Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Null barriers can also cross paths, guests will act like normal but its a good way to connect an exhibit running over or under a path. From the sounds of things that's what you need to do, cross over the path with the null barrier to connect the two halves.
Then how do people make it so that they make 2 habitats and then the animals can go through a tunnel and cross over from one habitat to another w/o getting the notification ''animal has escaped''
https://www.youtube.com/watch?v=WqWjrOl66qk
Also, you can build walls and deselect count as habitat perimeter to use them more as decoration.