Generation Zero®

Generation Zero®

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2020 年 4 月 27 日 上午 7:57
April Update - Patch Notes
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正在显示第 31 - 45 条,共 121 条留言
Walter Wolf 2020 年 4 月 28 日 上午 9:14 
引用自 Utoftfighter
Good job at making the robots Overpowered again, even on adventure mode i burn all my ammo on one encounter, do you think that is the recipe for a good game? No, you just made an annoying piece of ♥♥♥♥ game that has wayyyy too much grinding, do you think i want to burn 800 bullets on one encounter with some of those runner robots? No, ♥♥♥♥♥♥♥♥ give me a ♥♥♥♥♥♥♥ chance and remove those ♥♥♥♥♥♥ rockets on the runner thingies. I used to love this game but now it's simply, no it's not even hard, its just annoying and the battles are drawn out, there is no challenge. i understand alot of people think this game is empty in its world. its because it is. But atleast lower the ♥♥♥♥♥♥♥♥ robots health. I swear to god ill play this game again if you so called "game making veterans" at systematic reactions should either lower them, or allow an option to lower the robots' health.

And before anyone calls me bad, piss off, its not even a challenge its just one big pile of ♥♥♥♥♥♥♥♥ thrown in our faces. Please systematic reaction. I love this game for its atmosphere and its truly unique, dont just push the very small remaining playerbase away from it. Lower the health of the robots alot, or atleast the count of them in singleplayer, cause jesus its simply too much, and it all happened after this update. You litterally made the game worse. Fix it, please
It's not the hitpoints for me... it's the changes to the robot's weapons. Like the Tank's gas ability has three times the range and does double damage, rocket barrage fires without delay and the rockets travel so fast you can't dodge them anymore. Fighting a Tank should be hard, but now it's no fun anymore. Same goes for hunters. A challenging encounter with FNIX/APO before the patch, but now they're too deadly for my taste. Mortar / cluster bomb is like an insta-death-weapon.

So for me, there are too many balancing changes. Shifts the game from fun to pain in the ass. Really sad to see this development.
BinaryCat 2020 年 4 月 28 日 上午 9:23 
and i thought fighting hunters and ♥♥♥♥ was already cancerous enough, no now they drop ticks like every second its not even i die from their hitscanning shotgun no the waves of those stupid little ♥♥♥♥♥, cmon a BIT of balancing should be in there like what the ♥♥♥♥, really kills the fun, i mean its nice that they got new behavior but i dont sit there and ♥♥♥♥ grenades at them constantly either
AfterFlame 2020 年 4 月 28 日 上午 9:44 
i still like this game even when inventory is worse now but i do like that i can carry more stuff then before weapon equiping does take longer but its not a reason to quit since its not pvp game but i would love to see more dlcs or something for new stuff
annasaska 2020 年 4 月 28 日 上午 10:37 
You have improved something? The 'Mechs are now so aggressive that they can shoot through walls and keep them under fire for a minute, always knowing where you are. A camouflage value no longer exists.
https://www.youtube.com/watch?v=L41A3BHbJ6k
https://www.youtube.com/watch?v=arqPhHrGqB4
ChaoticRose 2020 年 4 月 28 日 上午 10:59 
I just installed the new update, and started playing it. And have been reading through this, not sure about the inventory problems people are having about switching guns or ammo as I have no problem doing that quickly in a fight, I've always been able to switch my inventory key to TAB, clicking on the gun once and quickly pressing F then selecting the ammo I want into it and back into the fight. As for the new update I've just found out the harvesters new behavior which is catastrophic, they launch missiles now more precisely towards you and if you happen to get to close they spawn up to 3 hunters nearby them, whatever class the harvester is seems to be what hunters they spawn. Not only that Hunters seem to have a new weapon on the top instead of the common gas it seems like a giant air cannon that can snipe you from far away or close range so it really keeps you on your toes to take care of hunters but if you're next to a harvester I recommend taking off the guns of the hunters and leaving them alive cause I haven't seen a harvester spawn more then 3 at a time unless you destroy all 3.

Also I've been playing for awhile and just in my opinion alone, I'm not sure if there is a specific playing style to counter this but I've even tried switching difficulties, but upon fighting the new harvesters and hunters I feel like I have no chance, I've almost wasted all my rifle ammo and sniper ammo just to take out certain parts only for more to come destroy me, sure you can emp the harvester or the hunters but even while running I can still get hit by beaming rounds just locked onto me, the new cannon on the hunter completely destroys your health.

