Planet Zoo

Planet Zoo

Ver estadísticas:
7 ABR 2020 a las 4:01
Planet Zoo - Update 1.2 and Planet Zoo: South America Pack now LIVE!
< >
Mostrando 61-75 de 98 comentarios
Kuestenvogel 8 ABR 2020 a las 3:47 
Publicado originalmente por zebenji:
"Various localisation fixes" but not one of the most important ones: the species sorting in the Animal Market for all non-Anglophone players. Issue needs three confirmations to be considered as a bug, one confirmation is missing, so please please fill this out if you play in French, German, Spanish, Dutch, etc.: https://issues.frontierstore.net/issue-detail/13598. Thank you!

Since yesterday In german it's ok for me except in franchise-mode. Not only because of this I don't play this mode anymore ;).
Annicestar 8 ABR 2020 a las 4:20 
Publicado originalmente por dukethumb:
I would like to love the update, but first impression is, that my Dall Sheep are dehydrating to death cause of ...reasons? They dont know how to use their multiple water sources anymore. But only the younglings. The adult do as they´ve done before. Maybe, fix it?
This happened to all 400+ animals of my 6k guest zoo, causing my money to plumet, my 5 star rating to go down...I had to lose my animals. Every pen had a natural water source that was filtered.
Lavtsen 8 ABR 2020 a las 4:21 
Publicado originalmente por becca1983:
The Heaters and Coolers still only show CELCIUS.
nice
JackalTaco 8 ABR 2020 a las 5:33 
Can you fix the game before releasing content? Cause the people with problems are not gonna buy the packs if the game isn't enjoyable!
JackalTaco 8 ABR 2020 a las 5:33 
Fix Camera moving on it's own issue please, I can't play the game because of this!!
Bald_Cliff 8 ABR 2020 a las 6:08 
Pro tip:

dont put your update patch notes, and your DLC content - in the same damn list.

I want to read your bug fixes - not new content and there is no delineation between the two.

Última edición por Bald_Cliff; 8 ABR 2020 a las 6:09
Nessa 8 ABR 2020 a las 6:10 
This update is amazing! Thank you. :D
Bald_Cliff 8 ABR 2020 a las 6:52 
I was really hoping 1.2 was gonna fix the huge UI/UX problem - was hoping Geneology was gonna fill that gap in animal management. But nope - (and im sorry for saying this) its a completely useless window.

Lets try an example:

20 females, 20 males.

Lets say this is a non-pack species so I need 2 in each habitat, 1 male, 1 female.

Lets also say i have three habitats of this species.

Habitats 1 male just died.

However, all 17 other males are this ones offspring. But to know this i've either had to click through every single wolf in "Compare Mates" or basically do the exact same thing in this new "Geneology".

The problem lies in ive just cycled through 17 males, yet even if i were to find a good mate - I'd then have to leave geneology or compare mates, go back to animal management, apply filter (lets say i have 200+ animals in this zoo), remember the name of that male, click him, open up another window, click move, remember the habitat im placing him in (after several double checks and probably restarting this over a few times because where was that female again? Oh another one died, crap uh. which one was i comparing? Anyways - do this every 15 minutes. Lets not even begin to talk about exhibit animals.

Do you see what im getting at? It is a User Experience NIGHTMARE!!!! Im going between several windows (that automatically close), I have to remember the names and habitats of creatures, Oh - and this is a part of upkeep gameplay loop - not one of adding to my experience, literally just forcing my hand into micromanagement (not opposed, but when its this clunky...its infuriating). Its about 18 clicks to find a mate and move them, when it could potentially be 6-7.

And your geneology page has done absolutely NOTHING but present already available data in a bit more clear of a way, but with no actionable use for it.

The solutions are this:

1. Either, stop force closing UI windows (or make it a toggable setting so some people who dont want the clutter dont have to deal, but those of us who can deal with it, can)

2. Add additional interactivity into "Compare Mates" and "Geneology" - such as the standard Move/Trade/Wild buttons but maybe "Move to Habitat" for each mate, that would automatically send them to the compared mates listed habitat. Also, list the animals location in their little "info" row box in "Compare" and Geneology" - so easy to quickly see where these animals are.

Either/Or would work, but i think implementing both would be the biggest jump forward for the experience of managing animals over generations.

I absolutely love what you cats do at Fronteir. I just feel this is a glaringly huge problem in your User Experience, that any designer and developer should really care about fixing. It comes down to the "chores" of this game have literally become frustrating and unenjoyable to do - thats not right. We gotta fix this.



Lettuce 8 ABR 2020 a las 8:22 
Publicado originalmente por OGB:
Blegh.... Paying for extra content..... Give us a DLC for free. I mean 30-ish euros for 3x DLC and the base game for about 40 euros. Ad it up, and you pay 70 euros. :steamfacepalm:
Ikr gaming went from fun and easy to paying tons of money for the tiny things.
Southpaw 8 ABR 2020 a las 8:35 
Publicado originalmente por Lettuce:
Publicado originalmente por OGB:
Blegh.... Paying for extra content..... Give us a DLC for free. I mean 30-ish euros for 3x DLC and the base game for about 40 euros. Ad it up, and you pay 70 euros. :steamfacepalm:
Ikr gaming went from fun and easy to paying tons of money for the tiny things.

The game designer shouldn't be making a world in which the player is just a small part. The player's the boss; it's your duty to entertain him or her.
Soco 8 ABR 2020 a las 16:28 
Disaster is when you were not placing any water station and create only lakes or river before update
CreaB 9 ABR 2020 a las 9:14 
Since the last update many of my animals have died of thirst. Meanwhile three enclosures are already empty. There are enough possibilities to drink, but the animals suddenly don't use them anymore.
The keepers and the vets don't do anything and it doesn't help to move them or put them in a box and let them out again.
At the moment you can't use the game in this way.
LareB4re 9 ABR 2020 a las 11:32 
the most diverse place in the planet... and you don't even give us 20 more animals....
Alexander 9 ABR 2020 a las 18:16 
"It's why games involve a lot of crafting and encourage player to build something. The more invested you feel, the more you stick around, and the more you stick around the more of a chance the game has to sell you something. Its all about that word of the moment "engagement" - Jim Sterling in this Jimquisition blog. Engagement in franchise mode, engagement in workshop creations with building pieces. As I mentioned earlier - the workshop will become a mess and it would be hard to find a blueprint unless you own all extra packs. Bravo Frontier.
< >
Mostrando 61-75 de 98 comentarios
Por página: 1530 50