SCP: Secret Laboratory

SCP: Secret Laboratory

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Scaryowl Apr 16, 2018 @ 8:40am
How are 096 and 106 stopped by bullets?
in their pages, both of them are nigh invulnerable. 106 more so than 096, but 096 still completely ignores wounds of any kind and somehow still functions. So why are they relatively easy to gun down if there's a large squad of ntf or ci?
Originally posted by Codsy:
Originally posted by Venrez:
Gameplay over any Lore. Make sure the Game is fun and actually playable. A monster in a videogame, especially a multiplayer one, needs some sort of counter - even if it is difficult to do.
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lewapro Apr 16, 2018 @ 8:41am 
Because game is not out yet and devs can't make it lore-friendly?
Huntington Apr 16, 2018 @ 8:41am 
This is a multiplayer game, if SCPs were very hard to kill/immune then what would be the point of trying to kill them/win?
Last edited by Huntington; Apr 16, 2018 @ 8:44am
Scaryowl Apr 16, 2018 @ 9:11am 
Originally posted by Huntington:
This is a multiplayer game, if SCPs were very hard to kill/immune then what would be the point of trying to kill them/win?
The nuke exists, 106 is relatively easily contained, and you can ignore 096. just have one of the ntf spawn with a paper bag and shy guy is recontained then and there.
Scaryowl Apr 16, 2018 @ 9:12am 
Originally posted by lewapro:
Because game is not out yet and devs can't make it lore-friendly?

This is probably the correct answer.
Omg yes!
Pls give the NTF Commander a paper bag! :D
Or the paper bags spawn random inside the facility and you have to find them, would be interesting :)
But pls make the SCPs invulnerable or give them much more hp...
Dione Apr 16, 2018 @ 10:27am 
Originally posted by Hochlord - D.:
Omg yes!
Pls give the NTF Commander a paper bag! :D
Or the paper bags spawn random inside the facility and you have to find them, would be interesting :)
But pls make the SCPs invulnerable or give them much more hp...
in future SCPs could be invincible but would need to be weakened (brought to 0hp) before containing

3 people would have to maintain eye contact with 173 before puting him in cage

2 people would have to use restraining poles on 049 and 096 with third one using cuffs or paperbag on them
snowy Apr 16, 2018 @ 4:23pm 
Because there is no SCP canon, the lore for it isn't set in stone so in this particular version of the SCP universe with big ass guns you can kill things.
{SLURP}Legion Apr 16, 2018 @ 6:50pm 
because that would break the game.
Venrez Apr 17, 2018 @ 6:10am 
One word.

Gameplay.

Gameplay over any Lore. Make sure the Game is fun and actually playable. A monster in a videogame, especially a multiplayer one, needs some sort of counter - even if it is difficult to do.

Function over Form.

- - -

Also, many of the SCP's are not as tough as people think they are.

Yes, 106 and 096 are exceptions to this, like 682, but the others~

173 could easily be smashed by one person with a sledgehammer. He is fast and lethal, but not indestructible. He is a concrete statue reinforced with rebar. Bullets and Plasma weapons would absolutely work on him.

079 is just a computer. Besides the fact it is a sentient AI there is otherwise nothing paranormal about his physical form and could be broken by being dropped from standing height.

049 is immediately lethal on flesh-to-flesh touch contact but is certainly not bulletproof by any means and is otherwise, without a better term, "Human".

The Foundation keeps most of the SCP's around for the sake of study and science. There is much to be learned from a near-teleporting solid concrete statue with apparent sentience and is considered 'living' by other SCP's that are activated by such consideration.

Only certain SCP's are designated to be destroyed as soon as possible due to their overwhelming risk or unending difficulty in containing, such as 682.
The Senate Apr 17, 2018 @ 9:11am 
Yea they need to add recontainment to all scps. It doesnt make sense that 096 can be killed by bullets i mean he survived 1000 50 cal bullets and a rocket launcher
cryptbot Apr 17, 2018 @ 11:38am 
agreed. i always wanted recontainment. Compared to chaos and mtf, scps have no chance most of the time unless they actually know how to play. You get crappy players like 049s who charge straight for enemies firing at them, 096s who stop right next to their victims after rage which gives them a chance to kill him, 173s who charge for groups of people, and 106s who dont protect their containment chamber. Scps rarely win on their own without the help of chaos too.
A moderator of this forum has indicated that this post answers the original topic.
Codsy Apr 17, 2018 @ 1:44pm 
Originally posted by Venrez:
Gameplay over any Lore. Make sure the Game is fun and actually playable. A monster in a videogame, especially a multiplayer one, needs some sort of counter - even if it is difficult to do.
TheLonleyGhast Apr 18, 2018 @ 8:02am 
By that logic how is 173 killed by the MicroHID
No type of stone conducts electricity
Knightclub Apr 18, 2018 @ 9:40am 
Originally posted by The Lonley Ghast:
By that logic how is 173 killed by the MicroHID
No type of stone conducts electricity
Reinforced with steel... And because it's probably a high powered lazer and no one bothered to give it it's own kill line.
Venrez Apr 18, 2018 @ 11:35am 
Originally posted by The Lonley Ghast:
By that logic how is 173 killed by the MicroHID
No type of stone conducts electricity

The Micro High-Intensity-Discharge Weapon Platform is as its name implies, a High-Intensity Energy Discharge.

In basic terms, what is that?

A singularity.

In further basic terms, glossing over many scientific principles, what is that?

A black hole.

How it is conveyed as a beam / eletrical arcs is down to artistic direction but there is some science to back up the terminology.

This is why I refer to the HiD as the 'Blackhole Gun' in every single one of my games. Most people agree, as saying the HiD Gun is both problematic and confusing.

- - -

A micro Singularity, in theory, would absorb enough matter to cancel itself out, requiring a huge amount of energy to do that.

Not shown ingame is how the person wielding the weapon is able to resist the localized gravitational pull of a Sun, let alone how it would literally rip concrete and reinforced steel from the environment around you.

Unless you consider the option that the HiD weapon creates a focal 'point' that is suspended in the air infront of the weapon and anything that physically touches it is promptly obliterated by a combined mix of gravitational and electrical / energy based forces.

Consider the Gravity Gun from Half Life 2.

The power-cell fitted into the weapon, similar to the standard MTF Laser Rifle is enough for one shot.

Once activated, the energy cell expends its entire energy reserve in creating a magnetized focal point of anti-matter, which reacts to the common matter we are surrounded with.

Simply put, anything in its area of effect whilst active is annihilated by simple Newtonian physics. Anything of equal force has an equal reaction.

- - -

Whether it is purely magnetic or energy-based in practice, you can be damned sure the amount of energy required to produce the effect that it does would annihilate even the toughest material entity.

106 cannot be argued as being immaterial. For something to be immaterial it cannot exist in a material universe. You cant have your cake and eat it too.

106 is clearly 'material' because he cannot phase through thin air, as overwhelmingly evidenced by his Containment method. He does not indirectly 'teleport'. He requires a solid matter-to-matter physical connection to phase through material, however he does it, but it is still a grounded irrefutable physical limitation.
Last edited by Venrez; Apr 18, 2018 @ 11:40am
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Date Posted: Apr 16, 2018 @ 8:40am
Posts: 21