SCP: Secret Laboratory

SCP: Secret Laboratory

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etti Aug 18, 2020 @ 7:20am
The 096 problem.
First some clearifications. This post is my conclusion after reading most other 096 posts, and some own thoughts. I also know exactly how 096 works, apart from the numbers.

So, people are very split on 096. Some say he's too hard to take down, some say it's too easy. Some say his crying is too quiet, some say it's just right. Overall people either say he's good as it or broken. But if this many people say he's broken, something's clearly not right.

So, i begin to think and eventually came to this conclusion. 096 relies more on the lack of skill of others, rather than his.
Allow me to get more into it. Sure the 096 player can get more skilled at certain actions, most of which are durning rage, such as hitting people, outmaneuvering them, etc. But what about out of rage? This is where my conclusion comes in. He can't really control people enraging him, he can sort of try to avoid it by looking away, but he can't do anything to make them enrage him. Hell, even Try Not to Cry relies on other's being in rush or not paying attention.
096 also has next to no influence over people taking him down. someone or more people can just hide somewhere when they hear 096 scream, and run out when he's out of rage and tear him to shreds without 096 being able to do anything about it. Even one person given good enough aim and enough ammo can take him down when caught just out of rage (source: i've done that a few times).

Lastly, how do we fix it? I don't know. To me it seems like the issue is due to how 096 fundamentally works, which can't really be changed due to the devs wanting to keep closer to the in-lore 096.
The things i can think of are maybe make 096 slowly lose the gained shield from people, rather than losing it all at once. And maybe make a curve of getting AHP per target (First - +300AHP, Second - +250AHP, Any further - +200AHP), or maybe scrap AHP altogether and make him regenerate reg HP. Don't take these too seriously though, they're not the main part of the thread, and don't have anything to do with the problem, just ideas i'm throwing around.

I think that's all i've got to say, see you.
Last edited by etti; Aug 18, 2020 @ 7:21am
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Showing 1-15 of 21 comments
Shedletsky Aug 18, 2020 @ 7:30am 
That's fair to say, but I personally see no issue with 096 really, if it's the lack of others that 096 relies on more than his own for success then it would be up to the player being smart and playing against 096 depending on your scenario. Like the F1 view says, he provides constant pressure just by existing, him being alive and active makes people either listen to hunt him down and kill him, whether though firing squad or miicroHID, or should you hide and not look at him, example being you're alone with nothing to defend yourself. I get being frustrated at times about 096 getting you, but you should feel defenseless against SCP's at times, demise is more guaranteed than escaping.
Mighty Aug 19, 2020 @ 4:13am 
096 still needs other SCPs to survive being alone might be your demise, you are strong but not invencible, teamwork is necessary while playing as an SCP
Skaven´t Aug 19, 2020 @ 4:33am 
ok so here are my view on 096 (even if nobody asked)

096 Is more than capable of surviving on his own, many times (on the server i play) i see him being able to extend the duration of the match.
Everyone telling "just wait until he leaves rage mode" listen, this can only work on specific situations (when you are on a elevator most of them) and then you need to try if you even have enough ammo to kill it and enough DPS (many weapons could do it but with the proper modifications)
You can of course kill it with a grenade but since he enters on rage state so fast, or you already have the grenade ready or you are dead.
"You just need teamwork" WELL if my entire team wasn´t already dead because some random looked at him because 096 was having a fun camping on the other hall it could work.
I really think that the people who like him are just the ones who play with it.
Sir Mix-a-Lot Aug 19, 2020 @ 2:27pm 
they really did create an unsolvable problem when they made 096 true to lore. they made an scp which is countered by two things. a 6 second window of burst damage (with an appended 6 seconds, but only if they get really lucky and 096 ends his rage within spitting distance of someone), and looking down. neither of those are particularly interesting when they work, and they're bitterly disappointing when they fail for no good reason. i'm already tired of it, and im hoping for changes sooner rather than later. also the bugs, which are objectively bad and just need to go.

edit: three things! elevators. maybe variety isnt always a good thing. also the theory of "if you look at him, you die!" is also garbage. every other scp is more interactive than that, and they're all just "if you get too close, you die!". its not exactly fun to get killed by an 049 who was camping a door because its not a very reciprocating gameplay experience, but at least if that doesn't happen theres an actual meaningful chase afterwards in which 049 attempts to fulfil his win condition i.e. getting in range, and you attempt yours i.e. shutting all of the doors on him. with 096, there is literally nothing afterwards. its all pretty much staked on one interaction. if you look at him, you're dead. there's not really much you or 096 can do to change that.

