SCP: Secret Laboratory

SCP: Secret Laboratory

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Jirodyne Sep 5, 2018 @ 1:38am
Chaos/SCP forced unfriendly
Is there a logical, real, believable reason for Chaos units, who are meant to save the D-Class Prisoners, to not kill/contained SCP too?

Since the SCPs nearly all world ending entities, and mass murdering criminals, why would they help the SCPs? Even if their goal is not to kill or contain them, there has to be a system inforcing that they can not team up with SCPs.

It's very frustrating playing as a Chaos, encountering an SCP, and most of your squad not attacking to be friendly, and then getting slaughtered. Especially since, if no D-Class Prisoners escape, it's a SCP win, not SCP and Chaos win.

This is something I am finding a lot of people playing the game don't understand, or care about. They only can't about game ending conditions, and not actual win conditions.

What's more, since Chaos need a D-Class Prisoners to escape to win, there should be 2 changes added to the game. Those being that is there is no more D-Class Prisoners alive anymore, no Chaos should ever spawn again, only MTF. Secondly, if there are Chaos alive, while the last D-Class escapes or is killed, it should instantly change their objective to Kill/Contain all SCPs, and remaining MTF people. OR, they all get slayed on the spot. I personally like the second option.

SCPs should never have a reason to team up with the factions. There should in fact be mechanics in the game to force SCPs to kill everyone they come across that isn't another SCP. As they don't care if you a D-Class, Scientist, Chaos, or MTF.

If the game NEEDS to keep Chaos and SCPs winning together. Then go all the way. Have D-Class, SCPs, and Chaos all on the same team, so when FF is turned off, they can't harm or kill each other.

Whatever action is taken, something needs to be done about this issue that is plaguing most servers on the game, even the servers that have rules against such things cause there aren't any admins or scripts watching and enforcing the rules.

If someone can come up with a logical reasoning why SCPs shouldn't kill Chaos, and Chaos killing SCPs, especially since SCPs CAN and WILL kill D-Class Prisoners, and if the two are alive the game ends in SCP win only. Then I will change my mind. Cause right now, it makes no sense, and just makes the game far more infuriating to play and find servers with active admins that actually know and enforce their rules.
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Showing 1-15 of 56 comments
RealBasedGamer Sep 5, 2018 @ 2:12am 
I agree with you. I think they should change how Chaos works. Here's a little idea i have to avoid the Chaos/SCP alliance.

There is only one spawn of Insurgents, they have 10 min to save D-Class Prisoners (and optionally take scientists). 10 min after they spawned, the same car with wich they came returns in the Foundation to take all D-Class Prisoners ,(Scientists optionally) ,and Insurgents that are still alive.

There is some servers where Chaos and SCP can't win together, and if my "idea" is added , it should be a standard for every servers.
Fibre🌹 Sep 5, 2018 @ 2:34am 
Boys, its a game. Relax, have fun and try to be a normal person that enjoys a good free horror game that makes everyone laugh. Don't ruin it with "Why do they need to team up" if no one else is complaining on that server, then just leave it be or join another server. Legit not hard to rejoin another server
Bob The Bo Sep 5, 2018 @ 2:49am 
Well it should be mtf won if all scientists are saved
Scp won if only scps are still alive
Chaos win if scps and mtf are dead just class Ds and chaos

Edit: stalemate should be if mtf kill scp and chaos and class D but if all scientists died
Last edited by Bob The Bo; Sep 5, 2018 @ 2:50am
Originally posted by RainbowC22:
Is there a logical, real, believable reason for Chaos units, who are meant to save the D-Class Prisoners, to not kill/contained SCP too?

Since the SCPs nearly all world ending entities, and mass murdering criminals, why would they help the SCPs? Even if their goal is not to kill or contain them, there has to be a system inforcing that they can not team up with SCPs.

It's very frustrating playing as a Chaos, encountering an SCP, and most of your squad not attacking to be friendly, and then getting slaughtered. Especially since, if no D-Class Prisoners escape, it's a SCP win, not SCP and Chaos win.

This is something I am finding a lot of people playing the game don't understand, or care about. They only can't about game ending conditions, and not actual win conditions.

What's more, since Chaos need a D-Class Prisoners to escape to win, there should be 2 changes added to the game. Those being that is there is no more D-Class Prisoners alive anymore, no Chaos should ever spawn again, only MTF. Secondly, if there are Chaos alive, while the last D-Class escapes or is killed, it should instantly change their objective to Kill/Contain all SCPs, and remaining MTF people. OR, they all get slayed on the spot. I personally like the second option.

SCPs should never have a reason to team up with the factions. There should in fact be mechanics in the game to force SCPs to kill everyone they come across that isn't another SCP. As they don't care if you a D-Class, Scientist, Chaos, or MTF.

If the game NEEDS to keep Chaos and SCPs winning together. Then go all the way. Have D-Class, SCPs, and Chaos all on the same team, so when FF is turned off, they can't harm or kill each other.

Whatever action is taken, something needs to be done about this issue that is plaguing most servers on the game, even the servers that have rules against such things cause there aren't any admins or scripts watching and enforcing the rules.

