Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Did you try placing some animal talk? They have the highest effect on educating guests: every listener would be fully educated(100%) after the talk overs. Perhaps you could try place 3 or 4 animal talk for each habitat and assign one employer running it. It works fine on me franchise zoo.
Maybe you grew the zoo very quickly so the education rating hasn't caught up yet?
Wow that's something new for me. Thank you for the information!
The more species you have the higher the rating will get. So if you only have like 8 species on hard mode or something it probably won't be enough to get the education rating up to 5 stars even when your guests are educated about all of those.
Education rating is just a factor of the last ~150 visitors who have left your zoo, so while I agree that more animals helps because more animals drives up the total education interactions available for those visitors and the time they will spend in the zoo getting educated, in this case he has high visitor education ratings already.
I don't remember the exact number of "last visitors who have left your zoo" used to determine it, but if you open the game help menu and read the section on zoo ratings it actually tells you there.
It is in fact not just a factor calculated by the last few visitors education level as is stated in that very help text and the education tab of the zoo management panels.
The more animals one has or had that are fully researched the higher the education rating. Meaning if there are only 10-15 species out of the 70+ available from the base game in the zoo or researched that rating won't go up much higher no matter how well the guests are educated about the species.
Here's a screen of the ingame help: https://i.imgur.com/1X48QQ1.jpg
Going by my new zoo challenge zoo on hard, which only has two species so far that are both fully research, you need at least about 15 species to reach a 100% guest education rating. But then I'd still be far from getting a 5 star zoo education rating because I'm nowhere near close to complete all there is to reseach the whole Zoopedia.
So again, my guess is you simply need to reseach even more species to get that other half of the calculation up as well, not just the visitor side of things.
Thank you so much for all your input and ideas.
I have a total of 542 animals across 42 species. All but two have been fully researched and I'm actively researching the other two. I have 9 our of my 16 vets working on advanced research.
I've been monitoring guests leaving my zoo. Some are leaving with zero education, but they have also not visited any part of the zoo nor have they spent a dime.
As it stands my Guest Education Rating is 3.5 starts, average guest education level is 2 starts and research rating is 2.2 starts with 31% of Education Research complete - this doesn't make sense given I researched all animals 100% except two of them.
My zoo was making a ton of money to start with and now my guest numbers have decreased by around 2000 and I'm guessing its because of this.
Thanks again.
Dan
As for the education research: It says it's about how much of the zoopedia is unlocked and depending on how many dlc you have there are way more than the 40 you've currently fully researched. Actually I think with all dlc animals it's probably around 110-120 by now. So if you're playing in a mode with unrestricted animal roster that would make 40 researched animals pretty much exactly the 31% you got right now. By now I'm starting to think you really do have to get and research ALL the animals available at some point to get this one to 100%.
Just as an aside, counting exhibit animals it's 122 total animals with all DLC.
Two possible ways to boost it even more:
1. Conservation Boards. (Not sure if this is what you meant by education boards, but these are great for filling in any spaces that are too far from an animal. And also give a boost since they're educating about another thing).
2. Exhibit animals. (along with their education panel and speakers). A great (and quick) way to increase the number of animals, and the opportunities for education in a small space. I always place some right by the entrance so my guests get an education boost first thing.
If your guests are leaving with literally zero education though, and without seeing any animals or spending any money, I wonder if there may be something else that's causing that. Is the entrance price too high? Something wrong with the pathing that they can't get to the animals? Habitats too far away from the entrance for them to make the trip? Not enough ATM's for them to get more money and continue? Unhappy about some other thing that is causing them to leave?
It seems not a problem with insufficient educating device or species if there are guests leaving without seeing any habitat in a zoo with more than 40 species. I don't think more animal talk would solve this now. orz
In my zoo, when the distance between the entrance and the habitat is too far, all of my guests turned back before they see any habitat, not only just a part of them. But things could be different if you have multiple entrances with different position as only some of them are too far from the main part of your zoo.
The amount of guests should not be small by the information you gave, so there could be traffic jam at somewhere on the main road near the entrance. The guests could be held for too long by the crowd and get tired.
Really appreciate everyone's help so far.