Generation Zero®

Generation Zero®

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7Synns Oct 30, 2022 @ 9:09pm
wolf healing is broken...
just saw 3 tanks and 3 harvesters plus all the harvester spawns (runners and hunters) fighting ONE wolf, who was a rival but still, and they could get him to 99 maybe 98% before he just said "i can heal that no prob" and right back to 100%. it either needs removed or at least fixed, its broken as it is.
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Showing 1-5 of 5 comments
leafpelt Oct 31, 2022 @ 4:37am 
you know you can shoot off its healing wave generators right? there the 2 disks on this shoulders behind its brain got 4 little points sticking off them
the odds of the enemy doing so are next to nothing even with rockets
7Synns Oct 31, 2022 @ 8:38am 
I know this, the robots that are shooting at it dont tho, thats the point, it needs fixed/ balanced in some way. a limit or timer rather than just a spam over and over to 100%
PleB Hitzgi Oct 31, 2022 @ 12:31pm 
Originally posted by 7Synns:
I know this, the robots that are shooting at it dont tho, thats the point, it needs fixed/ balanced in some way. a limit or timer rather than just a spam over and over to 100%
Gotta be said, i feel like the Robot vs Robot battles usually never end in any casualties apart from runners or those very small russian robots. Like, i haven't seen a tank ever beat a Wolf or the other way around. Even the firebirds that have insane dmg and are barely hitable by fnix robots ever seem to beat a harvester or a tank.
I feel like it's more about creating an atmosphere than them actually beating each other.
7Synns Oct 31, 2022 @ 1:44pm 
yea i would agree coz the damage they do to each other seems to be much less, but i have seen one side beat the other, but the atmosphere gets ruined with the healing thing going on, also even when im fighting those things i think its silly to be able to heal all damage to 100% unless u take those heal points off, i mean u can have the thing stripped bare of all other parts and falling apart but it still has 100% health lol, at east the heal thing is easy to take off i guess
Zephkiel Oct 31, 2022 @ 5:02pm 
Originally posted by PleB Hitzgi:
Originally posted by 7Synns:
I know this, the robots that are shooting at it dont tho, thats the point, it needs fixed/ balanced in some way. a limit or timer rather than just a spam over and over to 100%
Gotta be said, i feel like the Robot vs Robot battles usually never end in any casualties apart from runners or those very small russian robots. Like, i haven't seen a tank ever beat a Wolf or the other way around. Even the firebirds that have insane dmg and are barely hitable by fnix robots ever seem to beat a harvester or a tank.
I feel like it's more about creating an atmosphere than them actually beating each other.

Kinda wrong
Russians robots win about 99% of the fight, they powercreep swedish bot heavily
The ball bot really output insane dps while being healed constantly, the firebird is literally unkillable while staggering H24 7/7 (i made a thread about it where one of them soloed 2 tank, one harvester wich was perma summoning hunter with railgun, said hunters, and a pack of dogs). And the wolf itself is kinda ferocious, his gatling is super strong.

It just drag a bit because their damage are indexed on player's health while robot are super sturdy. but Russian robots >>>>>>> swedish one.
Also the game activate robot when they are around 300 or 400m of the player, after that they just stop any action, probably for performance reasons.
Last edited by Zephkiel; Oct 31, 2022 @ 5:39pm
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Date Posted: Oct 30, 2022 @ 9:09pm
Posts: 5