Kingdom Two Crowns

Kingdom Two Crowns

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Chip Sep 14, 2023 @ 2:14pm
Does this game uses Unity?
I heard that Unity will implant something that might hurt developers:
https://youtu.be/tPm_4EvdJD0
I want to know if this game will be affected by it or not.
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Showing 1-10 of 10 comments
teleshoes Sep 15, 2023 @ 6:13am 
it sure does! this news is REALLY AWFUL! its also BIZARRE. how can a game engine charge DEVS for USER installs of a runtime lib? theyre just trying to get a slice of a pie that just does not belong to them.


EDIT: unity walked a lot of this garbage back, and it no longer applies to kingdom
Last edited by teleshoes; Sep 25, 2023 @ 7:03pm
Fulano Sep 15, 2023 @ 8:38am 
Gads, I was looking into learning how to make games with Unity... glad I found out about this before I got t0o far!
Last edited by Fulano; Sep 23, 2023 @ 3:44pm
man_iii Sep 15, 2023 @ 11:07am 
I hope noio and Licorice can quickly move Kingdom All-Versions away from Unity to Godot or Unreal or anything else! Unity WILL CHARGE FOR OLDER GAME INSTALLS TOO !!!

This is very very very bad situation! :-(
Stardustfire Sep 16, 2023 @ 12:32am 
it uses Unity, saddly, thats the matter i can only play it in windowed mode. im one of the Unlucky users where Unity Engines try to fry the grafic card witth no workload. so if i use fulllscreen after some time the game ends up with a screenfreeze.
its like "for the king" nice game design killed by very bad engine choise.
Last edited by Stardustfire; Sep 16, 2023 @ 12:34am
teleshoes Sep 16, 2023 @ 6:05am 
Originally posted by man_iii:
I hope noio and Licorice can quickly move Kingdom All-Versions away from Unity to Godot or Unrea
yea, they should just change out the game engine real quick. how long could it possibly take a tiny dev team to rewrite the entire game?

j/k, thats not feasible for a dev team this size. even if they pick godot or something that supports C#, very little code would likely be reusable. the game engine isnt just a graphics library you sprinkle on top, its the language, apis, environment and tools that you use to build the whole game, and none of them play nicely with others.
De.Facto Sep 16, 2023 @ 9:48am 
I don't get this.. they will charge something like 0,20€ per installation. What's the problem?
thebadman Sep 16, 2023 @ 11:09am 
Originally posted by De.Facto:
I don't get this.. they will charge something like 0,20€ per installation. What's the problem?
Would be shame if someone installed game more than once in their life time, or demo, or got kingdom classic for free, or pirated it then installed on multiple virtual machines... :p03:
teleshoes Sep 16, 2023 @ 12:28pm 
Originally posted by De.Facto:
I don't get this.. they will charge something like 0,20€ per installation. What's the problem?

1) sneaky! engine fees to develop a game are no longer up-front. unfixed, surprise costs arbitrarily far in the future are difficult to plan for.
2) retroactive! this fee is not something devs agreed to when they built existing games, but will somehow still be bound by
3) secret! the fee is determined by UNITY, based on UNITY's metrics, and devs have to trust the backstabbing ash holes
4) dangerous! it enables trolls to install-bomb a game and drive up fees for the devs
5) unfair! fee is unrelated to profit game devs make, due to discounts, multi-installs, etc. there is no simple way devs can pass this fee on to users.

i could keep going, but non-game-devs can just take the word of EVERY GAME DEV EVERYWHERE when they say this is awful
man_iii Sep 16, 2023 @ 8:10pm 
Originally posted by teleshoes:
Originally posted by man_iii:
I hope noio and Licorice can quickly move Kingdom All-Versions away from Unity to Godot or Unrea
yea, they should just change out the game engine real quick. how long could it possibly take a tiny dev team to rewrite the entire game?

j/k, thats not feasible for a dev team this size. even if they pick godot or something that supports C#, very little code would likely be reusable. the game engine isnt just a graphics library you sprinkle on top, its the language, apis, environment and tools that you use to build the whole game, and none of them play nicely with others.

Yeah I get that the entire game needs to be rewritten if they have to move and I didnt mean to imply that they could completely swap game engines like lego.

I would gladly support noio and Licorice if they started the work to port all of the Kingdom games away from Unity as things are getting worse day-by-day.

It is in the best interest of our favorite game devs not get stuck here and give up. Else Unity is going to bankrupt every dev blindsided by the TOS and pricing changes.
teleshoes Sep 25, 2023 @ 7:02pm 
update: new TOS for runtime fee means that all current kingdom games are unaffected, as it will only apply to games built with the new version of unity to be released in 2024
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Date Posted: Sep 14, 2023 @ 2:14pm
Posts: 10