Planet Zoo

Planet Zoo

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Guests Getting "trapped"
I have a monorail system and when the guest get off and go on the path to see the habitat they start yelling for help because they are trapped. Is this because the monorail is the only thing that gets guests to the entrance and exit?
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Never mind I just had to make a path to the front of the zoo
That fits with what I saw; if the only route back to the exit involves getting on a monorail some guests end up in the trapped state (I'd assume other transport is similar)
Yeah, I've made many setups where guests must use a transport of some type to exit the zoo. All have the guest lost issue if the path system doesn't connect an actual exit. Even with that, if an exit is too far from the body of a zoo and there is a transport the guests can still get into a lost condition and/or constantly getting on and off the transport.
Varick Feb 10 @ 6:21am 
Two things. You can add an entrance and just disable it which prevents entry but sill acts as an exit. Also, depending on your set up, you may need to extend the main path. I found that allows the game to redo the navigation and the guests would then get back on the my ride. This may not be your situation.
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Showing 1-4 of 4 comments
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Date Posted: Feb 9 @ 12:13pm
Posts: 4