Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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Thermal Lance 2022 年 10 月 4 日 下午 6:23
I tried NWN 2 today...
Damn that game seriously need some love too. Perhaps one day? XD

Man, if you ever buy the sequel. First thing you need to do is turn the AI off and micromanage them. I never saw, in my entire life as a gamer, an AI so absolutely retarded. We're speaking of an AI so bad I wonder how these people survived more than one day on their own.

Like, just to give you an idea, I had Khelgar attacking a bandit. He got shot by an archer. Idiot, decided to go after the archer taking like 3-4 hits of opportunity losing more than half his hp in the process only to get capped in the forehead and dying.

The AI in the first Neverwinter Nights was nothing to write home about but holy ♥♥♥♥♥♥♥ the sequel bring stupid to a whole new level.

Do you think they might, one day, tackle the sequel too and maybe improve some of these issues? XD
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soltan-heatwave 2022 年 10 月 4 日 下午 6:56 
Until the gaming companies decide to give up their ego trips and think of the players first rather than the bottom $$ Line a sequel of NWN2 isn't going to happen
Thermal Lance 2022 年 10 月 4 日 下午 7:45 
引用自 soltan-heatwave
Until the gaming companies decide to give up their ego trips and think of the players first rather than the bottom $$ Line a sequel of NWN2 isn't going to happen
I was more thinking of an "Enhanced Edition" for NWN 2... There is definately a few things that could be ironed out in that game. Like the AI as mentioned.

Quite frankly, $$$ is the whole point of the business. Kind of weird to use that as a negative.
DrLoboto 2022 年 10 月 5 日 上午 12:40 
If you search for NWN2 here and on the off-topic forums, you'll find that the topic has been discussed at length before.

The short version is that Beamdog doesn't have the rights to NWN2 nor any experience with its code. Several Beamdog devs were among the original developers of NWN, but they had nothing to do with NWN2. And the rights to that game should be in the hands of or split among Atari, Obsidian and/or Wizard of the Coast who most probably don't read these forums. Ofc, one can always dream. ;)
Vitowns 2022 年 10 月 5 日 上午 1:01 
I got over 2000 hours on neverwinter nights platinum edition on steam, good days, especially on rp servers online omg miss it
Thermal Lance 2022 年 10 月 5 日 上午 6:48 
引用自 DrLoboto
If you search for NWN2 here and on the off-topic forums, you'll find that the topic has been discussed at length before.

The short version is that Beamdog doesn't have the rights to NWN2 nor any experience with its code. Several Beamdog devs were among the original developers of NWN, but they had nothing to do with NWN2. And the rights to that game should be in the hands of or split among Atari, Obsidian and/or Wizard of the Coast who most probably don't read these forums. Ofc, one can always dream. ;)
Unfortunate. NWN 2 has problems and is certaintly not as good as the first game if anything for it's potential longevity... But, it is still a shame to see it be pretty much forgotten by whoever released it.

At least it still runs, so there's that.
Glintbeastwood 2022 年 10 月 5 日 上午 11:45 
Years ago i got neverwinter nights 2 plantinnum edition befor it was takeken off steam used to play it quite abit at furst untill i found out how baddly dissined it was made was compaired to nwn 1 the ai was so weak and retarded in nwn 2 and the multy playler was real bad compaired to nwn 1 having to hunt for all kinds of files with out even knowing were to find them just to play on most of the servers nwn 2 never worked as well as nwn 1 and never will even its dm cliant and tool set was never as good all thow nwn 2 had better grafix kind of.
Thermal Lance 2022 年 10 月 5 日 下午 12:46 
引用自 Glintbeastwood
Years ago i got neverwinter nights 2 plantinnum edition befor it was takeken off steam used to play it quite abit at furst untill i found out how baddly dissined it was made was compaired to nwn 1 the ai was so weak and retarded in nwn 2 and the multy playler was real bad compaired to nwn 1 having to hunt for all kinds of files with out even knowing were to find them just to play on most of the servers nwn 2 never worked as well as nwn 1 and never will even its dm cliant and tool set was never as good all thow nwn 2 had better grafix kind of.
I'm mostly in for the story really. It's not spectacular by any stretch of the imagination but still enjoyable for what it is. I just think it's a shame it's pretty much abandoned.
shadowm8888 2022 年 10 月 5 日 下午 2:53 
I would love a nwn 2 enhanced edition, but I have a feeling it not all about money. I think Hasbro/wotc has it locked down so their 5th edition baby can shine above all others (which is still related to money) I think Obsidian Entertainment and even microsoft would like to do an enhanced edition. They even locked downs stuff related to nwn 1 EE as has been discussed with DLC. Just kinda sad all around.
wendigo211 2022 年 10 月 5 日 下午 10:25 
NWN2 uses the same AI as NWN, well whatever version 1.21 of NWN was using. You can open up the scripts and see that they're unchanged. You only notice it because:
a) You can puppet your companions in NWN2 so you get to see how bad the AI is compared to a human
b) The walkmesh is more complex and NWN's pathfinding algorithm has trouble with it.
c) The EE version replaces the original AI with Tony K's mod. You can get Tony K's AI for NWN2 and it should improve it.
Axe_Edge 2022 年 10 月 7 日 下午 1:31 
*Rule number 1 for NWN2 is "Save Early and Save Often"*

