SCP: Secret Laboratory

SCP: Secret Laboratory

View Stats:
The Wither (Banned) Aug 8, 2024 @ 10:24am
Say One Nice Thing About Every Major SL Update
MP1 up to Refracted Reality.
- Only Rule: If you have nothing nice to say then SHUT UP! erm I mean please be quiet please thank you.

Go.
< >
Showing 1-15 of 27 comments
Nangi Aug 8, 2024 @ 10:41am 
Megapatch 1: 079 re-added and added 5 generators

Megapatch 2: SCP items and the medkit rework

Scopophobia: The last time 096 was good when it first released, ruined later with all the complaints

Parabellum: New flashlight model and decreased the amount of generators to 3.

Refracted Reality: New 079 rework and the unity engine update

I don't know in which update it was, but removing the femur breaker was the best change this game ever had.
The Wither (Banned) Aug 8, 2024 @ 10:58am 
Originally posted by Nangi:
Megapatch 1: 079 re-added and added 5 generators

Megapatch 2: SCP items and the medkit rework

Scopophobia: The last time 096 was good when it first released, ruined later with all the complaints

Parabellum: New flashlight model and decreased the amount of generators to 3.

Refracted Reality: New 079 rework and the unity engine update

I don't know in which update it was, but removing the femur breaker was the best change this game ever had.
Missed Mimicry... also the 079 soft rework was in that update, not Refracted Reality.
Last edited by The Wither; Aug 8, 2024 @ 10:59am
Nangi Aug 8, 2024 @ 11:01am 
Originally posted by The Wither:
Originally posted by Nangi:
Megapatch 1: 079 re-added and added 5 generators

Megapatch 2: SCP items and the medkit rework

Scopophobia: The last time 096 was good when it first released, ruined later with all the complaints

Parabellum: New flashlight model and decreased the amount of generators to 3.

Refracted Reality: New 079 rework and the unity engine update

I don't know in which update it was, but removing the femur breaker was the best change this game ever had.
Missed Mimicry... also the 079 soft rework was in that update, not Refracted Reality.
Refracted reality added the breach scanner and changed the 079 ui.
Sex destroyer Aug 8, 2024 @ 11:03am 
Originally posted by Nangi:
Megapatch 1: 079 re-added and added 5 generators

Megapatch 2: SCP items and the medkit rework

Scopophobia: The last time 096 was good when it first released, ruined later with all the complaints

Parabellum: New flashlight model and decreased the amount of generators to 3.

Refracted Reality: New 079 rework and the unity engine update

I don't know in which update it was, but removing the femur breaker was the best change this game ever had.
iirc the femur breaker got removed in parabellum since that’s when 106 got his rework
gordon freeman Aug 8, 2024 @ 11:09am 
Originally posted by Sex destroyer:
Originally posted by Nangi:
Megapatch 1: 079 re-added and added 5 generators

Megapatch 2: SCP items and the medkit rework

Scopophobia: The last time 096 was good when it first released, ruined later with all the complaints

Parabellum: New flashlight model and decreased the amount of generators to 3.

Refracted Reality: New 079 rework and the unity engine update

I don't know in which update it was, but removing the femur breaker was the best change this game ever had.
iirc the femur breaker got removed in parabellum since that’s when 106 got his rework
It was Mimicry
The Wither (Banned) Aug 8, 2024 @ 11:30am 
Originally posted by Nangi:
Originally posted by The Wither:
Missed Mimicry... also the 079 soft rework was in that update, not Refracted Reality.
Refracted reality added the breach scanner and changed the 079 ui.


Originally posted by Sex destroyer:
Originally posted by Nangi:
Megapatch 1: 079 re-added and added 5 generators

Megapatch 2: SCP items and the medkit rework

Scopophobia: The last time 096 was good when it first released, ruined later with all the complaints

Parabellum: New flashlight model and decreased the amount of generators to 3.

Refracted Reality: New 079 rework and the unity engine update

I don't know in which update it was, but removing the femur breaker was the best change this game ever had.
iirc the femur breaker got removed in parabellum since that’s when 106 got his rework
106 and 079 got their soft reworks in Mimicry. 079's breach scanner was added in Refracted Reality. 106's femur breaker was removed in Mimicry.
Megapatch 1: It made the Major Scientist keycards be able to open checkpoint, which introduced the "speedrun" strat where you never have to go to 914.

Megapatch 2: Introduction of SCP items. Also, as an honorable mention, absolutely banger SCP balance changes that fixed a bunch of annoying s#it, like 106's attack cooldown only activating on hit, 049 getting an attack cooldown and being able to revive any body regardless of cause of death and SCPs generally being a bit faster.

