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How does this work better than using a separate grid for each building?
https://steamcommunity.com/sharedfiles/filedetails/?id=1929694826
In zoos where I have done this, the angle is just slightly off to the actual borders. It was driving me crazy.
No. I only use the building grids from my corners when I want those perfect angles. The main thing is I can get that perfect alignment when I want it.
When you use an 8x path from the gate it throws the borders off?
https://imgur.com/DzcN1Gw
https://imgur.com/WpZCcAD
The first image: Prior to expanding my center path way to 4X4M wide, I was able to use my build group land grid to locate my blueprint into a perfect spot and the path up to it.
The second image: I was able to use the 1X4M walls to layout my perfect rectangle and then place my habitat barrier to match. Because it was laid out to my land mass build group grid, my paths were super clean and lined up against my habitat wall and then aligned perfectly to my staff buildings in the back.
In this zoo, I won't always be aligning paths to my land mass build group grid, but I have the option and it helps me locate my blueprints anywhere perfectly before I path so I don't have to worry about the terrain mod fail when placing too close to existing paths.
It's crazy how being off just a little makes it all go haywire. I was building staff facilities (I think that was your idea) in my enclosures and decided to stack them on top of each other. Well one path wouldn't work with the grid and had to do without and when I went to build around the facilities it messed everything up.
I decided to use the 4M paths as my basis for everything for a couple of reasons. One, I was getting tired of switching my widths constantly between staff and public paths. Also, on the perfect grid, it's just 2 quick side by side clicks and I have an 8M path. It's actually saving me some build time as I can now path super fast.
I'm building a brand new zoo now, in franchise, not testing.
That's true 4x has more flexibility if you need to stay small or go wider.
"land mass build group grid" what do you mean by that? Path's can't be in a group, right?
My main central path is 16M wide, I just put the path down 4M at a time on the grid.
https://imgur.com/sF3whPR
In this one, I am showing a couple of things. First if you look to the right of the entrance, I attached a 4M wall to the entrance building group. That put out a perfectly aligned grid with the entrance so I would get an exact right angle and not have to rely on angel snapping a path at the start as I found that this puts my build off parallel to the border.
Then I scrolled over to the corners of the land mass and placed a 4M wall (not shown) so that whenever I entered that build group a grid would show over the entire building area.
Next, using the 4M setting for my path, alignining my path within the build group to create this entrance path. 2 4Ms, side by side as opposed to 1 8M really ony for speed purposes and to make sure they landed exactly on the build group grid.
That made for super lined up paths to my rectangular enclosure here. It also allowed me to locate my blueprint in the correct spot so that when I did path to it, the paths were right where I wanted them.
https://imgur.com/WpZCcAD
https://imgur.com/DzcN1Gw
A photo showing the grid over the entire building area:
https://imgur.com/zRelx8d