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Just confusing how it works sometimes. For example Marshlands has 2 Rivals, Lvl1 Soldier Firebird, Lvl4 Soldier Wolf with a threat level of 13, while Farmland has 2 Rivals (was 3 but I took out a Lvl 3 Prototype Hunter), both Lvl 4 Soldier class Wolf and ive spent a lot of time killing regulars here and its current threat lvl is 11.
Do their control points reduce the threat level by chance?
Letting your character get killed by the bot you want to progress will level up that bot faster. This makes sense if you already have, say, 3 rival tanks and hunters but no leveled harvester, so you tangle with the harv and let it kill your character over and over again to hasten its leveling up.
Since it's tiring to get killed, spawn at safehouse, travel back to fight the harv and repeat. Anyone who wants to do this, I recommend lure the harv near a safehouse where you can conveniently spawn, or drop a field radio (you can use it at least 3 times) near the harv and fast travel to it.
What control points are you talking about?
Either FNIX owned control points or personal control points. Locations with bases