SCP: Secret Laboratory

SCP: Secret Laboratory

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Sand Dec 4, 2024 @ 7:33am
scp team problem
mine problem with scps is that it depends too much on having competent teammates and if you have new people as scp your most likely gonna lose or if your team does not talks, can you add some kind of matchmaking or some kind of fix to this problem plis, scp role is rare to get and you can just lose in less than a minute vs mtf if your team does not play right and before you say i have skill issue or something like that i have 2k hs at the game and i have acummulated wins as shy guy in vanilla servers and modded servers has proof i have a screenshot where i got 57 kills as shy guy in mine profile its mine favorite scp but if you have bad teammates shy guy is just so miserable to play as
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Showing 1-7 of 7 comments
derpasorus-rex Dec 4, 2024 @ 12:45pm 
i can agree especially with people who rage quit when being caught by 049 and as of right now on the beta with the horrific sight lines i really hope they make SCPs more long term playable in heavy
Originally posted by derpasorus-rex:
i can agree especially with people who rage quit when being caught by 049 and as of right now on the beta with the horrific sight lines i really hope they make SCPs more long term playable in heavy

I feel like they could use a health buff, barring 173 and maybe 106. Or their movement abilities being available a bit quicker.
RocketPillow Dec 4, 2024 @ 1:02pm 
Originally posted by Otávio,o avestruz radical:
Originally posted by derpasorus-rex:
i can agree especially with people who rage quit when being caught by 049 and as of right now on the beta with the horrific sight lines i really hope they make SCPs more long term playable in heavy

I feel like they could use a health buff, barring 173 and maybe 106. Or their movement abilities being available a bit quicker.
Provided every area in the game gets the HCZ treatment, I wouldn't mind that. Especially if there are actual objectives that don't require you to bum rush minibosses like it's the Red Army versus a panzer.
SCPs are the easiest role and they don't depend on teammates at all. A single SCP can solo an entire MTF squad if they are smart.
RocketPillow Dec 4, 2024 @ 2:05pm 
Originally posted by Ted Kaczynski did nothing wrong:
SCPs are the easiest role and they don't depend on teammates at all. A single SCP can solo an entire MTF squad if they are smart.
SCP-079
Originally posted by RocketPillow:
Originally posted by Ted Kaczynski did nothing wrong:
SCPs are the easiest role and they don't depend on teammates at all. A single SCP can solo an entire MTF squad if they are smart.
SCP-079

I couldn't care less about SCP-079. He has the lowest spawn priority in my operational guide and I simply leave and rejoin the server whenever I spawn as him.
derpasorus-rex Dec 4, 2024 @ 4:10pm 
i swear some people who refuse to play SCPs act if they get the call outs on what should be nerfed the least and nerfed the most
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Date Posted: Dec 4, 2024 @ 7:33am
Posts: 7