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1) Yes, they share same drop mechanics as for rest non-experimental weapons in the game. The difference is specific machines you have a chance to get a drop from.
2) Idk, you can test is with hipfire recoil augment and without.
3) Friend won't be able to use it or even pick up.
4) Yes, it works for clients.
5) I don't know for sure, but from observations, different conversations read - it looks like answer is "yes". The shotgun makes vanilla ones obsolete.
Side:
1) I can't recall the case I wasn't able to fast travel at DLC island. But I never know if exact host owns the DLC either.
2) Idk. My assumption is clients are capable of following host there.
1)idk
2)You can access to your dlcs areas, but someone who don't have the dlc can't follow you. For exemple, can't access himfall. That said, for the other DLC for the resistance story part, as it's on main island, he still can follow you, the quest won't be shown for him (not sure), but you'll be able to play.
My opinions after using it's purple rarity (4c):
- Terrible spread & recoil
- Terrible distance attenuation
- Terrible ammo efficiency (damage per bullet felt like 5.56 ammo)
- Great reload speed for it's 350 rounds magazine
- Insane fire rate.
Better treat it like shotgun instead of machinegun.
or is that not the case? (like you wont find the AK in a swedish tank robot from my experience so far)
Good example is Soviet Pack where AT-WAD drop from like every 3rd Hunter and USA pack for N9 with same reason.
Summer Sale on the horizon. These old weapon DLCs will cost less than 1 Euro each.
https://generation-zero.fandom.com/wiki/Weapons
Note: New DLC weapons not updated there only just placeholder.
However Alpine Unrest only recommend to go when you are good equipped as there is the highest level Robots (Apocalypse) you will encounter.
FNIX Rising is recommend with base game, so you will get many extra quests and collectibles while you explore.