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NOTE -- PROBABLY NEED A QUEST LINE COMPLETED TO DESTROY FNIX OUTPOSTS
(MAYBE NOT ALL STRUCTURE IN AN OUTPOST CAN BE DESTROYED, BUGGY IN PAST)
SEE LATER BELOW WHERE I DESCRIBE WHAT I RECALL
HOWEVER that may have changed, as there have been some bug reports and patches since DEC 2023 that did address that when I looked a few days ago, but not completely fixed it per one Bug Report, possibly still visible on Steam.
FNIX OUTPOSTS are not CONTROL POINT BASES such as you normally Assault/Defend/Capture. They have likely a QUEST STORYLINE that I was beginning to un-earth late in my old campaign.
One of the videos I was looking at during my review of various YouTubers did MENTION that SOME FNIX OUTPOST STRUCTURES BECOME DESTRUCTIBLE AFTER THE APPROPRIATE MISSIONS OR MISSION LINE.
I believe the Story about it BEGINS IN THE SOUTH COAST. You may find some Notes by a person, who became interested in tracking the LARGE CONDUIT that hooks up the various FNIX OUTPOSTS you first find in the SOUTH COAST, which is SW of the FARMLANDS REGION. I don't recall exactly how it comes about.
But, I know there are several FNIX OUTPOSTS, which are placed story structures, not far from the place where you do a MISSION to TAKE OUT SOME ARTILLERY GUNS in that SOUTH COAST REGION, where there are several locations with FORT in the name.
Seems he can damage parts of the gun, so that the guns fall off, but that it still fires. So they either still need the Story Quest, but show damage before OR more likely they are meant to be damaged completely, but are still firing.
Be interested on whether you both had a Story Quest or MIssion to destroy FNIX OUTPOSTS. As they were not destructible, at least mostly, in the past before it.
Sounds like a bug though.
The quest name is in the title: 'FNIX Outpost Sabotage' is the quest name. I had this mission selected as active while running it, It's considered a side quest.
After doing this mission, I went on to take down two other Otuposts, shown as red, pointy hexagons on the map and those were able to be destroyed completely. After, they turned into those container trucks you can build bases around.
This is not part of the main quest to destroy the big FNIX gun. I think I know what structures you're talking about. Those are *also* not able to be fully destroyed. This one was for the exact mission 'FNIX Outpost Sabotage', which is a side mission.
Turned into Container Trucks like at the Control Points, wow. Ok, that is very interesting. Intended or not, that definitely seems a new approach.
Yeah, lol. When you attack a destructible FNIX base and completely defeat it, there is a pile of resources and such left behind. If you claim that spot, it converts it to a container truck, complete with communicators and sandbags and such that acts as the 'center' of the new base. You can then construct your walls and other defenses around it, and once in a while run defense missions from your new base to protect the 'center'. If they destroy it, you lose the base, but keeping it earns you some points on the Experimental schematics page. So far I've only run a couple of medium level defense missions and mostly easy ones, since I play solo a lot. It gets pretty tough when you're by yourself and there's swarms of them coming from all sides, but it's still good fun.
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Oh, by the way, I just found out that I can also THROW MEDIUM EMPs, which I had tried before, but somehow I goofed it up. So, although they don't show a DEPLOY (which seems you can't directly do either), you can equip them to the Weapon Wheel, and then throw them. So, I have to correct what I said in that other thread, I had never succeeded before with MEDIUMs.
And they throw at least 5 yards, only tried it within a base, and it was used up. They might throw as far as even a Small EMP.
Anyway, so you can either recycle them, as the Min Batch Size is 1, or keep a few to use.
And, those other SMALL EMPs, yep they EVEN SHUT DOWN PROTOTYPE TANKS during my testing, for about 6-7 total seconds. Probably the MEDIUM EMPS just have a larger EMP BLAST radius. But I'll try down the road one, and see if it shuts them down longer.
This is good to know, thanks. I always thought they were just useless.