SCP: Secret Laboratory

SCP: Secret Laboratory

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Reworked and New Guns Stats (and their attachments)
So,a patreon beta came out yesterday and I have compiled all the stats for the guns ,including a comparison to the old ones,and also their attachments.Do keep in mind that the stats probably will change on release.First,the guns.

Reworked Guns

COM-15

Damage:19.6 (was 21.4)
Fire Rate:5 shots per second (was 6)
Mag/clip Size:13 bullets (was 12)
DPS:98 DPS (was 128.4)
Damage per mag/clip:254.8 (was 256.8)

(They really did the com-15 dirty for literally no reason.It wasn't even that big of a nerf,but it wasn't needed either)

COM-18 (aka USP)

Damage:20.9 (was 25.5)
Fire Rate:6 shots per second (was 5)
Mag/clip Size:16 bullets (was 18)
DPS:125.4 (was 127.5)
Damage per mag/clip:334.4 (was 459)

(I expected that they would absolutely nuke the USP,but honestly it wasn't that bad.If you still want to one tap headshot players,you will have the revolver)

FSP-9 (aka MP7)

Damage:22.3 (was 13.2)
Fire Rate:10.5 shots per second (was 10)
Mag/clip Size:31 bullets (was 35)
DPS:234.15 (was 132)
DPM:691.3 (was 462)

(God have mercy on the Dboys...)

Crossvec (aka P90 2.0)

Damage:21.7 (was 14)
Fire Rate:11.5 shots per second (was 11)
Mag/clip size:41 bullets (was 50)
DPS:249.5 (was 154)
Damage per mag/clip:889.7 (was 700)

(Still kind of sad that the P90 is gone,but atleast the Crossvec is superior in every way but clip size.)

FRSR (aka E-11-SR)

Damage:25.1 (was 18.2)
Fire Rate:9.5 shots per second (was 8)
Ammo Capacity:41 bullets (was 40)
DPS:238.45 (was 145.6)
Damage per mag/clip:1029.1 (was 728)

(The only case,atleast so far,of a reworked weapon being superior to the old one in every single stat.It will even have more attachments than the E-11-SR.However,don't forget that unlike SMGs and the Logicer,firing continuosly with a rifle will make its bullet spread and recoil get funky)

Logicer:

Damage:26.9 (was 19.8)
Fire Rate:11 shots per second (unchanged)
Ammo Capacity:100 bullets (was 75)
DPS:295.9 (was 217.8)
Damage per mag/clip:2690 (was 1485)

(Hell yeah,the Logicer is back and it's better than ever!)

New Weapons

AK

Damage:26.2
Fire Rate:8.3 shots per second
Mag/clip size:31 bullets
DPS:217.46
Damage per mag/clip:812.2

(When directly compared to the FRSR,the AK deals more damage,but fires slower and has a smaller clip size,along with less customization options according to the patreon post.It may be worse than the FRSR,but it atleast gives Chaos a chance to deal with those pesky sniper scope NTFs.)

Revolver

Damage:36.5
Fire Rate:4 shots per second
Mag/clip size:6 bullets
DPS:146
Damage per mag/clip:219

(Yeeee Haw.)

Shotgun

Damage:85.2 (assuming it hits every single pellet)
Fire Rate:2.35 shots per second
Ammo Capacity:16 bullets
DPS:200.22
Damage per mag/clip:1362.2

(Yup,you can really rip and tear with the shotgun.You have to hit the enemy twice or hit one really meatty headshot,though.Otherwise,they will be dead but not quite.)

Now,all the attachments for all the guns.

COM-15

Soundsupressor:Decreases bullet inaccuracy by 10% and (obviously) decreases gunshot loudness by 60%,but decreases draw speed by 25% (trust me there is a lot of attachments with this downside)


Flashlight:It's a flashlight.It also decreases draw speed by 5%,though.


Extended Mag:Increases ammo capacity by 5 (Up to 18 bullets if you reload with a bullet already in the chamber),but also decreases the draw speed by 10%


COM-18

Soundsupressor:Decreases gun shot loudness by 60%,but decreases draw speed by 25%.

Extended Barrel:Increases damage by 15% and armor penetration by 10%,but also decreases draw speed by 25% and ADS speed by 35%


Laser:Decrease hip inaccuracy by 70%,but decreases draw speed by 10%.

Flashlight:It's a flashlight,but it also decreases draw speed by 10%.


Dotsight:Increases ADS zoom by 5%,but also decreases draw speed by 5%


FSP-9

Flashhider:Hides (or greatly obscures) the flash of a gunshot.No downside.

