SCP: Secret Laboratory
SCP-069?
Who else thinks this would be a great addition to the game. I honestly love the idea of having him spawn in LCZ and then impersonate D-Boiz and Scientists so you have to second guess everyone. http://www.scp-wiki.net/scp-069
Автор останньої редакції: Smokey; 17 верес. 2018 о 16:38
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Показані коментарі 1630 із 30
He's in containment and upset about what he was told, if he wants to do what he pleases he would be more than glad to help the SCP's if he thought they could get him out
Цитата допису SmokeyTheBear:
He's in containment and upset about what he was told, if he wants to do what he pleases he would be more than glad to help the SCP's if he thought they could get him out
Good point but the dude is literally suicidal. But seriously, i think it could work if they just ignore a good portion of the lore. Not like they care about that too much.
Цитата допису ManchmalPfosten:
Цитата допису SmokeyTheBear:
He's in containment and upset about what he was told, if he wants to do what he pleases he would be more than glad to help the SCP's if he thought they could get him out
Good point but the dude is literally suicidal. But seriously, i think it could work if they just ignore a good portion of the lore. Not like they care about that too much.

Yeah, also it's add just one more SCP to LCZ instead of just Peanut
Цитата допису SmokeyTheBear:
Цитата допису ManchmalPfosten:
Good point but the dude is literally suicidal. But seriously, i think it could work if they just ignore a good portion of the lore. Not like they care about that too much.

Yeah, also it's add just one more SCP to LCZ instead of just Peanut
Really sounds like an interesting playstyle but how will it attack or disguise, any mechanics?
Цитата допису Apollomere:
Цитата допису SmokeyTheBear:

Yeah, also it's add just one more SCP to LCZ instead of just Peanut
Really sounds like an interesting playstyle but how will it attack or disguise, any mechanics?

It won't attack, it will be support and it will disguise like how 049 changes people into zombies (hold E on people until it comes full circle and they will transform into that person)

(069 would take their name aswell while disguised as the person)

after they find a dead body they can disguise as them and use a keycard on 914 and so on, essentially helping the other SCP's (He will start off as a facility but start in 914 maybe)
Цитата допису SmokeyTheBear:
Цитата допису Apollomere:
Really sounds like an interesting playstyle but how will it attack or disguise, any mechanics?

It won't attack, it will be support and it will disguise like how 049 changes people into zombies (hold E on people until it comes full circle and they will transform into that person)

(069 would take their name aswell while disguised as the person)

after they find a dead body they can disguise as them and use a keycard on 914 and so on, essentially helping the other SCP's (He will start off as a facility but start in 914 maybe)
If he can hold keycards can they hold guns?
Цитата допису SmokeyTheBear:
Цитата допису Apollomere:
Really sounds like an interesting playstyle but how will it attack or disguise, any mechanics?

It won't attack, it will be support and it will disguise like how 049 changes people into zombies (hold E on people until it comes full circle and they will transform into that person)

(069 would take their name aswell while disguised as the person)

after they find a dead body they can disguise as them and use a keycard on 914 and so on, essentially helping the other SCP's (He will start off as a facility but start in 914 maybe)
It could have 120 hp too maybe?


Цитата допису HECU Soldier:
Цитата допису SmokeyTheBear:

It won't attack, it will be support and it will disguise like how 049 changes people into zombies (hold E on people until it comes full circle and they will transform into that person)

(069 would take their name aswell while disguised as the person)

after they find a dead body they can disguise as them and use a keycard on 914 and so on, essentially helping the other SCP's (He will start off as a facility but start in 914 maybe)
If he can hold keycards can they hold guns?


No, this would be too op.
Цитата допису Apollomere:
Цитата допису SmokeyTheBear:

It won't attack, it will be support and it will disguise like how 049 changes people into zombies (hold E on people until it comes full circle and they will transform into that person)

(069 would take their name aswell while disguised as the person)

after they find a dead body they can disguise as them and use a keycard on 914 and so on, essentially helping the other SCP's (He will start off as a facility but start in 914 maybe)
It could have 120 hp too maybe?


