Planet Zoo

Planet Zoo

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Is this full of Micro management ?
Thanks
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Showing 1-15 of 15 comments
Captain Pansy Jan 5, 2020 @ 2:49am 
yes. especially when every animal decides to make babies
Freaking overboard with it. Seems the staff won't do thier job unless you tell em to do it. Save your money and wait for a sale if you really want it.
Cdr.Keen Jan 5, 2020 @ 4:11am 
You're able to automate most if you like to. Also there is stuff where it doesn't matter if you touch them or not. Just watch some tutorials how you use the interface and it's tabs and you'll be fine.
Psyringe Jan 5, 2020 @ 4:45am 
The game has very little micromanagement, but a good deal of macromanagement. For example, you do not have to do repetitive micro-tasks like feeding your animals or cleaning the habitats yourself. You're the manager, you hire keepers for these jobs. But you have to create proper workzones and schedules for your keepers and provide them with the facilities they need. Once that's set up, it requires very little oversight, and you can focus on building your next project - though you probably want to go back to it periodically to adjust or optimize things.

This game really puts you in the shoes of a manager, not a zoo keeper, so your focus is clearly on the bigger picture. The only thing that needs to be micromanaged are the toys for the animals, which need to be switched out manually after a while.
Last edited by Psyringe; Jan 5, 2020 @ 4:46am
legione Jan 5, 2020 @ 4:55am 
just if your goal is to make a breeding factory.
Supahz Jan 5, 2020 @ 7:07am 
Originally posted by -7cav-CPLBinksJ:
Freaking overboard with it. Seems the staff won't do thier job unless you tell em to do it. Save your money and wait for a sale if you really want it.
I agree. It's true that (for example) you don't have to tell a keeper to go feed an individual animal, and do that for every animal in the zoo... forever. And so on. But somehow it just feels like it. I usually love these sorts of games, but this one just doesn't do it for me for a comnination of reasons. It's not worth what I paid for it.
preshouse Jan 5, 2020 @ 7:32am 
It depends what you do. If you start buying animal breeding pairs and they continuously breed then yes! Once an animal is happy you can expect to return to the exhibit frequently to give them new enrichment items as they get bored with them overtime or if there are any problems. Here are some tips to minimize tedious micro-management if you're not into that.

A good way to get staff to do their jobs is to add work zones. It's a lot of effort but once they're done you won't need to revisit your older animal habitats as much and you'll have time to focus on new additions.

To stop animals from reproducing you can click on them and press the pill button to put them on contraceptives and stop pregnancy, this is useful with peafowls as they reproduce quickly and end up having REALLY dirty enclosures because of their poop.

Make multiple staff areas in larger zoos so staff can travel quickly.

Hire multiple vets so that you can research animals, you don't want them to get bored of their toys and have no new ones unlocked yet.
Tiberius Jan 5, 2020 @ 9:09am 
Not really... Many of the problems are just the result of bad placement of staff and guest buildings.

Once you fulfill the animal needs, the only thing you need to do is controling their rate of reproduction. Luckily, the game gives you ways to handle it.

The only thing that require constant attention is animal's enrichment. Hopefully, they do something abt it on the next patxch
Last edited by Tiberius; Jan 5, 2020 @ 9:10am
Krall Jan 5, 2020 @ 9:18am 
Is in enrichment that much of a problem? Maybe I’m not paying attention but all my animals seem happy. The only ones I noticed that weren’t were the tortoise but they live forever and I have a billion now and the enclosure got to small for them.
Last edited by Krall; Jan 5, 2020 @ 9:18am
Psyringe Jan 5, 2020 @ 9:26am 
Originally posted by Krall:
Is in enrichment that much of a problem? Maybe I’m not paying attention but all my animals seem happy. The only ones I noticed that weren’t were the tortoise but they live forever and I have a billion now and the enclosure got to small for them.
You can probably ignore enrichment after placing the items once, and it won't affect your animals much. But it _will_ affect them at least a bit, and many players want to make their animals as happy as possible. :)

The problem with the enrichments is that their effect diminishes over time and you have to replace them with others (you can swap the original items back in later, their effect recovers while they aren't in use). This is currently unnecessarily fiddly because you can't do it from the menus, you have to find the items in the habitat (which isn't always easy) and remove them manually.

In addition to that, this is pretty much the only micro-management mechanic in a game that has otherwise done a pretty good job in removing those. So it kind of sticks out like a sore thumb. ;)
Last edited by Psyringe; Jan 5, 2020 @ 9:28am
Tiberius Jan 5, 2020 @ 9:29am 
Originally posted by Krall:
Is in enrichment that much of a problem? Maybe I’m not paying attention but all my animals seem happy. The only ones I noticed that weren’t were the tortoise but they live forever and I have a billion now and the enclosure got to small for them.

Enrichment effectiveness deteriorate overtime, thus you need to replace it with new TYPE of enrichment to keep the animals happy.

Some animals (especially primates) require insane amt of enrichment. It's hard to keep them happy with the limited amt of enrichment we have now.
Krall Jan 5, 2020 @ 9:38am 
Originally posted by Psyringe:
Originally posted by Krall:
Is in enrichment that much of a problem? Maybe I’m not paying attention but all my animals seem happy. The only ones I noticed that weren’t were the tortoise but they live forever and I have a billion now and the enclosure got to small for them.
You can probably ignore enrichment after placing the items once, and it won't affect your animals much. But it _will_ affect them at least a bit, and many players want to make their animals as happy as possible. :)

The problem with the enrichments is that their effect diminishes over time and you have to replace them with others (you can swap the original items back in later, their effect recovers while they aren't in use). This is currently unnecessarily fiddly because you can't do it from the menus, you have to find the items in the habitat (which isn't always easy) and remove them manually.

In addition to that, this is pretty much the only micro-management mechanic in a game that has otherwise done a pretty good job in removing those. So it kind of sticks out like a sore thumb. ;)

But I want to be happy too! I’m not going to change out enrichment items on all my habitats, I’ll trade out Fido for a new pup instead ;)

Seriously, I thought it was a micro management game myself until I did the things mentioned here. With happy guests now and happy enough animals the only thing I manage is breeding at a micro level but that’s self imposed. I know you can turn down aging to help with that.

Originally posted by Tiberius:
Originally posted by Krall:
Is in enrichment that much of a problem? Maybe I’m not paying attention but all my animals seem happy. The only ones I noticed that weren’t were the tortoise but they live forever and I have a billion now and the enclosure got to small for them.

Enrichment effectiveness deteriorate overtime, thus you need to replace it with new TYPE of enrichment to keep the animals happy.

Some animals (especially primates) require insane amt of enrichment. It's hard to keep them happy with the limited amt of enrichment we have now.

Honestly I don’t have any of those super smart animals outside of playing the tutorial so maybe I just haven’t run into this problem yet.
Last edited by Krall; Jan 5, 2020 @ 9:40am
Person012345 Jan 5, 2020 @ 11:31am 
If you engage in breeding, there is micro, especially if you want to avoid inbreeding. There's no necessity to engage in breeding though.
Robin-Wan Kenobi Jan 5, 2020 @ 12:22pm 
Originally posted by -7cav-CPLBinksJ:
Freaking overboard with it. Seems the staff won't do thier job unless you tell em to do it. Save your money and wait for a sale if you really want it.


Work zones are the ideal solution for me, works perfectly with zookeepers and vendors
isais007 Jan 5, 2020 @ 6:33pm 
Very little micro managers don't pay too much attention to the criers they are overblowing it
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Date Posted: Jan 5, 2020 @ 2:05am
Posts: 15