Planet Zoo

Planet Zoo

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Earunder 30 AGO 2019 a las 5:05 a. m.
Same as Jurassic World Evolution?
Looks amazing and was on my wish list then saw the developer and sighed...

Is this going to be a game for quirky animations, good graphics but little management concept again?

Are there restrictions on building plots like in JWE?

Is it too easy to make money like in JWE?

I've got a feeling I know the answer to a lot of the questions and they are all revolving around a yes which will be dissapointing for me as I like a challenging management game.

Let's wait and see what they come up with but I still have hope I suppose.
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Mostrando 16-30 de 38 comentarios
OweOmePRO❤ 9 SEP 2019 a las 1:09 p. m. 
game looks amazing ! i buy it for my son and play together waw ! thanks for this game
LaChouette 10 SEP 2019 a las 8:51 a. m. 
Publicado originalmente por wolfgang_gruber:
So how much % of players actual using the steam workshop? I prefer play the vanilla game...

In Planet Coaster's case, the workshop is mostly to download blueprints (I believe you can download assets made with a toolkit too, but that's a more recent feature) of buildings, similar to those already included in-game, entirely made with elements you can find in-game. So any blueprint you download on the workshop you could potentially recreate in the game on your own with enough time.
jojobear 15 SEP 2019 a las 11:15 a. m. 
I got really, really confused reading this thread until I realized you are all comparing apples to oranges. JWE and PC are two different types of games. PC is a building creative game while JWE was more on the management side. Considering I have both and have only logged less than 20 hours in PC and over 150 JWE that should be a giveaway which I like better. The controls in PC are bulky and hard to navigate whereas JWE was a much easier game to control. I am looking forward to the release of Planet Zoo hoping it is going to be and good blending of both games,

P,S, Hated Planet Coaster
ElBarto56 18 SEP 2019 a las 9:31 a. m. 
Well management in Planet Coaster was very barebone so that doesn't look good
The Former 21 SEP 2019 a las 5:18 p. m. 
Publicado originalmente por ElBarto56:
Well management in Planet Coaster was very barebone so that doesn't look good

Not sure what you wanted, really. You had to manage security, maintenance, admissions costs, food and shop pricing, employee salaries and contentment, guest infrastructure (restrooms, seating, ride locations, lodging, etc.)... What else does a real world theme park have to handle, apart from legal fees when I ride breaks and a bunch of people get hurt?

(Which ironically JWE, of all games, addressed.)
Berserk 21 SEP 2019 a las 8:24 p. m. 
Publicado originalmente por Sheriff of Nothingham:
Publicado originalmente por ElBarto56:
Well management in Planet Coaster was very barebone so that doesn't look good

Not sure what you wanted, really. You had to manage security, maintenance, admissions costs, food and shop pricing, employee salaries and contentment, guest infrastructure (restrooms, seating, ride locations, lodging, etc.)... What else does a real world theme park have to handle, apart from legal fees when I ride breaks and a bunch of people get hurt?

(Which ironically JWE, of all games, addressed.)

Planet Coaster had the bases covered they just didn't add depth to the management side of the game. Like I never had financial issues in the slightest even without focusing on making money at all. I don't mind though since that meant I got to keep building more coasters without having to ever worry about money.
Solomon the Mighty 21 SEP 2019 a las 8:49 p. m. 
So, have you ever dabbled in Zoo Tycoon 2? This is the mothership, the blueprint to this masterpiece. I have waited 12 years for a continuation, and it has arrived. Like you, I was craving that zoo management experience, and it lacked in Jurassic World. Planet zoo will function more on creation, behaviors, re-population, and so much more. You can't even compare the two.
jojobear 22 SEP 2019 a las 10:40 a. m. 
Publicado originalmente por Solomon the mighty:
So, have you ever dabbled in Zoo Tycoon 2? This is the mothership, the blueprint to this masterpiece. I have waited 12 years for a continuation, and it has arrived. Like you, I was craving that zoo management experience, and it lacked in Jurassic World. Planet zoo will function more on creation, behaviors, re-population, and so much more. You can't even compare the two.
I still dabble in Zoo Tycoon every chance I get. I have my fingers crossed this is the next step.

adam west 23 SEP 2019 a las 4:08 p. m. 
Publicado originalmente por Harbinger:
Jurassic World Evolution is predominately limited by having to function identically on current gen consoles. If the consoles can't handle a feature or game mechanic at a decent frame rate then the PC version won't get it either. As Planet Zoo is PC only it doesn't have a lowest common denominator holding it back.