Soundsupressor:Decreases gunshot loudness by 65%,but also decreases draw speed by 15%


Foregrip:Decreases recoil by 30%,but increases draw speed time by 1.1s (...Why is this one in seconds,but the others are in percentages?Betas are betas,I guess)


Dotsight and Holosight:Both are sights that gives you a zoom of 1.05x.


Extended stock:Decreases ADS inaccuracy by 50% and ADS recoil by 40%,but increases draw speed time by 1.6s (Again,betas are betas)


Crossvec

Soundsupressor:Decreases gunshot loudness by 65%,but also decreases draw speed by 20%.

Extended barrel:Increases damage and armor penetration by 5% and bullet accuracy by 30% (?),but also increases draw speed by 20%

Flashhider:Hides (or greatly obscures) the gunshot flash.In the Crossvec,though,it decreases draw speed by 10%


Foregrip:Decreases recoil by 40%,but decreases draw speed by 10% and ADS speed by 15%

Laser:Decreases hip inaccuracy by 40%.

Flashlight:It's a flashlight.I think it decreases draw speed like all the other flashlight attachments,but I don't know by how much.


Holo Sight and Dot Sight:ADS zoom of 1.05x

Night Vision Sight:Also 1.05x,but with night vision of course.It increases draw time by 0.5s and ADS speed by 25% I think? (the footage had s#it quality)


Retracted Stock:Decreases draw speed time by 1s but increases ADS inaccuracy 60%


FRSR

Holo Sight and Dot Sight:Both give a zoom of 1.05x.Both also decrease draw speed by 5%

Nightvision:Gives a zoom of 1.05x.Decreases draw speed by 10% and ADS speed by 25%.

Sniper Scope:Gives a zoom of 6x.Decreases draw speed by 10% and ADS speed by 25%.


Soundsupressor:Decreases gunshot loudness by 65% but decreases draw speed by 15%

Flashhider:Hides (or greatly obscures) the gunshot flash.It also decreases drawspeed by 5%

Muzzle Booster:Increases fire rate by 10%,but also decreases draw speed by 5%,increases recoil by 30% and increases bullet innacuracy by 20%.

Muzzle Brake:Reduces recoil by 10%,but increases draw speed by 5% and increases gunshot loudness by 20%.


Riflebody:Increases damage by 7.5%,armor penetration by 15% and decreases bullet inaccuracy by 35%,but also decreases fire rate by 10% and draw speed by 15%


Flashlight:It's a flashlight.Decreases draw speed by 10%

Ammo Counter:It's an ammo counter.Also decreases draw speed by 10%.


Foregrip:Decreases recoil by 15%,but also decreases ADS speed by 10% and draw speed by 5%

Laser:Decreases hip innacuracy by 50%,but also decreases draw speed by 5%


Drum Mag:Increases ammo capacity by 25 and increases reload time by 2s

Low Capacity Mag JHP:Increases damage by 17%,but decreases ammo capacity by 10% and armor penetration by 40%

Low Capacity Mag AP:Increases armor penetration by 15%,but reduces ammo capacity by 10.


Lightweight Stock:Decreases draw speed by 20% and hip inaccuracy by 10%,but increases ADS recoil by 15%

Recoil Reducing Stock:Reduces ADS recoil by 20%,but increases draw speed by 15%


Logicer

Flashhidder:Hides (or greatly obscure) gunshot flash.Decreases draw speed by 10%.

Muzzle Brake:Reduces recoil by 30%,but also increases gun shot loudness by 20% and decreases draw speed by 10%

Short Barrel:Increases draw speed by 30%,but also decreases damage and armor penetration by 5%


Foregrip:Reduces recoil by 20%,but also decreases draw speed and ADS speed by 10%

Flashlight and Laser:Both of which I couldn't find the exact stats,but they are probably like every other gun.


Ammo Sight:A sight that shows your ammo.It has a zoom of 1.2x,but decreases ADS speed by 20%

Dot Sight:Has a zoom of 1.05x

Nightvision scope (I think):I also didn't see footage of its stats.In the patreon beta,that is.In one of the official SCP:SL stream VODs,where they show a WIP build of 11.0,it showed that the nightvison has a 1.05x zoom,but decreases ADS speed by 25%.

Revolver

Extended Barrel:Increases damage by 10% and decreases bullet inaccuracy by 50%,but also decreases draw speed by 15%.