The following few files really help and don't change gameplay:

As far as AI, Tony K's was integrated into the official game (I think starting with SoZ). He is currently working on an upgraded version. Go into each character's AI and turn off the overkill setting for casting spells. Drag the command icons (pressing "v" begins the menus) to the quick bar (Stand your ground, Attack, Follow Me, Hold, Heal Me, etc...) so you can click them quickly when the NPCs go running off.

nwn2fixes (on github) takes care of A TON of problems and is still being updated. Simply drop the files into the override.

Using Xaltar's facelift pack, a yuan-ti facelift pack, Alzikar's better examine window, Tacho's HD loadscreens, and Big Bag Inventory (to see items on one screen) all sure help.

I use MetaPrepa to speed things along when buffing.

The following change gameplay slightly:

Sometimes I use the Spirit Eater Re-charger (when I don't feel like messing with the spirit level).

Companion multi-class level up.

SoZ party editor menu is fun to change up the party.

SoZ party limit override.


*Hint*
Learn about the "-home" switch to control the documents folders for NWN2.
最後修改者:Axe_Edge; 2022 年 10 月 7 日 下午 1:35
red255 2022 年 10 月 17 日 下午 9:08 
I don't recall party AI being that bad in NWN2. but I get myself enchanted weapons and armor from ....shops and crafting. so stuff doesn't survive melee.

like I think I run Elanee and Grobnar. Grobnar gives inspiration for attack and damage, elanee gives people stone skin and flame weapon? and can heal.

Me and Khelgar get beat sticks and beat enemies down.

grobnar can switch to +SKILLS song and deal with locks and traps. with heroism spell. which could also be used to buff my units. or thieves tools as needed.

pretty sure you can set AI to attack closest enemy to prevent this running off with intent to murder their back line.

So yeah for Party balance, Melee hero, + khelgar + elanee (healer/support) + grobnar (thief/Support) and it just works.

if you try to use neeshka as a thief she kinda dies and sucks. and can't help in combat.
Thermal Lance 2022 年 10 月 17 日 下午 9:27 
引用自 red255
I don't recall party AI being that bad in NWN2. but I get myself enchanted weapons and armor from ....shops and crafting. so stuff doesn't survive melee.

like I think I run Elanee and Grobnar. Grobnar gives inspiration for attack and damage, elanee gives people stone skin and flame weapon? and can heal.

Me and Khelgar get beat sticks and beat enemies down.

grobnar can switch to +SKILLS song and deal with locks and traps. with heroism spell. which could also be used to buff my units. or thieves tools as needed.

pretty sure you can set AI to attack closest enemy to prevent this running off with intent to murder their back line.

So yeah for Party balance, Melee hero, + khelgar + elanee (healer/support) + grobnar (thief/Support) and it just works.

if you try to use neeshka as a thief she kinda dies and sucks. and can't help in combat.
I ended up just completely stripping the ability of the AI to attack on their own and micro-managed them the whole time. Was tedious as ♥♥♥♥ but it worked.
Morphine Cat 2022 年 11 月 1 日 上午 5:54 
If you're playing NWN2 and using mods (I saw the issue raised) go to the Neverwinter Nights Archive and get the expanded races mod. It has like 80 new races you can play, including Outsiders, Giants, and a whole range of oddities that are fun to mess with. I recently built a Lizard King Hellfire Warlock playing through SoZ with a crew of assorted monsters and freaks and it's been great fun.

You have to manually tweak the 2DA file to get wings on your Half Celestials though, despite the fact MotB has a party member who is exactly that and features big feathery angel wings.
✙205🍉🐆→ 2023 年 1 月 7 日 上午 6:20 
I don’t remember such problems, but I remember how the plot abruptly merges into ♥♥♥♥ when the bald man from Brazzers joins the group
Morphine Cat 2023 年 2 月 13 日 下午 4:40 
If people are looking for NWN2 it can be found on GOG, the complete edition frequently goes on sale for between $5-10 and there's still an enormous collection of mods and campaigns on the Neverwinter Archive. I have my copy modded to allow almost 100 different species for PC builds, including some rather bizarre ones like pixies and worgs (which are more or less a novelty because dog shaped animals don't use swords well).

The expanded mechanics for the 3rd campaign with the overworld map and trade system would have been nice to see updated, it would be cool to build a campaign using that system that involves smuggling contraband instead of building a merchant network. If I had the skills I could easily write the campaign, it's just the nuts and bolts of building it that are outside my abilities. I'm more of a meatworld kind of builder, never developed the skills to build software.

If anyone is feeling ambitious and wants to tackle that project I'd happily do the writing. I'm thinking "drug cartels of the Sword Coast", or something to that effect.
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