Generation Zero®

Generation Zero®

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Danksimonfx Mar 19, 2021 @ 10:58pm
Experimental weapons how many exist
hello iam just wondering how many experimental weapons exist if someone could tell me google isint that helpfull thanks before hand o/
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Showing 1-15 of 16 comments
❌️▶️👱 Mar 19, 2021 @ 11:09pm 
There are 8.

Experimental Klaucke 17 - Has a chance to trigger a small EMP explosion.
Experimental AG 4 - Can set machine components on fire due to heated bullets.
Experimental Pvg 90 - Adds a railgun upgrade that increases muzzle velocity and penetration, allowing you to hit multiple enemies with one shot.
Experimental 12G Pump-Action - Features flechette rounds that will explode when armed.
Experimental M/46 "Kpist" SMG - Includes an overdrive function that dramatically increases the fire rate.
Experimental Grg m/49 - Launches 2 grenades in the same burst.
Experimental KVM 59 Machine Gun - Adds a random chance of triggering a chain lightning effect that also damages nearby enemies.
Might also strike the user if standing too close to the target.
C/O MattWard: Experimental Sledgehammer - Sends out an electric charged pulse from a heavy swing once the weapon is charged which can both damage and stun nearby enemies.
Last edited by ❌️▶️👱; Mar 20, 2021 @ 2:26pm
Hammer Goblin Mar 19, 2021 @ 11:13pm 
Experimental KVM 59; I refuse to believe its a random chance, everything will die, including yourself.

❌️▶️👱 Mar 19, 2021 @ 11:16pm 
Originally posted by Storm & Friends:
Experimental KVM 59; I refuse to believe its a random chance, everything will die, including yourself.
I agree. My character died too many times using it. The only way to prevent that from happening is to make sure you are far away (I think at least 30 meters away from your target). The bigger the target the farther away you should be.
Last edited by ❌️▶️👱; Mar 19, 2021 @ 11:21pm
Locker Mar 19, 2021 @ 11:25pm 
LOL @ Exp KVM - prior to that weapon I had 12 deaths now over 100 hahahah :) Im not even kidding !
Locker Mar 19, 2021 @ 11:27pm 
I love that gun so much I tell myself I should NEVER equip it , but I always do . Mabey its the supporting crackle noise I don't know. I just cant put it down.... Although I know better. I try and use the Exp 12g but it just doesnt put the same gun wielding smile on my face
Danksimonfx Mar 19, 2021 @ 11:43pm 
hehe i gotta try it soon i have been inlove with my exp submachinegun and sniper its just so nice but gotta mix it up soon
Flybye Mar 20, 2021 @ 5:22am 
This X KVM 59 sounds like a mad scientists weapon. 🤣
MattWard Mar 20, 2021 @ 8:40am 
Originally posted by 🐤 NewMai 🐦:
Experimental Klaucke 17 - Has a chance to trigger a small EMP explosion.
Experimental AG 4 - Can set machine components on fire due to heated bullets.
Experimental Pvg 90 - Adds a railgun upgrade that increases muzzle velocity and penetration, allowing you to hit multiple enemies with one shot.
Experimental 12G Pump-Action - Features flechette rounds that will explode when armed.
Experimental M/46 "Kpist" SMG - Includes an overdrive function that dramatically increases the fire rate.
Experimental Grg m/49 - Launches 2 grenades in the same burst.
Experimental KVM 59 Machine Gun - Adds a random chance of triggering a chain lightning effect that also damages nearby enemies.
Might also strike the user if standing too close to the target.
Experimental Sledgehammer - Sends out an electric charged pulse from a heavy swing once the weapon is charged which can both damage and stun nearby enemies.
284 Mar 20, 2021 @ 8:56am 
8 😜
eX Mar 20, 2021 @ 11:15am 
got kvm 59 out of rival today, this gun is useless against "small" enemies because its lightning radius is about 15+m if not more, and since small AI prefers to run into your face you are more likely to kill yourself with this gun. Its great against large enemies because lightning actually jumps from components on them dealing that extra damage.
284 Mar 20, 2021 @ 11:37am 
Originally posted by eX:
got kvm 59 out of rival today, this gun is useless against "small" enemies because its lightning radius is about 15+m if not more, and since small AI prefers to run into your face you are more likely to kill yourself with this gun. Its great against large enemies because lightning actually jumps from components on them dealing that extra damage.
It's definitely NOT useless against "small" enemies...
Maybe Over Powered....
eX Mar 20, 2021 @ 11:44am 
Originally posted by 284:
Originally posted by eX:
got kvm 59 out of rival today, this gun is useless against "small" enemies because its lightning radius is about 15+m if not more, and since small AI prefers to run into your face you are more likely to kill yourself with this gun. Its great against large enemies because lightning actually jumps from components on them dealing that extra damage.
It's definitely NOT useless against "small" enemies...
Maybe Over Powered....

lucky you then, since small ones seem not to run in your face then ? because as I said every time I get into combat with runners or hunters, first thing they do is run into my face.
reynraptor76 Mar 20, 2021 @ 12:04pm 
Carry an AG4 or AI-76 for close encounters then. Uses same ammo as KVM59 and won't kill you to use.
eX Mar 20, 2021 @ 12:13pm 
Originally posted by reynraptor76:
Carry an AG4 or AI-76 for close encounters then. Uses same ammo as KVM59 and won't kill you to use.
thats exactly what Iam doing
284 Mar 20, 2021 @ 2:20pm 
Originally posted by eX:
Originally posted by 284:
It's definitely NOT useless against "small" enemies...
Maybe Over Powered....

lucky you then, since small ones seem not to run in your face then ? because as I said every time I get into combat with runners or hunters, first thing they do is run into my face.
Oh,,,, but they do !!!
I take 3 steps back,, aim through my red dot scope, and fire 🔥
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Date Posted: Mar 19, 2021 @ 10:58pm
Posts: 16