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They're probably being honest with what they have experienced on their runs. But I don't take what they say as garanteed to work on every situation.
I've seen the fire horse in Norse (the fastest mount not only on that biome but on the entire game) fail to exit from a cave, where it wasn't tired at all when the bomb fuse was lit.
I've also timed with an external stopwatch, and noticed that the time frame for escaping the caves are significantly and consistently more benevolent in co-op. Same island, same difficulty level, same mounts, same season... And the single player time before exploding was several seconds earlier.
And I also know that the statistics of mounts in all Kingdom games (not only in Two Crowns) isn't easy to measure in game. (Excluding the fact that developers use to buff and nerf them without necessarily providing a patch note about.) The mounts statistics themselves are complex. I've tried to measure their stamina resistance, and their well-fed buff times; and everytime the same mount, apparently under the same conditions (for example: running on plains, during the day, after eating twice, and doing nothing else in the meantime), give me different results. The numbers can be put within a certain range, that is lower or higher according to the selected mount, but they're far from "precise" or "consistent". And I could never be sure if there are environmental conditions that objectively influence on their performance, or if the game just plays some RNG to make it seem more "organic/natural".
Last year I've tried to make a research using several polls[kingdomthegame.fandom.com], that players could easily use to share their experience of which mounts were good, and which were bad while escaping caves. But Fandom, following their non rare shatty (shi#ty and shady) behavior, disabled the polls site[kingdomthegame.fandom.com], breaking all polls, without a previous warning. So that I couldn't even get the data from there.
I never use sprint in the cave while advancing so my horse will have full stamina for escaping. If you're really paranoid, you can exhaust your mount during the final push so you know you'll have full stamina when you trigger the bomb.
If you want to completely remove the risk, I highly recommend the gryphon. It requires back tracking to the first island, but it's really worth it. It not only moves faster, but can feed anywhere, including in the greed cave, for that extra stamina.
You can also use local coop mode and have your character wait near the entrance while the second character takes the bomb in.
Edit: Woops, ha ha, Overlooked the norselands part. You can always check out the wiki, but it looks like sleipnir and fenrir are good choices for moving fast.
https://kingdomthegame.fandom.com/wiki/Mounts#In_Norse_Lands
as long i dont stoped moveing completly inbetwen i ever escaped. only time i got blown up was when i idled and rode a little back into the cave.
full stamina when lighting the bomb, than just galopp to the exit, and when the mount slows down dont stop until you are out, even sixth iland was save that way.
I had the stag and could not escape. The stag is fast but has low stamina.
The stag should never be taken into a cave. If you check the wiki link in my previous post, you'll see it has approximately the same speed as the starter horse when not in a forest.
However, the big nail in the coffin is that it has horrible stamina. It can only run a fraction of the distance the starter horse can without a feeding boost which is impossible for it to get in a cave, and its walk speed is awful.