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There are two types of challenges:
1) Career mode: a story-based tutorial basically. You are given challenges in each setting that are really designed to help you learn the game.
2) Timed: Not only do you have a set of challenges to meet, you must do them in a set time period (around the hour mark usually).
Upon completing any challenge level to a gold standard, you get stone, bronze, silver, and gold statues of the statue on the map that you can now build with.
Challenge mode will really help you with learning the game mechanics and help you know how to run a zoo, which will help you when you start a franchise.
Uuuugh...I need to finish that new timed scenario soon for that very reason. I hate the timed scenarios. I did enjoy the career mode, and I didn't care for franchise. My two dinars.
I completed it to gold with only one additional habitat....they made it way too easy, giving us access to animals that could just be added to existing habitats without any problems.
Edit to add: and yah, I don't like the timed scenarios either, I just do them for the statue rewards. I DO like what fantastic work their creator does though.
Good to know it's an easy one. I need to complete it and update my guide. Looked simple to me though for sure.
No, I mean challenge mode as in the "build your own zoos with full a full economy and challenges" which is supposed be like offline franchise mode".
I think you are talking about career which is scenarios and timed challenges. I mean challenge mode specifically (I think it's called that).
It is nice that you can take them and play them in sandbox, which I very much plan to do for fun later. You can also play without worrying about time to at least get the bronze statues, but the silver and gold, you have to stressfully play for. 😛
My view is that challenge mode is for the internet-disabled. Though it is nice if you want to play on one of the scenario modes outside of doing the scenarios.
You are able to start challenge mode with any of those maps but you cannot do that in Franchise mode, which is as shame.
Franchise mode includes the same default animal listings as any other game mode, showing as "Frontier Zoo" for the seller. So it has the same prices as any other game mode for all animals.
You are not the only player buying animals though, so someone else can snatch up all of the "Frontier Zoo" animals before you have a chance to buy them.
This is really only an issue with the most popular animals and those which other players don't sell often.....and honestly, it's not a big deal because "Frontier Zoo" animals get populated to the market very regularly. If you don't find what you want, look again in like 15 minutes. Simple.
Beyond what "Frontier Zoo" is selling, prices vary dramatically, but I don't agree that prices are all that inflated. For animals which always cost CC even when buying from "Frontier zoo", you can often find some animals for lower than the game ever defaults to selling them.
What ARE expensive are gold-medal animals with high stats and animals with all stats at 100 are super expensive. Those are what people who say franchise mode prices are "inflated" are looking at.....which is stupid, because you can almost never find animals like that for sale in the first place outside of franchise mode. So...what exactly are they comparing the price TO when claiming it's inflated?
Short answer, no it's not a problem, and it never has been. You just need to 1. realize that sometimes you have to wait a bit and check the market again to find what you want (which is true of non-franchise mode as well...)....and 2. Understand that you can't expect to buy gold-star animals for the same price as normal ones...
It's all you will ever need. It is almost stupid how quickly you can make CC just releasing ones you don't keep. (And the good quality ones also sell very quickly, and in volume, for even more).
In terms of the CC gained over the same period of time with the same space requirements no other animal in the game is even close.