SCP: Secret Laboratory

SCP: Secret Laboratory

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Xarvis Nov 10, 2019 @ 6:34am
SCPs 1048 and 2295
Do you guys think it would be cool to add SCPs 1048 and 2295?

SCP-1048 would be a playable SCP similar to SCP-049, except that 1048 would be able to turn any dead body into a playable teddy bear. The teddy bears will have less health and do less damage than 049 and the zombies, but will move faster. Their small sizes would also make them able to go through hard-to-access areas such as vents if those are ever implemented.

SCP-2295 would work as playable “neutral” SCP that will help with any human players by healing them when injured. This can be either done by using scissors and a sewing needle or giving the human a chocolate bar that they could eat later for health. Because SCP-2295 is supposed to be helping human players, that will make him a target for the enemy SCPs to kill.
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Showing 1-7 of 7 comments
76561198834439489 (Banned) Nov 10, 2019 @ 9:00am 
1048: No, lets not add SCPs that are already in SCP-CB
2295: SCPs that help humans are BORING.
Simoko Nov 10, 2019 @ 1:46pm 
Originally posted by Sobaka W:
No, lets not add SCPs that are already in SCP-CB
That's odd. Any scp game should be allowed to use any SCP. I hope you are aware that SCP:CB is based of the SCP wiki.
ian Nov 10, 2019 @ 2:50pm 
Originally posted by Simoko:
Originally posted by Sobaka W:
No, lets not add SCPs that are already in SCP-CB
That's odd. Any scp game should be allowed to use any SCP. I hope you are aware that SCP:CB is based of the SCP wiki.

That's not what he's saying. The problem is that you're not putting in any creative input with it, and the alternative is creating an interesting idea from something not many people would know about it. I'd rather see a new interesting idea than a rehashed one.
Xarvis Nov 11, 2019 @ 10:58am 
How would an SCP helping humans be boring?
Catibun Nov 11, 2019 @ 3:17pm 
Originally posted by Xarvis:
How would an SCP helping humans be boring?
People when they play SCPs usually want to kill, thats why allot of people hate playing as 079 already because it can’t easily kill(and it’s a support SCP). Also human team doesn’t need more help, after the new SCP items. On some server people wouldn’t mine a SCP that helps Humans but not on every server
Last edited by Catibun; Nov 11, 2019 @ 3:18pm
Catibun Nov 11, 2019 @ 3:25pm 
-1: To Similar to SCP-049
-1: Helpful SCPs wouldn’t be fun to play as, and human classes don’t need more help
Last edited by Catibun; Nov 11, 2019 @ 3:25pm
Xarvis Nov 11, 2019 @ 7:40pm 
Originally posted by DarkMystery9:
People when they play SCPs usually want to kill, thats why allot of people hate playing as 079 already because it can’t easily kill(and it’s a support SCP). Also human team doesn’t need more help, after the new SCP items. On some server people wouldn’t mine a SCP that helps Humans but not on every server

What if not only did SCP-2295 had to help the humans, but the humans had to help it? For example: When the MTF spawn and go to save the scientists/recontain SCPs, they could also have other objectives to do such as retrieving important information, items, and certain SCPs such as 2295. I am not sure how escaping would work, but an idea is that once it escapes, SCP-2295 will become a ninetail or Chaos insurgent (if helping/captured by Chaos. For that to work SCP-2295 would either have to be restrained or have an escape point dedicated to D-class) as he will finally be safe (like the D-class and scientists).

I know this might be considered boring to some people, but it would be nice to have some more different SCPs in the game. At least this SCP won’t have to be a sitting duck like 079.
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Showing 1-7 of 7 comments
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Date Posted: Nov 10, 2019 @ 6:34am
Posts: 7