Planet Zoo

Planet Zoo

View Stats:
Is the time in the game too fast?
So Ive played the beta and now the full game and its on the verge of being a very good game but the time in the game is a problem. So I have built a pretty large zoo to this point. Screenshot below. Created work zones and have a ton of staff and over 5000 guests in the park. Here is where the BUT come in. I cant enjoy the game. By enjoy I mean to watch an animal for a bit do its thing, walk around the pen, eat, play etc.. Unlike Planet Coaster where you can sit back and watch the ride you just built and ride it a couple of times while the park is going on around you, in Planet Zoo I find I am hitting pause to deal with constant issues. After I build an enclosure and try to watch the animals for just a bit I get warnings that one or another animal is fighting cause the young have matured and are now beating the snot out of the alpha for dominance so click pause scroll through the animals find the lesser of the two males in the gene pool and box the one or more up and ship em out. This becomes constant as the zoo grows. Add to that the hunger that slowly turns into starvation even with proper work zones and trained staff. Lastly add in the rest of the bombardment of warnings that flood in it becomes a clickfest by pausing and un-pausing so you dont loose the animals to death faster than you can get to them.
Dont get me wrong this game is really good and I am not going on a full bashfest of the game. The animations of the animals are absolutely incredible and the work it had to take from announcing this game to what it is now is very impressive. Again I think the game is very good and in no way regret buying it.

In short its my opinion that alot of the issues with the pace has to do with the time in the game. The in game time needs to be slowed a bit. Honestly I dont know what a good balance would be. Its a balance that is in between clickfest too fast to oh my god this is boring slow.

Thoughts?

https://steamcommunity.com/sharedfiles/filedetails/?id=1916615882
< >
Showing 1-15 of 41 comments
ChancyGal54 Nov 19, 2019 @ 6:09pm 
I agree it is amazing to be able to watch but then my household hears" Now what?" well that's when a" so and so are fighting due to alpha blah blah... lol." message has popped up. One more time setting would be so nice.. just so we can sit down and enjoy.
Nova Nov 19, 2019 @ 6:16pm 
No the time is not too fast nor should the devs change it. There is plenty of time to watch animals if you use the tools in the game correctly. I've just replaced new exhibit animals and now I'm going to leave my zoo running at X2 while I go cook some lunch for about 20-30mins or about 3-4 years in game. In that time nothing will go wrong and player interaction is not needed at all and the zoo Im leaving running has 3.5k people so not much smaller than yours.

I would have no issue with them adding a time scale that doesn't affect 18min years and those who use it suffer the consequences or a half speed where animals move slowly.
Last edited by Nova; Nov 19, 2019 @ 6:18pm
Zeesha Nov 19, 2019 @ 6:39pm 
They could shift a 10k marathon outta the city and hold it in that place hehe :D
Pillowkitty Nov 19, 2019 @ 6:53pm 
Time is fine per say. The "management tools" or lack there of is the problem. Menu navigation is the worst. Not enough automation period.
RUBYCORE Nov 20, 2019 @ 1:26pm 
this issue is coming up by a lot of players. I hope the devs will finally react.

YES, time is much too fast.
I wouldnt want to set tit to a be slower in general but add 3 additional slower time settings:

standard x4
standard x12
and a mode which is more or less real time ... just to watch the living zoo.

... so all those speed freaks who want to see their zoo in fast forward and strive for maximum animal turnover and fast zoo development would not be bothered at all.
Ave Nov 20, 2019 @ 1:39pm 
Slowing Time would affect much more... Cashflow would be way slower... or the Research would be slower...
the growing up for example for Elephants and SaltwaterCrocs... no.. I personally disagree.
The Time is not to fast imo... if i had to manage some things i always pauses the game
Funky Stunt Nov 20, 2019 @ 1:42pm 
Like all requests for change I have no issue with an option to slow the game. As long as it remains an option, not a mandated change affecting gameplay.

I have no issue with the speed, I don't run fast forward either, but I can understand why people would want to.
SilverShade Nov 20, 2019 @ 2:42pm 
I actually like the speed of the game. I would support an option for an "even slower" mode, but since I use x3 a lot, I don't want that changed.

all the problems however I experience with "too fast" can be solved by adding auto-selling and allowing 2 keepers into a habitat at once (2 scooping poop or getting food)

at about 50 animals the workload is just too much for non-"call keeper to habitat" constantly gameplay.
Vicky Nov 20, 2019 @ 2:59pm 
It's far too fast for me, I find it very stressful! Exhibit animals always seem to have reached an (inbred) third generation by the time I've hit 'pause' to cope with their original offspring! There's no point even renaming the animals (and they always seem to spawn with ridiculously similar, if not the same, names) as they just grow and die/ need replacing so soon. I had been looking forward to the whole 'getting to know and bond with your critters' thing that they were hyping but it's just too fast for that to be possible.
Funky Stunt Nov 20, 2019 @ 3:05pm 
Originally posted by Vicky:
It's far too fast for me, I find it very stressful! Exhibit animals always seem to have reached an (inbred) third generation by the time I've hit 'pause' to cope with their original offspring!
Really? Even with promiscuous peafowl it's hard to understand how you could get so far behind given there is a pause button. You do know you can use contraception and slow things down right? It's about breeding quality, not just breeding.

Sure, if it was RT I could understand but seriously, you'd really need a far more convincing argument than this.
Xordus Nov 20, 2019 @ 3:41pm 
The breeding time is SO ridiculous. I honestly can't believe how fast this game produces offspring. I mean, captive breeding with certain species is a CHORE irl. In the game, it's a friggin nuisance, it happens so fast.

I thought this was one of the main draws of the game, the satisfaction of propagating species, but when it's so incredibly simple and quick, it means virtually nothing... LAME
JackAttack87 Nov 20, 2019 @ 4:14pm 
Think the time is fine as it is. Take forever as it is for certain animals to age up.
kingkbb Nov 20, 2019 @ 4:40pm 
Originally posted by Funky Stunt:
Originally posted by Vicky:
It's far too fast for me, I find it very stressful! Exhibit animals always seem to have reached an (inbred) third generation by the time I've hit 'pause' to cope with their original offspring!
Really? Even with promiscuous peafowl it's hard to understand how you could get so far behind given there is a pause button. You do know you can use contraception and slow things down right? It's about breeding quality, not just breeding.

Sure, if it was RT I could understand but seriously, you'd really need a far more convincing argument than this.

I think that's exactly the problem though! Once you get to a reasonably sized zoo, you have to obsessively pause to manage the animals, so you can't expand or enjoy the zoo.

Rather than changing the time, I'd opt for an "auto-manage" feature that automatically handles a percentage of the animals. For example, once you hit 10 exhibits, it would be nice if you could select up to 5 of them to managed by the AI
Asigion Nov 20, 2019 @ 4:40pm 
The time is way too fast. There are times I want to just sit back and enjoy the beautiful animals and especially the baby animals and not have them growing older as I do that. I would like a setting where it is different from the management and without any interference where I can just view the animals without time moving at all and just watch the animals.
Bruv Nov 20, 2019 @ 7:32pm 
I agree default time is way too fast.
< >
Showing 1-15 of 41 comments
Per page: 1530 50

Date Posted: Nov 19, 2019 @ 5:49pm
Posts: 41