Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
[points at her original post] thats what I mean by "stand-alone", as in not a habitat barrier.
You can add it, but it wont transfer into the blueprint creation.
Or do you mean make the whole thing a non-habitat barrier? Cause I dont think you can make a blueprint out of it without a gate.
And apparently you cant make a blueprint out of it at all when its marked "not a habitat barrier" because it kicks out an error and only blueprints the section where the gate is, lol
Nope unfortunately no barriers ( marked as non barriers ) are saved when saving habitats as blueprints. I stopped creating and saving the multi section habitat blueprints because of that.
As to the original query .. unfortunately I have never done any underwater areas .. I did under ground areas using the habitat barrier further underground and a pathway down allowing guests to view from the other side. But that habitat I never saved and no longer have that zoo to show you.
I've done that plenty of times, thats easy enough. Its not the same thing. Thanks though.
This is a crappy screenshot with a couple Gariels swimming and a glass building.
https://steamcommunity.com/sharedfiles/filedetails/?id=2077809417
The trick is to make sure you put in a flat bottomed lake at an exact depth that is divisible by 2m.
The path tunneling cuts the top of the tunnel 2m above the path. This lake is 8m deep so I had to tunnel a path to 10m making the top of the tunnel exactly match the bottom of the lake.
The building is completely submerged and will blueprint with the habitat. Hope that helps!
https://steamcommunity.com/sharedfiles/filedetails/?id=2077832541
https://steamcommunity.com/sharedfiles/filedetails/?id=2077832512
That's great for if I'm building into a zoo but I still have the issue of you cant drop a random barrier piece into a habitat and have it make it into the blueprint. It wont do it.
@razamanaz - Ah, well, I'm glad that still works. The only problem is I dont want it from underneath, I want it from the side. Its for hippos, so I'd like the guests to look at them "face to face" as it were and you cant tunnel in through the side when theres water. I even tried going flush against a lake, it leaves a thin layer of earth and clips the path into it.
@totalwarzone - I assume you mean the glitch method? Appreciate it, but I do know that one. If you know of any other method that works and still lets me make a blueprint, please let me know!
So you want an underwater view from the side where basically your head would just be sticking out of the water as if you were in the water. But you want it to be IN the habitat rather than along an edge? Is that correct? I'm still trying to picture it.
If that doesnt help, let me know and I'll make a quick screen shot of what I mean.
Maybe a screenshot WOULD be helpful. Some of us are slow and we need someone to draw us a picture.
Maybe it's because I haven't had hippos. I've heard they walk on the bottom of the lake rather than swimming. Is that true?
And they're SUPPOSE to which is why I wanted the viewing cave, but mine are apparently hydrophobic >_> ~_~
@marcnesiumHH - I kinda figured, and its silly to me but what can you do? [shrugs, palms up]
but what you describe is definitely possible in the game, just built such a viewing 'cave' for my pygmy hippos