Scopophobia: Uhhhh, no windup on zombie's attack was nice, I guess. And I guess there's also status effects that to this day most are unused. Yeah, I'm gonna be honest, Scopo is possibly one the worst update the game has received.

Parabellum: Hotkeys. If I had to play older versions of SL, lack of hotkeys would definetly screw my brain up the most. Also I think it was this update that made 096's attack not a pain in the ass to hit, so that's pretty good too.

Mimicry: 1576 technically was added this update, even though it was bugged and didn't spawn. It's a stupid item, but it's my favorite SCP item.

Refracted Reality: The varying Jailbird inspect sounds was nice touch. Also the FM keycard that got added to 079, that's pretty big and a lot of people seem to forget that it's there.

14.0: 4975, which is definetly an addition that's happening that update.
The Wither (Banned) Aug 8, 2024 @ 12:10pm 
Originally posted by Otávio,o avestruz radical:
Megapatch 1: It made the Major Scientist keycards be able to open checkpoint, which introduced the "speedrun" strat where you never have to go to 914.

Megapatch 2: Introduction of SCP items. Also, as an honorable mention, absolutely banger SCP balance changes that fixed a bunch of annoying s#it, like 106's attack cooldown only activating on hit, 049 getting an attack cooldown and being able to revive any body regardless of cause of death and SCPs generally being a bit faster.

Scopophobia: Uhhhh, no windup on zombie's attack was nice, I guess. And I guess there's also status effects that to this day most are unused. Yeah, I'm gonna be honest, Scopo is possibly one the worst update the game has received.

Parabellum: Hotkeys. If I had to play older versions of SL, lack of hotkeys would definetly screw my brain up the most. Also I think it was this update that made 096's attack not a pain in the ass to hit, so that's pretty good too.

Mimicry: 1576 technically was added this update, even though it was bugged and didn't spawn. It's a stupid item, but it's my favorite SCP item.

Refracted Reality: The varying Jailbird inspect sounds was nice touch. Also the FM keycard that got added to 079, that's pretty big and a lot of people seem to forget that it's there.

14.0: 4975, which is definetly an addition that's happening that update.
Ill share my thoughts with you ig since you're pretty civil.

MP1: Added the USP (later the COM-18)
MP2: SCP items Obv
Scopophobia: Decontamination Displays
Parabellum: Hotkeys and Chaos Sub-classes
Mimicry: Reworked Checkpoint and Added 2nd Checkpoint
Refracted Reality: Probably the new lighting. I know a lot of people hate it but personally I hated the lighting in all of the past updates (especially parabellum and mimicry), so deal with my opinion.
Last edited by The Wither; Aug 8, 2024 @ 12:12pm
HECU Soldier Aug 8, 2024 @ 12:13pm 
MP1: Reintroduced 079

MP2: Brought the SCP Items to the game

Scopo: Stamina was a fun game changer. Status effects were also pretty cool

Parabellum: 173's rework. It's still the best rework we have received so far

Mimicry: I remember having so much fun during the Xmas event. The child beater and cake were 10/10 additions.

RR: Most of the new lighting was great (I'm not a big fan of HCZs, but that obviously isn't an issue anymore)
The Wither (Banned) Aug 8, 2024 @ 12:23pm 
Originally posted by HECU Soldier:
MP1: Reintroduced 079

MP2: Brought the SCP Items to the game

Scopo: Stamina was a fun game changer. Status effects were also pretty cool

Parabellum: 173's rework. It's still the best rework we have received so far

Mimicry: I remember having so much fun during the Xmas event. The child beater and cake were 10/10 additions.

RR: Most of the new lighting was great (I'm not a big fan of HCZs, but that obviously isn't an issue anymore)

I never really had a preference between stamina and no stamina. Most people just say stamina is bad in the heat of moment when they get killed by (insert cause of death). I loved 173's rework too, people can cry that "waaah no peanut" all they want idgaf.

I never played the Xmas 2022 event (wish I would've tbh).
Last edited by The Wither; Aug 8, 2024 @ 12:23pm
Originally posted by The Wither:
Originally posted by Otávio,o avestruz radical:
Megapatch 1: It made the Major Scientist keycards be able to open checkpoint, which introduced the "speedrun" strat where you never have to go to 914.