Jurassic World Evolution was Frontier's most successful launch to date selling 1 million units in the first 5 weeks and reaching 2 million units at 7 months. Planet Coaster took 8 months to get to 1 million units and a little over 2 years to get to 2 million. Both games got to 2m at roughly the same time despite there being a 19 month gap between their releases, granted one of these games had the advantage of 2 extra sales platforms.

Even though Frontier had to pay Universal royalties (so had a lesser margin) they've made around 6+ times their investment in the game's first year.

Regret is probably the wrong word.


Where can we tell Frontier to make a PC only Planet Cretacious (since most dinossaurs in jurassic park are actually from there)
Scoundrel Clarity 23 SEP 2019 a las 6:05 p. m. 
This is made by the same people as Planet Coaster.. not some side project like JWE was. You will have mangagement... aren't you watching the videos?
Dominian 23 SEP 2019 a las 7:05 p. m. 
Beta starts today 4PM BST (that's 17:00 CEST). The people in the community will find out first or second hand how everything in the game works in a few hours.

So far we know that it's the same building tools, UI and engine we had in Coaster. Here of course coaster being replaced by enclosures. You will have to deal with the same path building system and manage your staff the same way as before. The staff now are Caretakers, Keepers, Mechanics, Security, Vendors and Veterinarians.

I don't see management influences from JWE, but they certainly gained experience with animal animation, behaviour and their DNA system. As far as I know, you will have to manage a healthy gene-pool for your animals, but I am sure it will not be difficult.

Don't expect JWE, don't expect difficulty and don't expect a good management game.

The good parts of PZ, appear the be the good parts of PC.

There will be a series of scenarios with a narrative though and I'm sure that there are some kind of difficult goals in that, just like playing PC on difficult isn't easy; still doesn't make it a good management game.

Management consists of people being hired, trained and assigned work areas; of designing enclosures that fulfill the needs of the animals, but also showcase them to increase donation box income; of pricing the food, gifts and rides; of getting animals from other players from an online market.

Other than that you take care of your scenery and build houses/shelters for your animals. Just make sure to have a glass side in there somewhere and you will be fine.

And don't worry, you can't play the beta as sandbox. You just play scenario one or franchise mode endlessly. So I think they will get tons of feedback on management.
Última edición por Dominian; 23 SEP 2019 a las 8:10 p. m.
Nosferatu (Bloqueado) 23 SEP 2019 a las 8:04 p. m. 
this is not a console game this is very different from jwe.
RangaNesquik 23 SEP 2019 a las 10:50 p. m. 
Not to necro or anything but I am also worried about this extremely. after buying JWE and seeing how utterly terrible it plays im somewhat hesitant about grabbing this. My main gripe is the small buildable area in JWE anyone have any knowledge on whether this game will have the same massive downfall?
Nosferatu (Bloqueado) 23 SEP 2019 a las 10:53 p. m. 
the buldable area is as big as in planet coaster thats confirmed by the devs. so muchhhhhh bigger but also will eat your pc hence why jwe has this limitation(ps4 and xbox can not handle planet coaster at all)
The Former 23 SEP 2019 a las 11:29 p. m. 
Publicado originalmente por RangaNesquik:
Not to necro or anything but I am also worried about this extremely. after buying JWE and seeing how utterly terrible it plays im somewhat hesitant about grabbing this. My main gripe is the small buildable area in JWE anyone have any knowledge on whether this game will have the same massive downfall?

As the other comment says, I'm 90% sure there'll be bigger areas. JWE had to provide an identical experience on consoles, while Planet Coaster has no console concerns holding it back. Expect big, flat, wide open spaces to build on and terraform as you see fit. If you're overly concerned, check Youtube in the coming weeks, as people are sure to flood it with beta footage. Beta will be providing the Savannah biome as a Franchise map, which will mean a blank slate, so you should get to see the kind of scale you can expect.
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Publicado el: 30 AGO 2019 a las 5:05 a. m.
Mensajes: 38