Planet Zoo

Planet Zoo

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adampatey May 10, 2020 @ 3:42pm
Escaping Lemurs - Any Help?
https://imgur.com/a/wEO2zgH

Hi all, I am wondering if anyone would be able to help me with escaping lemurs? I’ve attached a picture below of the building (12m high); it houses red ruffed lemurs in the left square and ring-tailed lemurs in the right square (there is a glass roof but I removed it for a clearer overview), with their corresponding outdoor areas at the bottom of the picture. At the top of the squares there are two elevated walkways at 4m and 8m, with guest facilities beneath facing a restaurant area (off the screen at the top). The outside barriers finish at the bottom corners of the building, where they then turn into null barriers going around both indoor enclosures as well as down the middle separating them, with the keeper gates being on the outside fences. Along these barriers there are the stone walls at the base of the building and then glass house pieces on top (as I understand that the stone walls and the glass barriers should act as fences alongside the null barrier?). There are two main escape positions I have noticed after observing countless escapes.
The first being between the two squares on the picture. The null barrier goes between both these enclosures, with a wall section on either side of the barrier (one on the red ruffed side one on the ring-tailed side). As there is an extensive network of climbing frames on either side I have made sure that nothing touches either side of the central diving wall and have put cladding rocks inside the wall top to bottom (an early trial to fix the issue). Yet the lemurs will simply jump through the walls and rocks from one climbing frame to another. Watching them I’d say they were escaping where the stacked walls meet (top of ground floor and bottom of first floor). There are no gaps in the wall, and the null barrier is directly in the middle of both walls.
The second issue is at the top of the picture, where the indoor areas meet the paths going horizontal at the top of the picture. Here, like the dividing wall the lemurs simply stop at the wall and then walk through on to the elevated paths. As a way of trying to stop them I used cladding rocks but they literally walk through as if nothing was there.
I have looked on both traversable area heat maps and they both show the same thing which is that the climbing frame in the adjacent exhibit is a climbable escape. Yet most of the ones by the dividing wall show they are fine, it’s the ones furthest away from the wall in the other enclosure that show up the most as climbable escape points. And at the same time, on both enclosures it doesn’t say that the paths at the top of the picture are an escape point? Yet they continuously walk through onto the paths (the paths are not inside the null barrier).
Any advice would be much appreciated if any of this makes sense? I am sure that the building walls and windows will act as a fence with a null barrier, or am I mistaken? But surely if they don’t work with a null barrier the lemurs will escape on the far left or the right of the building yet none of the have?
The whole building has been 3 days of painstaking work and to see it falter now is disheartening, I’ve tried fixing it for the last 8 hours…
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Showing 1-8 of 8 comments
Moving Target May 10, 2020 @ 4:12pm 
Last edited by Moving Target; May 10, 2020 @ 4:25pm
adampatey May 10, 2020 @ 4:22pm 
I’ve currently made them 12m high so they meet the highest point of the building
Moving Target May 10, 2020 @ 4:25pm 
Originally posted by adampatey:
I’ve currently made them 12m high so they meet the highest point of the building
Well the climbing animations are still pretty glitchy and I wouldn't be surprised if the animals aren't 'escaping' so much as just glitching from one climbing frame to the other. Why don't you just forget the dividing barrier entirely as both lemurs species will happily live together in one habitat and try moving the climbing frames away from that top wall which might stop them glitching onto the elevated paths
Last edited by Moving Target; May 10, 2020 @ 4:26pm
adampatey May 10, 2020 @ 4:36pm 
Potentially, I will probably have to combine the enclosures, I’m just being stubborn as it isn’t quite how I wanted it. But it will save me a lot of time and effort so thank you!
Kajsa_Kavat May 10, 2020 @ 4:39pm 
I'm sorry, but it's too late for me to read through this wall.
Did you check the heat map? Animals don't necessarily escape at the escape point, but anywhere in the habitat as long as there is one point.
Construction items do not always block animal movement, especially climbing animals. There recently was a habitat where I don't know which apes walked through glass because the climbing equipment was too close to it.
If you want you can upload your zoo to the workshop and I'll have a look tomorrow.
Moving Target May 10, 2020 @ 4:48pm 
Originally posted by adampatey:
Potentially, I will probably have to combine the enclosures, I’m just being stubborn as it isn’t quite how I wanted it. But it will save me a lot of time and effort so thank you!
Good luck!
adampatey May 10, 2020 @ 5:00pm 
Originally posted by Hlaine:
I'm sorry, but it's too late for me to read through this wall.
Did you check the heat map? Animals don't necessarily escape at the escape point, but anywhere in the habitat as long as there is one point.
Construction items do not always block animal movement, especially climbing animals. There recently was a habitat where I don't know which apes walked through glass because the climbing equipment was too close to it.
If you want you can upload your zoo to the workshop and I'll have a look tomorrow.

Thanks, I will try moving all the climbing equipment further away from the wall tomorrow morning and hopefully that will fix it! If not I’ll be combining the enclosures and hoping for the best 😂
Razamanaz May 10, 2020 @ 5:25pm 
Maybe lose the rocks and put something like this in instead. Climb proof wooden walls with large glass windows.
https://steamcommunity.com/sharedfiles/filedetails/?id=2092439699
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Date Posted: May 10, 2020 @ 3:42pm
Posts: 8