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An alternative is to use War's dash, since he can clear the entire path in a single go with no issue. Still a couple of minor collision issues that can make it take an attempt or two before you get it down.
https://m.youtube.com/watch?v=Ze-e5g0yEo8
I don't think I'm doing nothing wrong, it should be land and jump as fast as you can, but usually after you jump, the next spot you're leading will disappear before you can land on it.
(assuming you have the astounding luck to make it that far)
That was probably my biggest issue with the challenges. The outer area of every platform doesn't really count as the platform and will make the player do that shoulders up dance of doom that generally gets you killed because you slide right off.
There were multiple deaths attributed to this that in an actual platformer probably would have counted
It's even worse in the final part because they make it a 2D platforming section but you retain limited 3D movement, so your character facing more towards the background/foreground can mess things up. This is probably why people have issues with the wall climb at times.
I saw a couple of other people’s runs. While jumping, some of them skipped 1 plataform, other guy 2, even 3... I just don’t get it how to find out which one is good to land. :(
there's a pattern, in the first set every other platform is dangerous, but I normally skip 3, the second set has a pattern of 1 good, then 2 bad, then it repeats, and the final one is 1 good, 3 bad, so I skip 3 on the bottom set, skip 2 in the middle, and skip 3 at the top