Short Barrel:Increases draw speed by 70%,but decreases damage by 10% and increases bullet inaccuracy by 30%


Dot Sight:Gives a zoom of 1.05x.Decreases draw speed by 5%

Sniper Scope:Gives a zoom of 6x.Decreases draw speed by 10%


Buttstock:Decreases ADS inaccuracy by 60% and ADS recoil by 30%,but decreases draw speed by 20%


Low Cap Cylinder:Increases armor penetration by 30% and decreases bullet inaccuracy by 20%,but decreases ammo capacity by 2

High Cap Cylider:Increases ammo capacity by 2,but decreases fire rate by 40%


Shotgun

Shotgun Choke:Increases spread predictability by 100%,but increases spread by 20%

Extended Barrel:Increases armor penetration and decreases spread by 10%,but decreases draw speed by 15%


Ammo Counter:Shows ammo.Decreases draw speed by 5%

Laser:Decreases hip inaccuracy by 50%

Flashlight:It's a flashlight.Decreases draw speed by 5%

AK

Extended Barrel:Increases damage by 5%,armor penetration by 10% and bullet accuracy by 25%,but decreases equip speed by 20%

Supressor:Decreases gunshot loudness by 65%,but decreases equip speed by 15%.

Muzzle Brake:Decreases recoil by 10%,but increases gunshot loudness by 30% and decreases equip speed by 5%

Muzzle Booster:Increases fire rate by 10%,but decreases equip speed by 5%,decreases bullet accuracy by 17% (what a very peculiar and specific percentage) and increases recoil by 25%


JHP Magazine:Increases damage by 20%,but decreases armor penetration by 50%

AP Drum:Increases magazine capacity by 25,but increases equip speed by 1.6s

JHP Drum:Increases magazine capacity by 25 and increases damage and penetration by 20%,but increases reload time by 1.6s


Holo Sight:Gives a zoom of 1.05x,but increases equip time by 1s

Telescopic sight/Sniper Scope:Gives a zoom of 6x and increases aiming accuracy by 43% (WHAT'S WITH THE "BROKEN" NUMBERS I AM GOING TO LOSE MY MIND),but increases equip time by 0.9s and decreases aiming speed by 25%

Ammo Counter Sight:Shows ammo and gives a zoom of 1.1x.


Heavy Stock:Decreases recoil when aiming by 35.7% and increases aiming accuracy by 82%,but decreases hip accuracy by 9% (pain.)

None:(Yes,no stock is an option with the ak)Increases equip speed by 50% and hip accuracy by 25%,but decreases aiming speed by 100%


Foregrip:Decreases recoil,but decreases aiming speed by 15%

Laser:Increases hip accuracy by 82% (seriously,why)

Flashlight:It's a flashlight.The little description below the attachments says that it "increases total weight of the firearm"
Last edited by Otávio,o avestruz radical; Aug 2, 2021 @ 6:50am
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Showing 1-15 of 46 comments
The Ghost™ Jul 11, 2021 @ 12:20pm 
The shotgun sounds fun. Cannot wait to use it on SCPs.
Dbat Jul 11, 2021 @ 12:27pm 
Nice
I finally found footage of a default AK stats,so there it is.Also,I erroneously stated that the revolver fires 2 shots per second,but in actuality it fires 4.Well,it's a revolver,so you sure as hell won't be able to fire 4 shots in a second.Still,my bad.
RocketPillow Jul 12, 2021 @ 4:01am 
Originally posted by Otávio,o avestruz radical:
I finally found footage of a default AK stats,so there it is.Also,I erroneously stated that the revolver fires 2 shots per second,but in actuality it fires 4.Well,it's a revolver,so you sure as hell won't be able to fire 4 shots in a second.Still,my bad.

Don't ever underestimate the 44. Magnum, the most powerful handgun in the world.
raptor1500 Jul 12, 2021 @ 4:51am 
You should also include the attachments, with short conclusions like you did for the weapons.

Also keep in mind that all stats are subject to change and will be rebalanced as beta goes on. From what I've seen, currently all guns are far too powerful, resulting in short player lives, 1:1 K/D ratio, devaluation of armor and weapons' specialization. So yeah, expect changes.
RocketPillow Jul 12, 2021 @ 4:57am 
Originally posted by raptor1500:
You should also include the attachments, with short conclusions like you did for the weapons.

Also keep in mind that all stats are subject to change and will be rebalanced as beta goes on. From what I've seen, currently all guns are far too powerful, resulting in short player lives, 1:1 K/D ratio, devaluation of armor and weapons' specialization. So yeah, expect changes.

