VVVVVV
Deysey Sep 12, 2017 @ 8:14pm
Level editor help?
One of the rooms in my level has warps horizontally when I have room warping disabled. It completely breaks the level and it makes it impossible to continue. Any advice?
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Showing 1-7 of 7 comments
SomeGuy712x Sep 13, 2017 @ 11:41am 
Did you accidentally put Warp Lines on the edges of that room, like I did in this example screenshot?
http://steamcommunity.com/sharedfiles/filedetails/?id=1134474847
They'd be invisible during actual gameplay, of course:
http://steamcommunity.com/sharedfiles/filedetails/?id=1134474891
Deysey Sep 13, 2017 @ 3:59pm 
No, I don't have any warp lines. Even after restarting the game it is still happening.
Deysey Sep 13, 2017 @ 4:07pm 
There's a screenshot on my profile on the room in question.
SomeGuy712x Sep 13, 2017 @ 8:00pm 
Huh, that's odd. Can you maybe send me a link to the file for your level? Maybe then I could figure out the problem with that room for you.
Deysey Sep 14, 2017 @ 1:23pm 
Don't mind the awful plot/level design. It's not meant to be publicly released.
SomeGuy712x Sep 14, 2017 @ 2:10pm 
Okay, this is really weird. I think room (20,9) is bugged to always warp in all directions regardless of what settings you used. I just tried it on a fresh blank map, and (20,9) warps in all directions for me, even though I hadn't changed the warp settings yet.

Oh, you know what? I think (20,9) is where the Super Gravitron is in the main game, and perhaps that particular room is hard-coded to always wraparound in all directions. And unfortunately, that hard-coding persists into player levels, making room (20,9) always wrap in all directions on you. So, I think your best workaround for now is to have the player teleport into that room, and then teleport out on the other side.
Last edited by SomeGuy712x; Sep 14, 2017 @ 2:19pm
Deysey Sep 14, 2017 @ 2:49pm 
Okay, thanks for the help. I wouldn't have thought that the coding for the Super Gravitron was actually forced into the level. Hopefully none of the other rooms do that.
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