Darksiders Genesis

Darksiders Genesis

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Colbat 8 DIC 2019 a las 8:16 a. m.
Leviathans Maze, Part 3 Fix needed
I don't know if its intended or not, therefore I don't know if I should post in in the Bug Report Forum, but the fact that if you just normally walk over the vanishing platforms you bonk on every platform, therefore you need to constantly jump on each platform to even move over them makes this part 20x harder than it would be. And it doesn't feel like a mechanic, it just frustrates beyond sanity.

Edit: My Personal problem with "vanishing" platforms came from the misunderstanding that the 3 row part does have the same platforms as the first section. After some trial and error its obvious its working as intended, still quite a roadblock to either read up on how to or grind your face into it until you realise, which still requires you to do the other sections first again, which frustrate beyond hell.
Última edición por Colbat; 11 DIC 2019 a las 2:32 p. m.
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Mostrando 1-15 de 27 comentarios
Mike 9 DIC 2019 a las 8:32 p. m. 
I agree, this part of the challenge is incredibly frustrating because of the inconsistency with how the platforms behave. I want to throw my controller through the screen and not in a good way.
RCMidas 9 DIC 2019 a las 8:36 p. m. 
You can partially shortcut the process by allowing yourself to fall down the main hole and perfectly timing a jump-glide to the right. It just makes that bit so much easier. The three tiers of vanishing platforms are at least consistent in this regard, but the preceding shorter ones are quite irritating.

An alternative is to use War's dash, since he can clear the entire path in a single go with no issue. Still a couple of minor collision issues that can make it take an attempt or two before you get it down.
ZexxCrine 9 DIC 2019 a las 9:09 p. m. 
....when I did it. I just dashed.
FreeToaster 9 DIC 2019 a las 11:00 p. m. 
I think the leviathan area's could use some love, it feels more frustrating than it should be overall, but it's all doable. I think most of the problems stem from the game not really being designed around the type of platforming it's asking of the player.
The Fabulous Slayer 9 DIC 2019 a las 11:17 p. m. 
Publicado originalmente por FreeToaster:
I think the leviathan area's could use some love, it feels more frustrating than it should be overall, but it's all doable. I think most of the problems stem from the game not really being designed around the type of platforming it's asking of the player.
I still can't pass the rising platforms in tier 3.
Mr. No_Effs_Given 9 DIC 2019 a las 11:24 p. m. 
Somebody posted a video with all the 3 parts:
https://m.youtube.com/watch?v=Ze-e5g0yEo8
FreeToaster 9 DIC 2019 a las 11:54 p. m. 
Publicado originalmente por The Joker:
I still can't pass the rising platforms in tier 3.
Yeah, took me a while to get right, wasn't sure I was going to have the patience for it at first.
Scantlin 10 DIC 2019 a las 7:59 p. m. 
Couldn't agree more, it's totally messed up. I've seen some people doing, but I feel what you feel. I also saw some of those plataforms vanishing before I even touch it, or they vanish right before I land. It's totally awful and so freaking frustrating.
I don't think I'm doing nothing wrong, it should be land and jump as fast as you can, but usually after you jump, the next spot you're leading will disappear before you can land on it.
ZexxCrine 10 DIC 2019 a las 8:34 p. m. 
Publicado originalmente por Mister:
Couldn't agree more, it's totally messed up. I've seen some people doing, but I feel what you feel. I also saw some of those plataforms vanishing before I even touch it, or they vanish right before I land. It's totally awful and so freaking frustrating.
I don't think I'm doing nothing wrong, it should be land and jump as fast as you can, but usually after you jump, the next spot you're leading will disappear before you can land on it.
the area with three rows of platforms has fake platforms that arn't really there
siroctopus 10 DIC 2019 a las 8:53 p. m. 
The hitboxes on the platform require pixel precision especially at the final set of obstacles
(assuming you have the astounding luck to make it that far)
HandsomeFridge 10 DIC 2019 a las 8:55 p. m. 
This challenge makes me want to commit toaster bath
FreeToaster 10 DIC 2019 a las 9:49 p. m. 
Publicado originalmente por siroctopus:
The hitboxes on the platform require pixel precision especially at the final set of obstacles
(assuming you have the astounding luck to make it that far)

That was probably my biggest issue with the challenges. The outer area of every platform doesn't really count as the platform and will make the player do that shoulders up dance of doom that generally gets you killed because you slide right off.

There were multiple deaths attributed to this that in an actual platformer probably would have counted

It's even worse in the final part because they make it a 2D platforming section but you retain limited 3D movement, so your character facing more towards the background/foreground can mess things up. This is probably why people have issues with the wall climb at times.


Scantlin 11 DIC 2019 a las 3:24 a. m. 
Publicado originalmente por ZexxCrine:
Publicado originalmente por Mister:
Couldn't agree more, it's totally messed up. I've seen some people doing, but I feel what you feel. I also saw some of those plataforms vanishing before I even touch it, or they vanish right before I land. It's totally awful and so freaking frustrating.
I don't think I'm doing nothing wrong, it should be land and jump as fast as you can, but usually after you jump, the next spot you're leading will disappear before you can land on it.
the area with three rows of platforms has fake platforms that arn't really there

I saw a couple of other people’s runs. While jumping, some of them skipped 1 plataform, other guy 2, even 3... I just don’t get it how to find out which one is good to land. :(
siroctopus 11 DIC 2019 a las 3:31 a. m. 
Publicado originalmente por Mister:
Publicado originalmente por ZexxCrine:
the area with three rows of platforms has fake platforms that arn't really there

I saw a couple of other people’s runs. While jumping, some of them skipped 1 plataform, other guy 2, even 3... I just don’t get it how to find out which one is good to land. :(

there's a pattern, in the first set every other platform is dangerous, but I normally skip 3, the second set has a pattern of 1 good, then 2 bad, then it repeats, and the final one is 1 good, 3 bad, so I skip 3 on the bottom set, skip 2 in the middle, and skip 3 at the top
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Publicado el: 8 DIC 2019 a las 8:16 a. m.
Mensajes: 27