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1) Put the right number (see zoopedia for the correct number of animals) of animals into a habitat that has enough space
2) Add water (piped or a pond with water treatment in range), food tray (optional), and enrichment items to bring their food and toy enrichment to 100% (not initially available but you will research these pretty fast).
3) bring the terrain requirements inline and add a shelter if needed simply by building something using construction items (don't use the stock shelters, they're usually too short). I just build them a 4m tall hut (8m for elephants).
Your animals should now be at 95%-98% enrichment even on lvl1 feed, don't bother with lvl3 feed unless you're really trying to breed the very best animals. At this point you need to ensure there is a window for guests to view the animals (get 1-way glass asap).
4) Add a donation box about every 8 meters along the viewing area. More if you want.
5) Add Education signs and speakers along the viewing area.
6) Add a small keeper hut per 1 or 2 habitats, or 1 large keeper hut for 4.
7) Add a keeper
8 Repeat 1 - 7 for 4 habitats
9) Add 2 drink shops, 1 food shop, 1 gift shop, 1 toilet. Initially also add an information shop. Add bins about every 16 metres.
10) Add a large staff room
11) Repeat so you build up blocks of 4 habitats, shops, staff facilities. You'll need to put power and water treatment down as needed.
12) increase your Zoo price by 33% whenever it tells you it's too low.
13) Add security cameras to ensure your zoo paths are fully covered, this means you'll only need 1 security guard, and nobody will be getting pickpocketted which decreases their happiness and requests a refund (I assume you're playing on hard if you're struggling for cash).
And that's it, all the money you could need even on hard mode the key things are donation boxes, zoo price, and the right shop ratio. You'll need to tweak the shops ratio, maybe add more drinks shops, check the guest needs to see.
Now you need to manage the animals. To stop the inbreeding ensure that each time an animal reaches maturation you make a decision - is this animal going to be my new breeder or is it to be release to wild. If it's going to be your new breeder then release the parents and different gender siblings to wild and buy a new mate.
I'll abandon another one and rebuild from scratch according to your advice. I generally seem to have been adding a lot more shops than you, a lot less security and bins.
First just get a basic grid zoo working with some buffalo, bison, antelopes, springboks, aardvark, pangolin, tapir, and warthogs. Later you can mix those species up, but for now just put them in one habitat each
I had no idea about animal ageing options! That sounds like what i need. I'll also look and see if there is a pause on animal maturation option so i don't miss it.