Even when sniping from a distance to try and take out the rockets on the harvester it becomes almost impossible after your first shot to find a steady ground and take the next one without being bombarded by precise rockets. Upon getting close enough to the harvester where it won't shoot rockets it'll start calling it's hunters and all 3 completely lock onto you with their machine guns and if that's not completely obliterating your health then either their gas or their new air cannon will destroy you instead. And by the time you finally keep finish spawning after your 10 or more deaths and finally kill everything and the harvest sure you get about a 1/3rd of your ammo back and your left with grinding back to looting houses until you get a steady supply of ammo.

I personally think crafting of ammo, bandages, or even armor would be a great resource. I haven't fully found all the crafting blueprints but so far what I've found is just dimpy little blueprints that doesn't remotely help at all. I love the concept of this game but if we're fighting robots of literal mass destruction while still fighting them as humans I think there needs to be some more crafting, or enhancements for guns. Something that we can work for to give us a advantage over them.
最后由 ChaoticRose 编辑于; 2020 年 4 月 28 日 下午 12:32
matixh 2020 年 4 月 28 日 下午 12:36 
Since this update it's really hard to face with tank... gas effects 10meters + very fast rockets...eeeh
I waste now so much medkits thanks to this update (vanilla/mid/normal mode)
😞
ApexRL 2020 年 4 月 28 日 下午 12:52 
Thats not all guys. The update was > 11 GByte????
nixx 2020 年 4 月 28 日 下午 1:05 
It's now been 13 months since release and you still haven't fixed movement rebinding.
In fact, when you introduced bicycles, you hardcoded them to WASD.

https://steamcommunity.com/app/704270/discussions/1/2803982773093901728/
vettie 2020 年 4 月 28 日 下午 1:20 
引用自 nixx
It's now been 13 months since release and you still haven't fixed movement rebinding.
In fact, when you introduced bicycles, you hardcoded them to WASD.

https://steamcommunity.com/app/704270/discussions/1/2803982773093901728/
why would you even use keys other than WASD if you're not gonna be using a controller?
digitalgnome 2020 年 4 月 28 日 下午 1:45 
Is the max character level of this game really just 31? My character seems to not collect XP anymore now that I've reached that level.
digitalgnome 2020 年 4 月 28 日 下午 1:48 
引用自 ;2269194717052883168
引用自 nixx
It's now been 13 months since release and you still haven't fixed movement rebinding.
In fact, when you introduced bicycles, you hardcoded them to WASD.

https://steamcommunity.com/app/704270/discussions/1/2803982773093901728/
why would you even use keys other than WASD if you're not gonna be using a controller?
Some of us have been playing FPS games long enough that the movement keys we got used to was the right mouse button for forward. Also I know some left handers that bind keys to the opposite side of the keyboard. Once you are used to the right button forward movement it's very convenient because you can keep moving using your right hand while still using key for other things with your left hand.
flick 2020 年 4 月 28 日 下午 2:03 
引用自 sauriane
引用自 nixx
It's now been 13 months since release and you still haven't fixed movement rebinding.
In fact, when you introduced bicycles, you hardcoded them to WASD.

https://steamcommunity.com/app/704270/discussions/1/2803982773093901728/
why would you even use keys other than WASD if you're not gonna be using a controller?
I use arrows because it's much easier than wasd. The real question is why would anyone be using wasd?
ToM 2020 年 4 月 28 日 下午 2:28 
引用自 richlittlefield.sma
Amazing the number of complaints, I would think you would just stop playing it. :-) FYI, just played with the new update/patch. Scope quality is fixed! New harvester is....interesting! Won't spoil the fun the first time you engage one now. This is a great game and I'm amazed that we keep getting updates, fixes, improvements for FREE. They don't really owe us anything after we bought the game.
Same here :) Thank you !!! This is the right attitude. I started from the beginning, after the last big update and it was worth it every single minute i played. kudos to the developers
digitalgnome 2020 年 4 月 28 日 下午 2:35 
Question. Not about a bug per se. But I was wondering why the scopes don't have quality tags while all the other weapons attachments do? Not a huge deal and easy to see but I was just curious.
KMCA 2020 年 4 月 28 日 下午 2:38 
引用自 tom.777
引用自 richlittlefield.sma
Amazing the number of complaints, I would think you would just stop playing it. :-) FYI, just played with the new update/patch. Scope quality is fixed! New harvester is....interesting! Won't spoil the fun the first time you engage one now. This is a great game and I'm amazed that we keep getting updates, fixes, improvements for FREE. They don't really owe us anything after we bought the game.
Same here :) Thank you !!! This is the right attitude. I started from the beginning, after the last big update and it was worth it every single minute i played. kudos to the developers
Yeah, I engaged one in the woods on a character I'm building as support for multiplayer. I had to nope the hell out when it got the drop on me.
As for complaints I still have an issue from awhile back where safehouses are stuck on my compass.
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