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galaxygirl Jul 26, 2024 @ 5:52pm
Guest Structures in a Saltwater Croc Habitat
I have a saltwater crocodile habitat that I placed a big dock structure in a massive lake. The goal was to allow guests to look into the water and see the crocodiles. However, I am worried the guests will flee from the crocodiles. Any ideas on how to stop that from happening?
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Showing 1-5 of 5 comments
Varick Jul 26, 2024 @ 10:08pm 
Your screen shot shows you are in Sandbox. You can go into settings and, under guest, be sure "Enable Guests Fleeing" is not checked. That would apply to all your habitats. If you do not want to do that, you can redraw your null barrier to include the dock, as it looks like it is not transversable under the dock for the crocs. Have not used crocs so not sure if the height/depth would allow the little crocs.
grampers62 Jul 27, 2024 @ 7:47am 
A little tip...
Guests do not flee from dangerous animals if they enter a habitat without going through a guest gate. Likewise for paths above a habitat.
I do this often in my franchise zoos and the guests tend to love it. Just be sure the animal areas are separated from the guest areas or things get a bit messy with the game having random issues.
From what I see of your habitat things should be good. Have fun and keep pushing the limits!
Last edited by grampers62; Jul 27, 2024 @ 7:48am
Varick Jul 27, 2024 @ 7:51am 
Good to know on the guest gate.
Last edited by Varick; Jul 27, 2024 @ 7:58am
Just Kevin Jul 27, 2024 @ 4:07pm 
If the animals cannot get on to land or whatever, then the nul barrier can be used. It just looks as if the guests are in the habitat. I once created a habitat with a path through it with railings. Part was a bridge the animals could get under. It worked OK. The animals could not get on the path and the guests did not run off. But then I tried the same idea in a habitat with big cats in it. They jumped the railing!
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Date Posted: Jul 26, 2024 @ 5:52pm
Posts: 5