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For example, having a bunch of slot machines spewing money would be a balancing issue. The player can already get a lot of money just by destroying ATMs, doing side activities, etc.
Another issue with the suggestions is having to remove or introduce new weapons, it's probably not a good idea to just downright remove a sniper rifle for example. It's also not simple to just introduce a new weapon, it's something that takes time and shouldn't be prioritized in favor of the many things we have to do first and ASAP.
Another thing, the removal of load zones will absolutely kill performance. There's no way we're getting rid of them at this point in time unless we found a miracle way to drastically increase performance (which is pretty much impossible with this engine and the current complexity of the game). Most games don't even have >95% of enterable buildings like ours do, the big open maps you see in other games just have hollow buildings everywhere to accommodate that performance.
One last thing to note is we're not a AAA company, we're just as Indie as we've been since 1996.
Because modding teams can focus on a specific thing without having to worry about a number of restrictions while core developers have to focus on a lot more things at the same time. Modding teams are very welcome and we 100% support them, but there's a lot of unfair comparisons that simply shouldn't take place, this is one of them.
Nah, game developers are not who they used to been, game development teams change. And this game is proof, or like other game companies who release their game in a buggy state & fix it in updates. Why else do you think these mods exists? https://steamcommunity.com/sharedfiles/filedetails/?id=2897025744&searchtext=postal+4
https://steamcommunity.com/sharedfiles/filedetails/?id=2900124445&searchtext=+petition
You & your team may look at it as a joke, but I see it as a possible future where your team is going to be like Midway, Pandemic Studios, WestWood Studios. I am here to play a new Postal game, not a carbon copy of two, w/more assets. I am happy that you do listen to the community, but not for the right reasons though?
It's clear as day that no matter what we do it won't ever be enough to fulfill your needs. This game isn't for you, that is fine, but you're wasting your time if you want us to do dumb or just downright impossible things to accomodate our assets specificaly for your needs and perhaps to those few other people who somehow would prefer to not get their money's worth on POSTAL 4 in favor of us making some other game that would potentialy not suit your needs either.
We won't stop trying our best to improve POSTAL 4 as we believe people who invested in the game deserve the best product possible. Pretty much the same treatment POSTAL 2 got, which has been getting improvements for over 2 decades (and no, the game wasn't perfect on launch).
We'll choose to not interact with your posts any further as they got far more attention than they deserved, have a good day.