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-1
My opinion is correct regardless of whether you disagree or not.
+1
With 049-2, you are basically immortal so long as 049 wants to revive you and knows where to revive you.
You're a scout, you can singlehandedly kill unarmed people, and together you can help overwhelm enemies.
As a D-Class, together, you make up a horde of unarmed, defenseless man babies that get killed instantly and horrifically.
049-2's fun is relative to the SCP team. D-Class' fun is relative to whether or not the SCPs or guards rush Light and evaporate any comradery, conversation, or progress in 914.
Finding a gun as a scientist is much more fun than finding one as Dclass.
Step 1. find pistol as Class-D.
Step 2. get killed by guard, that doesn't want to take risks.
MTF is the best role to play as. Instant action, a rare but general sense of comradery, and lods o' guns to kill shoot SCPs with.
Now if the MTF had the CI's guns, it'd be a lot more fun, as the CI only use their guns to kill the last MTF hiding in nuke room.
as you and your group attempt to escape
the thing that makes dclass shine imo is when you beat the odds and manage to get out with everything stacked against you
makes you feel like the main character of a movie or something
unfortunatly for that to be the case its gotta be very hard and that comes at the cost of most d class rounds being pitiful deaths
zombie on the other hand is just sort of like a cog in the machine
you move around wack a few guys
die
get revived and do it again (or dont get revived cause doctor forgot about you)