Generation Zero®

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Night Vision Worthless
The night vision module/mode is absolutely worthless. It doesn't actually provide vision in darkness, it just washes your screen out in bright green.

If you want to try for yourself: turn off your flashlight and use night vision in a pitch black area - guess what? Your vision stays completely dark. That's... not how night vision works.

Is anyone else annoyed by this?
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Showing 1-15 of 22 comments
SniperGirl Sep 25, 2020 @ 7:34am 
When I first got them. But you can recycle them... They are good for that!
:steammocking:
Gwizzz Sep 25, 2020 @ 7:51am 
Originally posted by Stellar Psyke:
The night vision module/mode is absolutely worthless. It doesn't actually provide vision in darkness, it just washes your screen out in bright green.

If you want to try for yourself: turn off your flashlight and use night vision in a pitch black area - guess what? Your vision stays completely dark. That's... not how night vision works.

Is anyone else annoyed by this?

Agreed, pretty worthless. At night they are way too bright to use.

A better weapon mod would allow marking targets through a scope instead of having to mark using binoculars then waste precious seconds switching to your gun.
Stellar Psyke Sep 25, 2020 @ 2:21pm 
Originally posted by SniperGirl:
When I first got them. But you can recycle them... They are good for that!
:steammocking:

Only good for throwing out... pretty much :angry_creep:
AoD_lexandro Sep 25, 2020 @ 6:00pm 
Originally posted by Stellar Psyke:
If you want to try for yourself: turn off your flashlight and use night vision in a pitch black area - guess what? Your vision stays completely dark. That's... not how night vision works.

Actually that is how NV goggles work in the real world. Unless there is a light source, NV goggle do not work in pitch black environments. They amplify light to make a visible picture on the goggle display. If there is zero light (ie underground) they simple do not work, because there is nothing to amplify. Do not be fooled by the "hollywood" version.
Stellar Psyke Sep 25, 2020 @ 7:24pm 
Originally posted by AoD_lexandro:
Actually that is how NV goggles work in the real world. Unless there is a light source, NV goggle do not work in pitch black environments. They amplify light to make a visible picture on the goggle display. If there is zero light (ie underground) they simple do not work, because there is nothing to amplify. Do not be fooled by the "hollywood" version.


Nightvision goggles use infrared sensors. Most of them include a infrared light source, so they will work in pitch black environments.
nykfist Sep 25, 2020 @ 11:08pm 
Originally posted by Stellar Psyke:
Originally posted by AoD_lexandro:
Actually that is how NV goggles work in the real world. Unless there is a light source, NV goggle do not work in pitch black environments. They amplify light to make a visible picture on the goggle display. If there is zero light (ie underground) they simple do not work, because there is nothing to amplify. Do not be fooled by the "hollywood" version.


Nightvision goggles use infrared sensors. Most of them include a infrared light source, so they will work in pitch black environments.
This is true.

But could night-vision goggles do that back in 1980s alternate-reality Sweden? :D
Dim Sep 26, 2020 @ 4:02am 
Originally posted by Stellar Psyke:
Originally posted by AoD_lexandro:
Actually that is how NV goggles work in the real world. Unless there is a light source, NV goggle do not work in pitch black environments. They amplify light to make a visible picture on the goggle display. If there is zero light (ie underground) they simple do not work, because there is nothing to amplify. Do not be fooled by the "hollywood" version.


Nightvision goggles use infrared sensors. Most of them include a infrared light source, so they will work in pitch black environments.
However the kind which gives the classic green glow seen in the game is the kind that relies on ambient light. Also the nv ingame clearly does not have anything on it which provides a light source.
Last edited by Dim; Sep 26, 2020 @ 6:03pm
Stellar Psyke Sep 26, 2020 @ 7:18am 
Originally posted by nykfist:
Originally posted by Stellar Psyke:


Nightvision goggles use infrared sensors. Most of them include a infrared light source, so they will work in pitch black environments.
This is true.

But could night-vision goggles do that back in 1980s alternate-reality Sweden? :D

You've got me there!


Still, my point stands gameplay-wise: night-vision mode is useless and worse in every way than the flashlight.
AoD_lexandro Sep 26, 2020 @ 7:31am 
Originally posted by nykfist:


Still, my point stands gameplay-wise: night-vision mode is useless and worse in every way than the flashlight.

On that I do not disagree.

Originally posted by Stellar Psyke:
Originally posted by AoD_lexandro:
Actually that is how NV goggles work in the real world. Unless there is a light source, NV goggle do not work in pitch black environments. They amplify light to make a visible picture on the goggle display. If there is zero light (ie underground) they simple do not work, because there is nothing to amplify. Do not be fooled by the "hollywood" version.


