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But I still don't want to be tied-up into repeating base defense as the only way to earn the new materials. The existing "loot table" mechanics should have been used as another means, despite the bugs, to get the resources.
I am going to be a novice again.
I had 2 fully build bases before the Showdown update but hurriedly built 5 more fully completed base when I saw Don'GetPlayed post about building as many base possible before the Showdown update roll in. I only had a few hours remaining to do it.
https://steamcommunity.com/sharedfiles/filedetails/?id=3399171704
https://steamcommunity.com/sharedfiles/filedetails/?id=3399192651
From what I have seen, from joining public co-ops right now, my strategy should still work. In some cases all the base needs is a better defense plan from the structure and the host that put it together. All the maps I joined that had bases were lower level players too. Explains the poor game plans. One base was doors only and all opened inward.
The map shows what process the control point offers, so that makes it a little easier on what to build where. .....So much to learn and waste time not hunting the machines.
Thank you for the building notes, they make sense.
I am already waiting for the hotfix to finish the game. But I am in no rush. My exp ammo supplies are feeling the stress of this update since, I can't craft them anymore. But hand grenades are filling in to the hotfix or are build something.
It is nice the map shows you what to set up at each control point and I know the area well around each of them so that is a plus, and your insights. Now all I need is the will to do it.
I am not aware of any passive resource generation. The new structures require activating and defending in order to produce resources. What is this home base screen you refer to? Are we playing the same game? lol If you mean the defense points on the map screen you get them when you destroy a FNIX control point. Not really sure what you mean - I think you're confused but it could just be me, lol.
They answered that they surely rework this and consider my suggestion. Also they likely rebalance the mats we can get as also the cost we need to craft.
https://steamcommunity.com/sharedfiles/filedetails/?id=3400788097
Is the screen I see when I inspect the box at my base, this is the box that also allows me to click 'repair base' if its damaged. Unless that 'gain' just means if I abandon the base that's the number of resources I'll recover from the buildings AT that base?
That is what you gain when you "abandon" the control point and tear down the truck.