Planet Zoo

Planet Zoo

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B✪✪tsy Jun 11, 2019 @ 3:04am
How is the game engine?
Thats the only vital question I have about the game. The game looks great on the store page, but if it's the same old engine as planet coaster then this whole game is a wasted effort. Is this game build on a new engine that actually makes use of all the computer cores? Will this game have playable fps when running a park with visitors?
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Showing 1-15 of 23 comments
Soldner42 Jun 11, 2019 @ 3:48am 
And... what has anything to do with the Engine?
Its about Optimization and Experience, not about the Engine. For Example, look at Killing Floor 2 and Red Orchestra 2 and Rising storm 1 and 2. always the same Developer and same Engine but everytime they learn obviously something new and the Games Run way better and look and feel much better
B✪✪tsy Jun 11, 2019 @ 3:59am 
It has everything to do with the engine, because planet coaster only utilizes 1 core due to the limited engine and that game is unplayable. If they are doing the same thing with this game 'selling a game with unplayable performance' then it's a wasted effort.

I will be happy to buy this game and planned dlc's, but I don't want the same dissapointment again as with their other game.
Ersatz Jun 11, 2019 @ 4:40am 
I would really like to see some multi-core confirmation. Almost all the big simulation games begin to choke when you get too big these days because of the Single Core focus.

Edit - To be clear, I never bought their theme park game because of all the reports of it basically turning into a chug-fest.
Last edited by Ersatz; Jun 11, 2019 @ 4:42am
B✪✪tsy Jun 11, 2019 @ 6:20am 
Originally posted by Ersatz:
I would really like to see some multi-core confirmation. Almost all the big simulation games begin to choke when you get too big these days because of the Single Core focus.

Edit - To be clear, I never bought their theme park game because of all the reports of it basically turning into a chug-fest.
The thing is that with PC the fps already crumbles if you have build 1/4th of the map and only a few K visitors. When I played that game I had big plans of creating a great large successful park, but it was dissapointing to notice that just after a bit of building and a bunch of visitors the game already became unplayable. I never bought any of the dlc's because of that and I stopped playing it completely. And that while the game in itself is great.
bumbaclad Jun 11, 2019 @ 8:43am 
They could make concurrent code with any game engine but the bottom line is it still has to feed into the main game loop at some point. Multithreading is only useful in some situations and is not really a game changer. You need the highest ghz cpu you can buy. Look for the new AMD ones coming out in about a month; 8 cores is more than enough for a casual user(playing video games).
Last edited by bumbaclad; Jun 11, 2019 @ 8:44am
black Jun 11, 2019 @ 3:51pm 
It better should. Coaster toasts a 9900k in endgame.
Such games can scale easily if done properly. Calc shops on 1 cpu, calc rides on other and let the third combine the data. All update calls can be async so they can be threaded very well.

Stuff which cannot be threaded properly is when you need all calcs done before you can proceed, so some cores are still calculating while others have to wait. This is not the case in such games. It simply doesnt matter if shop or ride data arrives first.
Last edited by black; Jun 11, 2019 @ 3:57pm
Ransom_Romanus Jun 11, 2019 @ 4:55pm 
Originally posted by B00tsy:
It has everything to do with the engine, because planet coaster only utilizes 1 core due to the limited engine and that game is unplayable. If they are doing the same thing with this game 'selling a game with unplayable performance' then it's a wasted effort.

I will be happy to buy this game and planned dlc's, but I don't want the same dissapointment again as with their other game.

Sounds like you need a better computer because I can run Planet Coaster without issues. Sure the FPS slows down a bit when I get to 10,000 guests in the park. Either way the game is certainly playable.
B✪✪tsy Jun 12, 2019 @ 3:04am 
Originally posted by frozen_ghost:
Originally posted by B00tsy:
It has everything to do with the engine, because planet coaster only utilizes 1 core due to the limited engine and that game is unplayable. If they are doing the same thing with this game 'selling a game with unplayable performance' then it's a wasted effort.

I will be happy to buy this game and planned dlc's, but I don't want the same dissapointment again as with their other game.

Sounds like you need a better computer because I can run Planet Coaster without issues. Sure the FPS slows down a bit when I get to 10,000 guests in the park. Either way the game is certainly playable.
Don't fabricate that nonsense, it's well known that Planet Coaster runs like crap with a running park. And every time there are 1 or 2 people like you that completely denies it and says that it runs great and it is fantastic. Show me a video of your park with 10k guest and with an fps counter on your screen, lets see what you call 'playable'.

Last edited by B✪✪tsy; Jun 12, 2019 @ 3:04am
Ransom_Romanus Jun 12, 2019 @ 3:16am 
Originally posted by B00tsy:
Originally posted by frozen_ghost:

Sounds like you need a better computer because I can run Planet Coaster without issues. Sure the FPS slows down a bit when I get to 10,000 guests in the park. Either way the game is certainly playable.
Don't fabricate that nonsense, it's well known that Planet Coaster runs like crap with a running park. And every time there are 1 or 2 people like you that completely denies it and says that it runs great and it is fantastic. Show me a video of your park with 10k guest and with an fps counter on your screen, lets see what you call 'playable'.

Oh, I'm sorry. I forgot that I'm not supposed to speak the truth. My bad.

And look at you making demands of me when you haven't provided anything yourself. ROFLOL
B✪✪tsy Jun 12, 2019 @ 3:23am 
Originally posted by frozen_ghost:
Originally posted by B00tsy:
Don't fabricate that nonsense, it's well known that Planet Coaster runs like crap with a running park. And every time there are 1 or 2 people like you that completely denies it and says that it runs great and it is fantastic. Show me a video of your park with 10k guest and with an fps counter on your screen, lets see what you call 'playable'.

