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Many people wanted and expected a different game because postal 4 was made on the success of 2, which unlike this one, had the balls to be the politically incorrect social commentary that made it beloved. This game tries to fill the void with poop jokes, which is ironic given the state of the game.
While they might add a few fixes or updates every so often to Postal 2, they felt confident enough in Postal 2 to move onto or support (at the time) Apocalypse Weekend, Postal 3, Brain Damaged and Postal 4. I think if we take your argument, the closest thing to Postal 4 being finished is when they move onto their next project.
I checked their plan for the future and it seems like Co-op is one of the last major things they want to do. Postal 2 had a multiplayer DLC and so they might try to recreate that and then add workshop support for more stages. Postal 2 hinted at VR back in the day and so that would probably be the final features I can imagine them adding.
I bought the game, and gave it a negative review in 2019. I expected to return to the game now and see a complete product or at least one being praised and it seems like its unfinished in the eyes of the community and divisive on its humor. I wanted to reinstall it and switch my review to positive but saw they just put out a major update this month. After releasing 1.0. On one hand its nice to have support for older games, but its also confusing to the consumer. Its like a movie coming out with 15 different directors cut. 99 percent of the reviews are probably outdated on Postal 4 now, having played a much older build.
It seems like devs are trying to gaslight the userbase into thinking Postal 2 wasn't one of the darkest and most morbid games ever made in order to justify Postal 4's tone.
You have every right to say the story is better in P2, to each their own, but you don't need to make this wild assumption the team hates you and wants to gaslight you. Personally, I think nostalgia is playing a huge part here and I'm talking not just as an RWS employee but also as a fan who played the game back then. Many people in the team where fans of P2 and even mod makers.
Something people forget is POSTAL 2 wasn't the best game when it came out, the loading screens took forever between each area and it didn't have a lot of the content you see today.
If you want story specific changes, you can wait for Workshop support. There won't be any changes to the core game when it comes to story, only thing that can change is mission structure to make it more fun.
Our track record speaks for itself, we supported POSTAL 2 for 20 years, we're willing to do the same to POSTAL 4 if we survive for that long.
I played it back then on a sloth of a PC that could barely run it on minimum settings and it was awesome. The fact it still lives on speaks volumes on just how good and unique P2 was.
Just finished it and its pretty much P2 with better gameplay, the main problem with P4 its the large maps. Unlike P2 maps, 90% of the P4's maps are boring, You can't do nothing on them aside rampages. Yeah, buildings have a lot of details and ♥♥♥♥♥ but you can't do nothing on most of them.
They tried to make the success from Postal 2 into something it just wasn't. Trying to get on console by replacing everything with toilet humor probably cost them serious profits in the long run. No one will be talking about Postal 4 or streaming it in five years.
Don't fix it if it ain't broke, RWS.
When Postal 4 works it's an amazing game, but it's pretty spotty on when it works.
The only thing I like about Postal 2 more than Postal 4 is how small the map is. I really dislike the large map in Postal 4 so I'm not exploring like I was in Postal 2. It takes too long to drive between missions as is adding exploration into homes that usually just have chips and donuts in them is pointless. Especially when you need to go from Kunny Island to Bidets and to Mexico. Plus the AI will steal your carts so searching homes is a net negative, especially if you bought the fast cart.
This actually pisses me off. I came back after all this time to see if things had improved, but this response right here is pretty much making me give up on RWS as a company. Saying you don't need to complain about gaslighting, followed by long-winded gaslighting. At this point it feels like they got lucky with Postal 2, since they seem incapable of duplicating what made the game great in the first place.
This isn't "nostalgia" or "rose-tinted glasses" or whatever other crap you want to label it as. Postal 4 is just an awful game. The humor is terrible/non-existed, the atmosphere is bland, the missions are boring as hell while completely lacking the contextual dynamic that made postal 2's missions so satisfying to complete.
I love the part where you basically say "if you think the game sucks, wait for us to make it possible for users to fix it". Stay classy.