating than it should be overall, but it's all doable. I think most of the problems stem from the game not really being designed around the type of platforming it's asking of the player.
Originally posted by FreeToaster:
I think the leviathan area's could use some love, it feels more frustrating than it should be overall, but it's all doable. I think most of the problems stem from the game not really being designed around the type of platforming it's asking of the player.
I still can't pass the rising platforms in tier 3.
Mr. No_Effs_Given Dec 9, 2019 @ 11:24pm 
Somebody posted a video with all the 3 parts:
https://m.youtube.com/watch?v=Ze-e5g0yEo8
FreeToaster Dec 9, 2019 @ 11:54pm 
Originally posted by The Joker:
I still can't pass the rising platforms in tier 3.
Yeah, took me a while to get right, wasn't sure I was going to have the patience for it at first.
Scantlin Dec 10, 2019 @ 7:59pm 
Couldn't agree more, it's totally messed up. I've seen some people doing, but I feel what you feel. I also saw some of those plataforms vanishing before I even touch it, or they vanish right before I land. It's totally awful and so freaking frustrating.
I don't think I'm doing nothing wrong, it should be land and jump as fast as you can, but usually after you jump, the next spot you're leading will disappear before you can land on it.
ZexxCrine Dec 10, 2019 @ 8:34pm 
Originally posted by Mister:
Couldn't agree more, it's totally messed up. I've seen some people doing, but I feel what you feel. I also saw some of those plataforms vanishing before I even touch it, or they vanish right before I land. It's totally awful and so freaking frustrating.
I don't think I'm doing nothing wrong, it should be land and jump as fast as you can, but usually after you jump, the next spot you're leading will disappear before you can land on it.
the area with three rows of platforms has fake platforms that arn't really there
siroctopus Dec 10, 2019 @ 8:53pm 
The hitboxes on the platform require pixel precision especially at the final set of obstacles
(assuming you have the astounding luck to make it that far)
HandsomeFridge Dec 10, 2019 @ 8:55pm 
This challenge makes me want to commit toaster bath
FreeToaster Dec 10, 2019 @ 9:49pm 
Originally posted by siroctopus:
The hitboxes on the platform require pixel precision especially at the final set of obstacles
(assuming you have the astounding luck to make it that far)

That was probably my biggest issue with the challenges. The outer area of every platform doesn't really count as the platform and will make the player do that shoulders up dance of doom that generally gets you killed because you slide right off.

There were multiple deaths attributed to this that in an actual platformer probably would have counted

It's even worse in the final part because they make it a 2D platforming section but you retain limited 3D movement, so your character facing more towards the background/foreground can mess things up. This is probably why people have issues with the wall climb at times.


Scantlin Dec 11, 2019 @ 3:24am 
Originally posted by ZexxCrine:
Originally posted by Mister:
Couldn't agree more, it's totally messed up. I've seen some people doing, but I feel what you feel. I also saw some of those plataforms vanishing before I even touch it, or they vanish right before I land. It's totally awful and so freaking frustrating.
I don't think I'm doing nothing wrong, it should be land and jump as fast as you can, but usually after you jump, the next spot you're leading will disappear before you can land on it.
the area with three rows of platforms has fake platforms that arn't really there

I saw a couple of other people’s runs. While jumping, some of them skipped 1 plataform, other guy 2, even 3... I just don’t get it how to find out which one is good to land. :(
siroctopus Dec 11, 2019 @ 3:31am 
Originally posted by Mister:
Originally posted by ZexxCrine:
the area with three rows of platforms has fake platforms that arn't really there

I saw a couple of other people’s runs. While jumping, some of them skipped 1 plataform, other guy 2, even 3... I just don’t get it how to find out which one is good to land. :(

there's a pattern, in the first set every other platform is dangerous, but I normally skip 3, the second set has a pattern of 1 good, then 2 bad, then it repeats, and the final one is 1 good, 3 bad, so I skip 3 on the bottom set, skip 2 in the middle, and skip 3 at the top
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Date Posted: Dec 8, 2019 @ 8:16am
Posts: 27