Oh, I'm sorry. I forgot that I'm not supposed to speak the truth. My bad.

And look at you making demands of me when you haven't provided anything yourself. ROFLOL
You can speak all you want, but it is never backed up with facts and evidence. I've heard these stories before yet nobody that claims the game performance is good and playble uploads a video to prove it.
Ransom_Romanus Jun 12, 2019 @ 3:34am 
Originally posted by B00tsy:
Originally posted by frozen_ghost:

Oh, I'm sorry. I forgot that I'm not supposed to speak the truth. My bad.

And look at you making demands of me when you haven't provided anything yourself. ROFLOL
You can speak all you want, but it is never backed up with facts and evidence. I've heard these stories before yet nobody that claims the game performance is good and playble uploads a video to prove it.

Except I never stated the "game performance is good". Least wise not for everybody. I only stated that I don't have as many issues as others, like you, have.

There are other things that cause a slow down in fps. Lots of workshop items, for example, can negatively affect fps. Another example is how many rides you place in your park. In addition, one's rig can have a huge impact on game performance. I merely suggested you upgrade your computer to an i7 or even an i9 core processor and a better graphics card. I have a GTX 1070 and there's better than that out now.
B✪✪tsy Jun 12, 2019 @ 3:45am 
Originally posted by frozen_ghost:
Originally posted by B00tsy:
You can speak all you want, but it is never backed up with facts and evidence. I've heard these stories before yet nobody that claims the game performance is good and playble uploads a video to prove it.

Except I never stated the "game performance is good". Least wise not for everybody. I only stated that I don't have as many issues as others, like you, have.

There are other things that cause a slow down in fps. Lots of workshop items, for example, can negatively affect fps. Another example is how many rides you place in your park. In addition, one's rig can have a huge impact on game performance. I merely suggested you upgrade your computer to an i7 or even an i9 core processor and a better graphics card. I have a GTX 1070 and there's better than that out now.
We were not talking about a variaty of issues, just the issue of performance that craps out on a running park on any rig that meets the 'advertized hardware requirements'. The game has no issues with graphic lag, it's a CPU bottleneck issue because the game engine only utilizes one core. And thats what this whole topic about, did they do something with the engine or not.
Ransom_Romanus Jun 12, 2019 @ 4:12am 
Originally posted by B00tsy:
Originally posted by frozen_ghost:

Except I never stated the "game performance is good". Least wise not for everybody. I only stated that I don't have as many issues as others, like you, have.

There are other things that cause a slow down in fps. Lots of workshop items, for example, can negatively affect fps. Another example is how many rides you place in your park. In addition, one's rig can have a huge impact on game performance. I merely suggested you upgrade your computer to an i7 or even an i9 core processor and a better graphics card. I have a GTX 1070 and there's better than that out now.
We were not talking about a variaty of issues, just the issue of performance that craps out on a running park on any rig that meets the 'advertized hardware requirements'. The game has no issues with graphic lag, it's a CPU bottleneck issue because the game engine only utilizes one core. And thats what this whole topic about, did they do something with the engine or not.

And don't you think that a better core processor, such as an i7 or i9 might reduce some of that strain? Like I've said, I don't have as severe negative affects in PC as many others do. I have to believe that my rig is simply better equipped to handle the load than others. And i don't have the best possible rig out there. Sure my fps will drop, as will anyone's the fps will drop, when you pack your park full of scenery objects and rides and as your guest count increases. That will happen even if the game used four cores.

More objects, scenery, guests = more to process = more load = more strain = lower fps.

Minimum requirements means just that - 'minimum' to run the game. That means the game won't have the best performance if you have a computer that just meets the minimum requirements. Therefore, if you want better performance it only stands to reason to acquire a better computer. One that's above that 'minimum' threshold.

The problem that the game might have if it utilized four cores is that players computers still might not perform any better than the way they do now. Possibly worse as four cores trying to access the RAM might cause a bottleneck thus resulting in more game freezes or crashes. This game has a lot going on all at once. Especially in parks that have a lot of rides, scenery, and guests. Sure the logic is that more cores suggests more information would be processed faster. And maybe it would be. But in a game like PC it could very well be a bad thing too if the game used four cores. If that's the case then one might think more RAM would resolve that issue. However, many computers have a maximum amount of RAM that can be used. So for some going from 16 RAM to 32 isn't an option without upgrading their computers motherboard.

I'm sure Frontier looked into all of that and found the best solution was what they went with. Unfortunately when it comes to technology nothing is perfect.
B✪✪tsy Jun 12, 2019 @ 4:39am 
Dude I am talking about playing the game normally as intended and advertized with the advertized 'recommended' hardware. You can twist it any way you want it, but the store page does not say you need a NASA i9 rig so it should not need that hardware to play the game as intended. Having half a dozen rides and a few K guests in your decorated park should not cause the performance to drop by so much that it becomes a lagfest. And I am talking about the vanilla game with vanilla assets and not a ton of workshop content, I am talking about how the devs intended it to be played and as how it is advertized. All this talk about upgraded hardware is nonsense, because the game should remain playable with the specs the devs advertized the game with. And with Planet Zoo it is the same thing, they have listed recommended hardware on the store page so it better be playable with those specs. If it is again a lagfest in this game then it is simply false advertizing and selling a product that does not run as advertized. There is no point in creating and selling a nice game when people have constant performance issues when they play the game as intended.
Lora Craft69 Jun 12, 2019 @ 6:57am 
Removed a post here.

Please refrain from evading the swear/profanity filter.

Thanks.
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Date Posted: Jun 11, 2019 @ 3:04am
Posts: 23