Just sounds like Red Orchestra, but if I'm able to take on a dozen MTF with just a pistol then Northwood please keep or make it a separate game mode.
Originally posted by raptor1500:
You should also include the attachments, with short conclusions like you did for the weapons.

Also keep in mind that all stats are subject to change and will be rebalanced as beta goes on. From what I've seen, currently all guns are far too powerful, resulting in short player lives, 1:1 K/D ratio, devaluation of armor and weapons' specialization. So yeah, expect changes.

Yeah,I know that the stats are subject to change and probably will change,I even said it in the beggining.

The attachments might be a little harder to find,but I will see what I can do.
Alright,I included all attachments for the weapons.I couldn't find the attachments for the AK so I didn't include them.Also,the FRSR and Shotgun will have different sights and scopes,but they are not ready yet.
Last edited by Otávio,o avestruz radical; Jul 12, 2021 @ 8:57am
raptor1500 Jul 12, 2021 @ 10:05am 
Originally posted by Otávio,o avestruz radical:
Alright,I included all attachments for the weapons.I couldn't find the attachments for the AK so I didn't include them.Also,the FRSR and Shotgun will have different sights and scopes,but they are not ready yet.
Nice, good job.

Also, about draw time being shown in percentages and seconds. My guess is that "Draw time" in seconds is used when the attachment directly changes the animation (for example, unfolding the stock and foregrip of the FSP-9), while "Draw speed multiplier" in percentages is used when there is no animation change, it just slows down/speeds up.
Updated this to the most recent beta.Basically:

-The Crossvec had its fire rate and armor penetration decreased.Crossvec's extended barrel increases damage by 5% instead of 10%,but now also increases bullet accuracy.

-The FRSR had a very slight reduction in armor penetration,but had its damage increased from 24.6 to 25.1

-And the FSP-9 also had it's armor penetration decreased and the damage increased to 22.3.

There were also some other balance changes,like some SCPs have more HP (Most notably 173 and 049-2,which now have 4000 and 500 HP respectively) and 079 has a cooldown on blackout.
raptor1500 Jul 15, 2021 @ 5:32am 
Originally posted by Otávio,o avestruz radical:
-The Crossvec had its fire rate and armor penetration decreased.Crossvec's extended barrel increases damage by 5% instead of 10%,but now also increases bullet accuracy.

-The FRSR had a very slight reduction in armor penetration,but had its damage increased from 24.6 to 25.1

-And the FSP-9 also had it's armor penetration decreased and the damage increased to 22.3.
If someone is interested in the exact penetration values, here they are:
Crossvec: from 50% to 25%
FRSR: from 75% to 70%
FSP-9: from 60% to 30%

Basically, this stops SMGs from melting literally anything no matter what armor they are using, so hopefully they won't be as powerful as patrons were calling them before. Raw calculations show promising results, where Crossvec and FSP-9 deal slightly less damage to armored targets than their previous counterparts (P90 and MP7) did to the unarmored ones.
[O&O]YaboiDucki Jul 15, 2021 @ 7:42am 
I'm not sure if they would allow someone to leak patreon stuff
Originally posted by O&OYaBoiDucki:
I'm not sure if they would allow someone to leak patreon stuff

Nah,don't worry.While this is patreon stuff,official partners and other people have streamed and recorded the patreon beta that is available,which means that this is technically public info and not leaking.
The Ghost™ Jul 15, 2021 @ 4:57pm 
Originally posted by Otávio,o avestruz radical:
Originally posted by O&OYaBoiDucki:
I'm not sure if they would allow someone to leak patreon stuff

Nah,don't worry.While this is patreon stuff,official partners and other people have streamed and recorded the patreon beta that is available,which means that this is technically public info and not leaking.
To summarize if they say it is OK or you see tons of videos on the update on YouTube it is most likely allowed. If it's something that only 1 or 2 people shared on YT it is more than likely not ok. If you're unsure ask them on their discord server if that info should be public or patron only. I have ran into 2 or 3 videos on YT I had to share because I was not sure if that info should be out and turns out they shouldn't be.
Narrowgauge07 Jul 15, 2021 @ 5:45pm 
Originally posted by Otávio,o avestruz radical:
Originally posted by O&OYaBoiDucki:
I'm not sure if they would allow someone to leak patreon stuff

Nah,don't worry.While this is patreon stuff,official partners and other people have streamed and recorded the patreon beta that is available,which means that this is technically public info and not leaking.


can you send some of these?
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Date Posted: Jul 11, 2021 @ 5:52am
Posts: 46