Nightvision goggles use infrared sensors. Most of them include a infrared light source, so they will work in pitch black environments.

Not all of them, but yeah more modern ones do come with lamp units. Some older ones though are just snap-over goggles, that look just like bino's. Those tend to be used most often in aviation afaik, so military pilots and such forth may have some in a kit-bag (for gameplay 'xplain purpose).
Last edited by AoD_lexandro; Sep 26, 2020 @ 7:36am
Repaterion Sep 28, 2020 @ 11:08am 
Use IR or OPV, problem solved. ;)
Gwizzz Sep 28, 2020 @ 4:58pm 
Originally posted by Repaterion:
Use IR or OPV, problem solved. ;)

You may or may not not play SCUM (another open world game similar to GZ but with zeds instead of machines) but you should take a peek at their recent patch notes. Seems their player base also thought night vision sucked. Lo and behold, their devs listened and made changes to improve night vision (they have before and after pictures if you want to see what a difference some tweaking can do.) That same thing could/should happen here. It's broke. Fix it.

More to your post.. IR and OPV do not take the place of a working night vision module. OPV is very ranged limited and IR has too much contrast between hot and cold objects; you can't make out details on the machines with IR. Where a working night vision module would come in handy is with sniper rifles; allowing us to target those pesky rocket launchers and mortars hanging on the underside of tanks that don't show up very well in the dark.
Last edited by Gwizzz; Sep 28, 2020 @ 5:02pm
Bubbles Sep 28, 2020 @ 10:46pm 
About the discussion regarding whether they should or shouldn't work in pitch black environments: They're actual name is "Low Light Vision Amplifier", meaning thy amplify the amount of light already present, unlike the modern goggles that actually create their own light. Just wanted to add that.

But overall, they're pretty trash. I can see at night well enough without them, and if I need to spot machines (night or day) I just use infared modules on my scope and binocs. Infared not only brightens up the picture and highlights enemies, but it also reveals many weak points/components as they're colder than the rest of the machine's body. I agree that sometime's it's difficult to see the guns of a tank at night using these as they blend in with the background, but the LLV is even worse purely because of the fact that there's a lot of visual noise (static/grainy picture), meaning I can't see sh*t at night just because there's so much interference. It doesn't brighten up the picture that much either, I just avoid it.

I put IR on my scope and IR/OPV combined on my binocs as they can zoom out farther so I can use OPV more effectively at close ranges through walls, due to its minimum zoom level of 4x instead of my scope's minimum level of 6x.

I would like them to make it better so it can be easier to see at night with a scope instead of (as I said before) certain weak points blending into the dark sky when using IR.
GhostOfDeath Sep 24, 2024 @ 6:57pm 
Originally posted by Stellar Psyke:
The night vision module/mode is absolutely worthless. It doesn't actually provide vision in darkness, it just washes your screen out in bright green.

If you want to try for yourself: turn off your flashlight and use night vision in a pitch black area - guess what? Your vision stays completely dark. That's... not how night vision works.

Is anyone else annoyed by this?

Its kinda realistic if you look at it an i know it but its better on the binoculars due to the scopes having cracks making it seem worse
N7_Shadow Sep 26, 2024 @ 3:07am 
Originally posted by Stellar Psyke:
The night vision module/mode is absolutely worthless. It doesn't actually provide vision in darkness, it just washes your screen out in bright green.

If you want to try for yourself: turn off your flashlight and use night vision in a pitch black area - guess what? Your vision stays completely dark. That's... not how night vision works.

Is anyone else annoyed by this?

The only vision module I use is the IR module. The others seem worthless. Just something to recycle.
SniperGirl Sep 26, 2024 @ 5:08pm 
Originally posted by N7_Shadow:
Originally posted by Stellar Psyke:
The night vision module/mode is absolutely worthless. It doesn't actually provide vision in darkness, it just washes your screen out in bright green.

If you want to try for yourself: turn off your flashlight and use night vision in a pitch black area - guess what? Your vision stays completely dark. That's... not how night vision works.

Is anyone else annoyed by this?

The only vision module I use is the IR module. The others seem worthless. Just something to recycle.

The Night vision attachment is light amplified. It does not work with zero light. So in bunkers, before you turn the lights on they will not be useful. In total darkness use the OPV module. With it you can also see through the gases, smoke and high heat like fire.
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Date Posted: Sep 25, 2020 @ 7:23am
Posts: 22