Planet Zoo

Planet Zoo

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Sweatington Apr 29, 2022 @ 2:58am
Any trick to getting good scenery rating?
title
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Showing 1-13 of 13 comments
grampers62 Apr 29, 2022 @ 5:47am 
Well...
As for facilities, placing the scenery as part of the building group rather than just near it helps. For habitats being sure to see what the animals need is key. Keep an animal's info panel open to the scenery tab while placing the scenery. As for the zoo in general, More is good. Having scenery that is not part of a habitat Will help.
It seems that guests want to see a fair bit of scenery as well as animals and shops.
Sweatington Apr 29, 2022 @ 5:55am 
yeah I kinda figured it out I guess. Seems to be 1 particular item for each species gives a signifigant boost to scenery rating. F.ex for Fallow deer it was vines that worked best.
Also, that scenerey rating thing is kinda ♥♥♥♥♥♥ up. You have to place the items near the educator speaker. Guess it has radius similar to other stuff.
Jaggid Edje Apr 29, 2022 @ 7:02am 
Yep, it has a radius.

Here's a "trick" that I almost never use, because it is cheesy, but it does work. Scenery placed under the terrain does count. So if you have difficulty getting the scenery rating up in the space available, just stack something that gives a good boost to the rating underneath whatever you are trying to raise the scenery for.
You can just stack one of the same item that gives a really good boost, one on top of the other, completely out of sight until it reaches 100%. It's particularly effective for habitats with animals that have low "coverage" thresholds, seeing as plants/trees are generally the best scenery boost but they don't want much of them in their actual habitat.

Yah...like I said, it is cheesy.
Last edited by Jaggid Edje; Apr 29, 2022 @ 7:05am
NanoGrrl Apr 29, 2022 @ 10:53am 
@Jaggid Edje, that's actually a good idea for those necessarily more barren habitats--like flamingos.
Sweatington Apr 29, 2022 @ 12:52pm 
Good to know. cheers mate.
grampers62 Apr 30, 2022 @ 6:49am 
That talk point rating is messed up. I have in the past made skins for them of scenery that gets their scenery rating up but it gets hard to do and not interfere with the interaction animations.
Sweatington Apr 30, 2022 @ 10:45am 
Originally posted by grampers62:
That talk point rating is messed up. I have in the past made skins for them of scenery that gets their scenery rating up but it gets hard to do and not interfere with the interaction animations.

Yeah it's messed up at times no doubt. I once had a point where after I finished putting down a bunch of propps, it said "food throw path is blocked" UGH!!! really game? >.<
Sweatington May 2, 2022 @ 2:16am 
Originally posted by A.R.M.:
Costs $400 but this is all you need https://steamcommunity.com/sharedfiles/filedetails/?id=2574630134&searchtext=no+negative

Yeah I don't use mods.
kadraws May 2, 2022 @ 10:14am 
Originally posted by Sweatington:
Originally posted by A.R.M.:
Costs $400 but this is all you need https://steamcommunity.com/sharedfiles/filedetails/?id=2574630134&searchtext=no+negative

Yeah I don't use mods.
I mean, this is a workshop item, not a mod. You can literally make it yourself if you want to do it "the hard way".
grampers62 May 2, 2022 @ 11:13am 
For planet zoo workshop items are known as blueprints where mods are modified game files from sites other than steam or frontier. In case you were confused in the lingo...
kadraws May 2, 2022 @ 3:07pm 
Originally posted by grampers62:
For planet zoo workshop items are known as blueprints where mods are modified game files from sites other than steam or frontier. In case you were confused in the lingo...

While that may be true for other games (like Skyrim, for example), that is not true for Planet Zoo. All blueprints are made in-game using in-game native items and saved-in game, as well as uploaded to the workshop in-game. There are NO external "cheat" mods on the Planet Zoo Workshop. Everything there was made in-game.

This item is simply a blueprint of the same plant pasted in the same spot multiple times.

I mean, you can go make a blueprint in-game and see for yourself how it works.
Last edited by kadraws; May 2, 2022 @ 3:09pm
NanoGrrl May 2, 2022 @ 3:40pm 
What s/he said. ^^^^ And if you do want mods--they're not universally evil--go to Nexus Mods and look for those up to date with version 1.9.1 of PZ.
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Date Posted: Apr 29, 2022 @ 2:58am
Posts: 13