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Αναφορά προβλήματος μετάφρασης
the balancing is some insane mmo numbers
it is not really worth to grind for ethanol if you can only craft 3 med packs out of it from a medium run, you are way faster to hunt the spetsnatz rollerboys in the north to get your fancy healing, imo they should reduce the crafting recipe to something like 1 ethanol for the advance med pack
the vampire gold augmentation has also real crazy numbers but bronze or silver also already works just fine without ethanol, so it is just for the bored long time players to have a fancy long term goal
furnace also burns yours precious resources if you aren't constantly checking the temperature, so you end up with half of the possible outcome if you never checked the temp
you can thank the guy over there who thought exp ammo need some nerfs
https://forum.generationzero.com/t/nerfing-shock-ammunition-discussion/32335
i would love to see some experimental ammo in the loottable of the bosses like reaper uses heat ammo
maybe some modder will fullfil this dream one day
Thanks, that's a tiny bit helpful. I usually wipe out the bases as soon as I notice them instead of letting them hit level 3. Guess I'll have to change that.
But still, it takes forever for them to take a control point and reinforce it to max, then assault it only to get 4 or 5. You need 100 to turn the furnace on, right? So 20 to 25 max level base assaults to get enough ore for 1 refining run? I can't even begin to think how much time that is.
Surely this isn't intended.