Megapatch 2: Introduction of SCP items. Also, as an honorable mention, absolutely banger SCP balance changes that fixed a bunch of annoying s#it, like 106's attack cooldown only activating on hit, 049 getting an attack cooldown and being able to revive any body regardless of cause of death and SCPs generally being a bit faster.

Scopophobia: Uhhhh, no windup on zombie's attack was nice, I guess. And I guess there's also status effects that to this day most are unused. Yeah, I'm gonna be honest, Scopo is possibly one the worst update the game has received.

Parabellum: Hotkeys. If I had to play older versions of SL, lack of hotkeys would definetly screw my brain up the most. Also I think it was this update that made 096's attack not a pain in the ass to hit, so that's pretty good too.

Mimicry: 1576 technically was added this update, even though it was bugged and didn't spawn. It's a stupid item, but it's my favorite SCP item.

Refracted Reality: The varying Jailbird inspect sounds was nice touch. Also the FM keycard that got added to 079, that's pretty big and a lot of people seem to forget that it's there.

14.0: 4975, which is definetly an addition that's happening that update.
Ill share my thoughts with you ig since you're pretty civil.

MP1: Added the USP (later the COM-18)
MP2: SCP items Obv
Scopophobia: Decontamination Displays
Parabellum: Hotkeys and Chaos Sub-classes
Mimicry: Reworked Checkpoint and Added 2nd Checkpoint
Refracted Reality: Probably the new lighting. I know a lot of people hate it but personally I hated the lighting in all of the past updates (especially parabellum and mimicry), so deal with my opinion.

Oh I forgot 2nd checkpoint was Mimicry. Yeah nevermind, that's definetly the best part of Mimicry, arguably the best thing out of all these updates. Sorry, 1576.
Last edited by Otávio,o avestruz radical; Aug 8, 2024 @ 12:43pm
Sammadily Aug 8, 2024 @ 12:46pm 
I wasn't there when the megapatch updates were done, but I played during Scopophobia once. Most of my first experiences were playing parabellum, but then when Mimicry hit something in me clicked. And I have instantly loved SL since then.

Scopophobia: I was confused at first, but that was me. I loved playing as 096 for my first game.

Parabellum: I don't remember much from this update, but I met some cool people on an official server and had a blast.

Mimicry: Played twice; left the game in my library because I got hooked on a different game, which I formally regret spending 3,000 hours on. I loved the changes, and overall, it was a spectacular update.

Refracted Reality: I don't get it; the lighting was honestly a great change, and I enjoyed the tweaks done to the SCPs. (I don't know which update nerfed 939, but that one sucked.) glad they also changed that.

On a note, I don't like the new decrepit looks of the human models, especially being so used to the fuse models. I'm not entirely disagreeing with them, but with the lack of information they had about them in the past and the untextured models making them look great, then revealing the real deal. Really did it for me.
Last edited by Sammadily; Aug 8, 2024 @ 12:48pm
The Wither (Banned) Aug 8, 2024 @ 1:11pm 
Originally posted by HunterWithAJailbird:
I wasn't there when the megapatch updates were done, but I played during Scopophobia once. Most of my first experiences were playing parabellum, but then when Mimicry hit something in me clicked. And I have instantly loved SL since then.

Scopophobia: I was confused at first, but that was me. I loved playing as 096 for my first game.

Parabellum: I don't remember much from this update, but I met some cool people on an official server and had a blast.

Mimicry: Played twice; left the game in my library because I got hooked on a different game, which I formally regret spending 3,000 hours on. I loved the changes, and overall, it was a spectacular update.

Refracted Reality: I don't get it; the lighting was honestly a great change, and I enjoyed the tweaks done to the SCPs. (I don't know which update nerfed 939, but that one sucked.) glad they also changed that.

On a note, I don't like the new decrepit looks of the human models, especially being so used to the fuse models. I'm not entirely disagreeing with them, but with the lack of information they had about them in the past and the untextured models making them look great, then revealing the real deal. Really did it for me.
Nostalgia =/= Good, no offense. That's like if I said the peanut model is better than the current model (which it isn't anyway) just because the peanut one is "nostalgic". The fuse models have the worst 3rd person animations in the game, and are just another thing keeping this game from getting better.
Nangi Aug 8, 2024 @ 3:51pm 
Why did the other discussion get deleted?
HECU Soldier Aug 8, 2024 @ 3:53pm 
Originally posted by Nangi:
Why did the other discussion get deleted?
Probably bc of spam
< >
Showing 1-15 of 27 comments
Per page: 1530 50

Date Posted: Aug 8, 2024 @ 10:24am
Posts: 27