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Regarding food prices, I think they are expensive but very reasonable, considering a real animal would cost so much more than just food and having some staff. What I mean by this is, the game doesn't charge you for fixing the barriers or utilities (where are they getting the materials from?), nor does it charge you when an animal gets sick (where do the meds come from?). I don't have zoos that are that full of shops and I still make enough money to have enclosures with animals at max capactity, and I don't experience the problem you have with guests not visiting habitats, I just make sure to put the most attractive animals at the back of the zoos so that the guests can visit all animals and don't just stay on the fancy ones.
Also, I don't think all captive-bred animals lose fear of people. Cheetahs are very skittish even in captivity, for example.
In most zoos also, staff facilities are usually part of the wall of a habitat, as are the animal's places to sleep.
Almost all zoo bred animals are quite tame. Granted to big cats are still dangerous because I playful tap could have your guts out, but keepers are still able to call them in by name, and feed them with tidbits through the cages. All the animals are very used to people. Oh, and many are nocternal. Anyway, it's still good. Shame about the partly fixed bug.
If we were going to get technical about real zoos vs this game, then that is a stretch. I actually don't support zoos in real life and think animals should be allowed to live free and not be kept as entertainment for humans. I like games that allow you to run zoo-like businesses, but I don't like real zoos.
I guess my point is the realistic aspect doesn't matter to me provided the animal facts are correct and are not doing something like saying "Wolf packs have ranks" when they in fact do not have ranks. As long as the facts they give about the actual animals are true and not false or misleading, I wouldn't care if we were able to have unicorns, dragons, and bigfoot at our zoo.
Realistic Zoo theme is just one idea and the obvious one.
And I love to see, that the animals in the game need that much space. It is at least as it should be in real zoos too. Of course no zoo would give away half of its species to give the other half bigger habitats. The problem here is very simple, visitors who bring the money want to see diversity and they want to see the animals. I have seen a few zoos in real life and for me the best zoos are the ones, which have less species, but bigger habitats for these species. And I prefer looking for a while to detect an animal, than watching e.g. a tiger in a 10x10m² glas box. But I think as an Biologist I am not like the "average" visitor, who is more likely to run through a zoo taking as much pictures as possible from the most attractive animals and go home after one hour. And I think they did a really good job to insert this problem Zoos have into the game, which makes it a little bit more difficult. Where is the excitement, if you put a pair of animals in little cages and get cubs in a regular basis in your zoo while thousands of people run around and no animal feels disturbed?
And to the shyness: I don´t think it is that easy. Most animals are instinctively scared of humans and it is a lot of work to make them feel comfortable or habitate them to humans around. Especially prey species like e.g. antelopes are very shy and get nervous with humans too close, even if they live their whole life time in captivity. Its more likely to get them kind of tame for the zoo keepers when they are born there and you have access to them short time after birth, but still many animals stay shy or are just used to very few people and are shy as far as another person appears. The really tame animals you see in zoos are often (not always) animals which where raised by humans for some reasons. So it is still kind of stress for the animals with people around nearly the whole day, if they can´t hide anywhere. So for me it is kind of realistic that animals get stressed when there are too many people around, imagine small kids playing around, thats really noisy from time to time in a real life zoo, where even I can get stressed from time to time xD
At one point I totally agree with you: Most visitors should be able to read the zoo plan to find out where which animal and which restaurant or the souvenir shop can be found and simply walk there if they are hungry or thirsty, that could have been solved a little better. Also they could simply bring their glasses or contact lenses if they are unable to recognize you elephant :D
amount of eucalyptus that each Koala needed to feed them.