thats now two too many paragraphs on this issue. no more edits.
Last edited by Sir Mix-a-Lot; Aug 19, 2020 @ 2:38pm
Noah Aug 19, 2020 @ 2:49pm 
ahmen I was a scientist and didn't see his face at all he still tracks me down and kills me all while I'm looking at the ground (please note that his 3D model did not enter my screen frame at all the round)
Ejdm Aug 19, 2020 @ 2:59pm 
Originally posted by Noah:
ahmen I was a scientist and didn't see his face at all he still tracks me down and kills me all while I'm looking at the ground (please note that his 3D model did not enter my screen frame at all the round)

Pretty sure hes bugged right now and while he is in rage looking at a wall that he is behind counts as seeing his face (not sure its just what ive heard since ive been unable to play the game since the patch)
Sir Mix-a-Lot Aug 19, 2020 @ 5:13pm 
Originally posted by Flashbang:
Originally posted by Noah:
ahmen I was a scientist and didn't see his face at all he still tracks me down and kills me all while I'm looking at the ground (please note that his 3D model did not enter my screen frame at all the round)

Pretty sure hes bugged right now and while he is in rage looking at a wall that he is behind counts as seeing his face (not sure its just what ive heard since ive been unable to play the game since the patch)
i would think this is it, except ive been caught out most of the time when i've just been looking at the ground. he aint behind there.
Consent Aug 20, 2020 @ 12:41am 
096 is perfect as he is right now, you shouldnt attempt to kill him with a squad. Its a one man Micro HID job, and its inavoidable.
Sir Mix-a-Lot Aug 20, 2020 @ 12:43am 
Originally posted by cnsnnt:
096 is perfect as he is right now, you shouldnt attempt to kill him with a squad. Its a one man Micro HID job, and its inavoidable.
that's really not a good thing, and its definitely not a perfect one.
Consent Aug 20, 2020 @ 12:51am 
Originally posted by Macklemore Enthusiast:
Originally posted by cnsnnt:
096 is perfect as he is right now, you shouldnt attempt to kill him with a squad. Its a one man Micro HID job, and its inavoidable.
that's really not a good thing, and its definitely not a perfect one.
Personally i like the idea of at least one SCP that doesnt get demolished by one MTF spawn wave, and actually benefit from it.
Sir Mix-a-Lot Aug 20, 2020 @ 1:02am 
Originally posted by cnsnnt:
Originally posted by Macklemore Enthusiast:
that's really not a good thing, and its definitely not a perfect one.
Personally i like the idea of at least one SCP that doesnt get demolished by one MTF spawn wave, and actually benefit from it.
i see a few issues with that which im really not bothered to explain to you right now, and if you really believe he should go without changes just because he goes against the grain, i dont think i will be bothered anytime soon.
Last edited by Sir Mix-a-Lot; Aug 20, 2020 @ 1:02am
Mighty Aug 20, 2020 @ 6:16am 
Originally posted by a dclass made it to the water:
Originally posted by cnsnnt:
Personally i like the idea of at least one SCP that doesnt get demolished by one MTF spawn wave, and actually benefit from it.
i see a few issues with that which im really not bothered to explain to you right now, and if you really believe he should go without changes just because he goes against the grain, i dont think i will be bothered anytime soon.
people still do not know how to counter 096?
Sir Mix-a-Lot Aug 20, 2020 @ 6:37am 
Originally posted by Richard:
Originally posted by a dclass made it to the water:
i see a few issues with that which im really not bothered to explain to you right now, and if you really believe he should go without changes just because he goes against the grain, i dont think i will be bothered anytime soon.
people still do not know how to counter 096?
i have absolutely no idea. on the topic of unrelated questions, what do you reckon taio cruz is doing now?
Ace's OnlyFans Aug 20, 2020 @ 7:31am 
Originally posted by Richard:
096 still needs other SCPs to survive being alone might be your demise, you are strong but not invencible, teamwork is necessary while playing as an SCP
disagree on that... 96 is probably the only SCP that can go solo and wont need anyone else.
he can literally do everything that others scp can do.. besides locking door and shutting lights off.

he is more solo than 106 for example... becouse 106 would always need (even if small) a help on defending his containment chamber.
Sir Mix-a-Lot Aug 20, 2020 @ 3:30pm 
Originally posted by Tequila:
Originally posted by Richard:
096 still needs other SCPs to survive being alone might be your demise, you are strong but not invencible, teamwork is necessary while playing as an SCP
disagree on that... 96 is probably the only SCP that can go solo and wont need anyone else.
he can literally do everything that others scp can do.. besides locking door and shutting lights off.

he is more solo than 106 for example... becouse 106 would always need (even if small) a help on defending his containment chamber.
096 can definitely do alot without any help, but with another scp there to defend him during his cooldown and his enrage windup he loses alot of his weaknesses.
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Date Posted: Aug 18, 2020 @ 7:20am
Posts: 21