Possibly, I was thinking more like 1000 base, it'd be really easy to kill him with just 120 HP
Цитата допису SmokeyTheBear:
Цитата допису Apollomere:
It could have 120 hp too maybe?


Possibly, I was thinking more like 1000 base, it'd be really easy to kill him with just 120 HP
And also make him talk to SCPs with Q and to humans with V (or whatever they bound it to).
Цитата допису ManchmalPfosten:
Цитата допису SmokeyTheBear:


Possibly, I was thinking more like 1000 base, it'd be really easy to kill him with just 120 HP
And also make him talk to SCPs with Q and to humans with V (or whatever they bound it to).


Yes, this would be good
Цитата допису SmokeyTheBear:
Цитата допису Apollomere:
It could have 120 hp too maybe?


Possibly, I was thinking more like 1000 base, it'd be really easy to kill him with just 120 HP
So it'd be kinda like a juggernaut that can do everything humans can do
i don't think it would work. As far as I can tell from scp 069s article, he thinks hes that person. he does not at all think he is taking over their bodies.
Цитата допису canaryinacoalmine:
i don't think it would work. As far as I can tell from scp 069s article, he thinks hes that person. he does not at all think he is taking over their bodies.


Like people have said, ignore parts of the lore. It doesn't all have to be exactly the same.
Maybe have 069 be spawned in as any other regular human? The prompt at the start wouldn't give the player any indication of being the SCP either. When SCP's spawn, however, give them a little prompt notifying them that there's a 069 in game and that they can be spoken to using v (also, a little unrelated but I'd really appreciate v being a local-only chat that doesn't broadcast to all SCP's). Unlike 939's special chat, this'd not be audible to humans. It would basically be like a local-only SCP chat (which we really need anyways).

069 would act like any other human class for the most part and wouldn't be able to tell the difference themselves in most situations. They'd have four times as much health as the class they spawned as (or just 400 if we want to keep it simple), be able to hear any other SCP's that are speaking with v, have the ability to "consume" corpses of humans they've killed by holding E to disguise as them (of course, they wouldn't know this unless someone, presumably an SCP, told them, or if there was some sort of pop-up notifying everyone of its mechanics before the game starts, similar to the "hold Q to talk" pop-up. Maybe "as 069, hold E on your deceased victims to disguise as them"?), and be unable to hurt/be hurt by fellow SCPs. They would only be able to speak to people through Q and wouldn't be aligned to a particular team, meaning the round would end even if it was just them and a bunch of NTF alive. This'd also mean they'd be allowed to kill/help any humans they make contact with for whatever reason they want. Other humans would be able to do the same to 069. 069 could disarm or be disarmed by anyone. They'd still be able to escape, assuming they spawned as D-Class or Scientist and haven't transformed even once.

The whole appeal of 069 would be that the player could do whatever they want, tricking anyone and everyone for the fun of it. Maybe they'd side with and help a particular team or group of people, whether the group knows their buddy is an SCP or not. Or they could spend a whole round thinking they're a human and playing as such, completely oblivious to the fact they're an SCP until either the round ends or they die, in which case the game would tell them they were playing as 069.

Whenever 069 kills a person, the person killed would not be shown the name of the player who killed them, instead only being told they were killed by SCP-069. Spectators would not see 069's name on the list of people alive at all, meaning they would not be able to spectate him. When spectating someone who is viewing 069, however, a non-human bipedal creature will be viewable in its place (will leave this part up to the imagination as I don't really care what it's be). 069's voice would also be inaudible to spectators. If 069 were to speak over the intercom, all a spectator would hear is the sound of the intercom being used with no indicator on the right as to who it is. This is all in order to help keep 069's identity a secret, as otherwise it's be targeted whether it knows it's an SCP or not.

Sorry if this post is poorly formatted or organized, I'm posting on mobile. Also, wow, looking back on it, that's a massive wall of text I just made there.
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Опубліковано: 17 верес. 2018 о 16:37
Дописів: 30