Planet Zoo

Planet Zoo

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Hot_Sassy Nov 21, 2019 @ 8:03pm
himalayan brown bear enclosure 1 way glass causing stress
I just built up an enclosure for these bears. its all stone except for 4 panels which is 1 way glass. My animals are soo stressed as soon as they walk in front of the glass. No one will see them with out the glass panels. Not sure what to do any suggestions? Is this a glitch with the brown bears. Whats the point in 1 way glass if the animals still see the people and get stressed out.
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Showing 1-15 of 15 comments
Shoebsy Nov 21, 2019 @ 8:09pm 
I don't think brown bears are socially shy, they shouldn't be stressed out due to viewers anyways. (but mine are in low-traffic areas, and I've a large shelter for them)


Either way, Viewers can also see from 'above'. If your shelters aren't completely covered, they can get stressed out from visitors who are a good distance away from them.


Also make sure that social numbers are in their recommended area, obviously.


To make sure it's not a glitch. try manually moving your bears into a completely inclosed home, give them a little to see if they recover from stress.
kadraws Nov 21, 2019 @ 8:12pm 
Is your glass facing the right direction?
Hot_Sassy Nov 21, 2019 @ 8:14pm 
yes its dark on the side of the Bears so the people can see through. As soon as they walk in front of the glass their social goes to crap.

I shortened the observation area I built behind glass and now they don't seem to be reacting strange how one path square can make a difference. Thanks for the responses. I'll leave this up if anyone else ever has issue.
Last edited by Hot_Sassy; Nov 21, 2019 @ 8:31pm
frayberk Nov 21, 2019 @ 8:26pm 
use the "be quite" sign
River Otter Nov 21, 2019 @ 9:33pm 
Originally posted by -=Dinkypunk=-:
I just built up an enclosure for these bears. its all stone except for 4 panels which is 1 way glass. My animals are soo stressed as soon as they walk in front of the glass. No one will see them with out the glass panels. Not sure what to do any suggestions? Is this a glitch with the brown bears. Whats the point in 1 way glass if the animals still see the people and get stressed out.

Hi. Stress has many factors. The one most people think of is "sight", but they miss the other important ones sound and smell. One typical mistake is having a Habitat where guests can view them on all 4 sides. This leaves the animal in a very vulnerable feeling of having nowhere to go.


1. Instead of all four sides, give them a section they can run to and avoid all human made intrusion.

2. Use do not disturb signs. This lets the guests know to be a bit quieter.
Rage_Cleric_90 Nov 21, 2019 @ 11:31pm 
the do not disturb sign makes a big difference. my brown bears have a large walkover path instead of windows because they are between the cheetahs and food court and they were freaking out pretty badly. I added about 5 dnd signs along the walkway and the visitors got noticeably quieter and the bears got much happier.
Shoebsy Nov 22, 2019 @ 10:25am 
Is that confirmed? I felt the signage was purely cosmectic..

I'll try the same thing on pangolin to test it. They're also pretty shy so I'd assume it would work?
River Otter Nov 22, 2019 @ 10:30am 
Originally posted by Kiroshi:
Is that confirmed? I felt the signage was purely cosmectic..

I'll try the same thing on pangolin to test it. They're also pretty shy so I'd assume it would work?

It most definitely works.
And yes it works on Pangos. Though it'll be less noticeable in a walk through Habitat.
Moosegun Nov 22, 2019 @ 10:45am 
Might sound stupid but is your glass set the right way round?
--JR-- Nov 22, 2019 @ 10:45am 
What does the "do not feed animals" sign do?
River Otter Nov 22, 2019 @ 10:50am 
Originally posted by --JR--:
What does the "do not feed animals" sign do?

Not a clue. I would guess it also reduces stress in walk through Habitats - but I have very little experience with walk-throughs.
Originally posted by probablyfishing:
Originally posted by --JR--:
What does the "do not feed animals" sign do?

Not a clue. I would guess it also reduces stress in walk through Habitats - but I have very little experience with walk-throughs.

From my experience it does exactly as it says, tells the guests to not feed animals. I made a walk-through aldabra giant tortoise exhibit and forgoed installing them for a few minutes and I observed some cretin throw a whole burger to the tortoise who proceeded to eat it. I placed the do not feed signs down and 20 in-game years later no tortoise-on-burger incidents at all.
River Otter Nov 22, 2019 @ 12:22pm 
Originally posted by florble mcfumperdink:
Originally posted by probablyfishing:

Not a clue. I would guess it also reduces stress in walk through Habitats - but I have very little experience with walk-throughs.

From my experience it does exactly as it says, tells the guests to not feed animals. I made a walk-through aldabra giant tortoise exhibit and forgoed installing them for a few minutes and I observed some cretin throw a whole burger to the tortoise who proceeded to eat it. I placed the do not feed signs down and 20 in-game years later no tortoise-on-burger incidents at all.

But what was the negative from the turtle eating the burger?
Originally posted by probablyfishing:
Originally posted by florble mcfumperdink:

From my experience it does exactly as it says, tells the guests to not feed animals. I made a walk-through aldabra giant tortoise exhibit and forgoed installing them for a few minutes and I observed some cretin throw a whole burger to the tortoise who proceeded to eat it. I placed the do not feed signs down and 20 in-game years later no tortoise-on-burger incidents at all.

But what was the negative from the turtle eating the burger?

I don't know if it would have done anything bad because I boxed and quarantined him for a short while before he could take more than one bite XD. I personally consider my shelled reptiles to be precious creatures, but I imagine if there are any negative effects it would be indigestion or something.
JonnyEntropy Nov 22, 2019 @ 12:29pm 
Have you tried quitting the game and reloading? Sounds daft but it solves a lot of issues when you've had the game running a long time.
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Date Posted: Nov 21, 2019 @ 8:03pm
Posts: 15