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This is EXACTLY how current 096 is meant to work. Adding these features means nothing because this is ALREADY HOW HE WORKS. I'm unsure how you didn't know this, but that's literally how it is atm, unless a server is running plugins that remove this feature or if he's bugged in some way.
Git gud you idiot.
You are saying to use the Micro on 173. The main counter to it. You also say 096 has 0 counterplay when you could just look down. And as Wavepoole has stated, you clearly don’t even know Shy Guy’s main mechanics. So, kindly stfu.
And, my conclusion,
https://steamcommunity.com/app/700330/discussions/0/2800629075206610462/
Teamwork is needed and Strategy instead of blind shooting
And if you Actually Used your Ears how they are intended to be used you wouldnt be running from him to begin with
Broken and doesn't fit the lore? no
Yeah that sounds like lots of fun. If you look at him, you are dead and there's usually no way you can survive. Much more fun than playing against 939,049,106 or 173 that you can escape from.
In perfect conditions when:
1. No SCPs nearby except 096
2. No enemies nearby (humans)
3. You know approximately where 096 is
And you can also trigger him without even realizing it cause he is like 3-5 rooms away
Even higher intelligence
Have a great day too
TL;DR
096 takes thought to play right, his Hume shield still has vulnerabilities. And the mechanics you mentioned were actually implemented already.
Ding dong this argument is wrong
Apparently you don't really understand how 096 currently works,since your suggestions are literally how he works rn and you said
Could be you exagerating,but Try not to Cry doesn't completely mute 096,it just makes him very quiet.If you get close to the door,you can still hear him.
Also
...What?096 is by far the weakest SCP against the Micro-HID (not HUD).You probably don't know the tatic.Start charging the Micro without looking at 096 and when it is about to fire,look at it.096 will be basically a 1k HP punching bag that goes at the speed of a turtle,so if you do this correctly he should die in no time.
No,you sholdn't be 1v1ing 096.Unless you catch him by surprise when he gets out of rage,it is not worth it.All weapons don't have enough damage per clip to kill 096 before he enrages.The closest you can get to killing a full HP 096 solo is with an E-11-SR that has a HB (That deals 908 damage per clip)
Yeah,fair.096+173 is basically an auto win.I agree with you in that.
The counterplay to 096 is very hard and requires lots of hours put into the game.This counterplay might shock you and it will probably make you give up the game:Looking down
If you hear 096 nearby,start playing Floor Simulator and never take your camera out of the floor.This is simple if he is alone,but can be trickier to pull off if other SCPs are with him.Still,if you are not cornered,shouldn't be that hard to pull off.
If he is with 173,welp you are f#cked.Your best chance of survival is looking slightly down and looking at 173's feet.096 can get triggered at around hip to face,so watch out for that.Also watch out that 173's code is BS and that he will most likely go at the speed of sound towards you even though you are looking at him.
If he got triggered and you didn't look at him,stand in unexpectable places.No,corners arent unexpectable,but standing in the middle of walls is an unexpected place.
If he got triggered and you did look at him,you are f#cked.Of course,the best way to escape is through an elevator,but that option isn't always available.If you don't have a weapon that isn't pistol,your best chance is running,closing doors behind you and taking a lot of turns.You close doors behind you because most players either don't know how to break the doors now or they cant time the attacks very well.Take turns because Charge,096's tool to close the distance between you and him,cant turn.207,adrenaline (if the server has stamina),flashbangs and grenades help you alot when you have to run from 096.If you do have a weapon that isn't a pistol,shoot at it.F#ck it.You are already dead anyways,might as well shoot at 096 and do little bit of progress.
Anyways,TL;DR 096 isnt OP.Unfun?Maybe.But not OP.
He made valid points you 5head.
You suck!
Okay, on a serious note if you actually have trouble containing 096 with HID then this is what ya gotta do: Get in the same room as him, start charging it without looking at him for until it's almost fully charged, if he tries to run away remember that your faster than him and even if he tries to close doors he won't get far, then right before it's fully charged look at him. Then, give him half a charge of Micro and he'll drop and cry on the ground. Congrats, you've contained 096 with the easiest method! (Unless you have a grenade and you trap him somewhere, or you get 2-3 cadets to open fire on him while he's on cooldown.)
Vs
The Chad staying on the surface for the whole round looking at a wall