If someone can come up with a logical reasoning why SCPs shouldn't kill Chaos, and Chaos killing SCPs, especially since SCPs CAN and WILL kill D-Class Prisoners, and if the two are alive the game ends in SCP win only. Then I will change my mind. Cause right now, it makes no sense, and just makes the game far more infuriating to play and find servers with active admins that actually know and enforce their rules.

Yes, there is
The fact that chaos want to recontain and steal the SCPs for their own use.
etti Sep 5, 2018 @ 8:18am 
After all class Ds die, there is no way for CI to win.
So they just help SCPs to win instead.
Ashleyfish Sep 5, 2018 @ 9:12am 
the CI are fine with using SCPs for their own personal use, and their goal is to piss of the foundation (and/ or help the foundation depending on what you believe) and have no ethical issues at all. Of course they would want the SCPs to escape, making the foundation look bad and killing foundation personnel. Who gives a ♥♥♥♥ if a few civvies die?
Bio[redacted] Sep 5, 2018 @ 9:44am 
Nope. Sorry bruh. Chaos is a wild card. Their intentions are entirely unknown.
They can choose to do whatever the gruck they want. Sometimes they'll work with them. Other times against them.

I don't think you understand what the concept of "chaos" means:DLskull:
Ashleyfish Sep 5, 2018 @ 9:57am 
Originally posted by Biodeamon:
Nope. Sorry bruh. Chaos is a wild card. Their intentions are entirely unknown.
They can choose to do whatever the gruck they want. Sometimes they'll work with them. Other times against them.

I don't think you understand what the concept of "chaos" means:DLskull:
they will 100% never work with the foundation. Even though they might actually be a part of it, they need to keep up the appearance that they are rebels so no one finds out they still work for the O5s.
Blackjester Sep 5, 2018 @ 10:51am 
It makes no sense at all that monsters who only want to murder/eat humans would team up with the Chaos faction just because they didn't show up with the sole purpose of murdering SCPs like the NTF did. It says right in the middle of the screen in bold letters "Kill humans" when you spawn as an SCP. Its just less fun and completely ruins the horror element of the game if SCPs team up with anyone who isnt an SCP. If SCPs are gonna work with Chaos why would they not try to kill Class-Ds who are teamed with Chaos? If SCPs don't try to kill Class-D prisoners the entire game becomes fundamentally broken. The game is about roleplaying and if you roleplay wrong as an SCP, the titular and most-important role in the game, you ruin the fun for everybody and the balance of the game to boot.
Jirodyne Sep 5, 2018 @ 3:43pm 
Originally posted by Blackjester:
It makes no sense at all that monsters who only want to murder/eat humans would team up with the Chaos faction just because they didn't show up with the sole purpose of murdering SCPs like the NTF did. It says right in the middle of the screen in bold letters "Kill humans" when you spawn as an SCP. Its just less fun and completely ruins the horror element of the game if SCPs team up with anyone who isnt an SCP. If SCPs are gonna work with Chaos why would they not try to kill Class-Ds who are teamed with Chaos? If SCPs don't try to kill Class-D prisoners the entire game becomes fundamentally broken. The game is about roleplaying and if you roleplay wrong as an SCP, the titular and most-important role in the game, you ruin the fun for everybody and the balance of the game to boot.

See, this person gets it. Cause I've played too many servers, where Scientist and MTF get ♥♥♥♥♥♥ over hard, because D-Bois team up with the SCPs right at the beginning of the game, open the upgrade door to kill the Scientists who can't do anything against it, then upgrade the cards and leave.

It's no fun, especially for the Scientists who literally can not do anything about it. They can't even search and find a guy, because the SCPs will be there protecting the D-Bois.

Having the SCPs working with other factions, or winning with other factions, make no sense.

I guess the most simple way of 'Fixing' it, is that if Chaos and SCP are left alive, the game does NOT end, cause the SCP HAVE to kill ALL the humans, Chaos Included.

^ This is also a big inconsistancy in the game. As Blackjester pointed out, SCP's goals are to 'Kill all Humans', not 'Kill all Humans that are not Chaos and D-Bois'. Either the Chaos, SCP, and D-Bois are on the same side, or they're not on the same side. You can't leave it open ended, cause it just causes too much drama and crying.

I literally had people yelling and ♥♥♥♥♥♥♥♥ at me this morning, cause I was SCP 173, and snapping the necks of anyone and anything I found that wasn't another SCP, including me killing Chaos. And people were freaking out on me cause of it, calling me stupid for not knowing how to play the game, and that Chaos and SCP have the same goal.

*facedesks* It's what inspired me to make this post, because those people are ♥♥♥♥♥♥♥ stupid beyond messure, and don't understand that Chaos and SCP do NOT wil together. Cause if D-Bois escape, and SCPs are dead, the Chaos and D-Bois win. But if no D-Bois escaped, or not enough of them do, and SCPs are still alive, SCP wins. The game DOES end if Chaos and SCP are alive, yes. But it ends in SCP WINNING, and Choas LOSING <--- This is the ♥♥♥♥♥♥♥♥ concept people have trouble understanding, or don't give a ♥♥♥♥ about. They only cause that the game ends, claiming it's Chaos winning when it's not.
boop Sep 5, 2018 @ 7:11pm 
Alright, let me explain this from a gameplay stand point. Chaos and SCPs, canonically, should NOT work together. But from a gameplay stand point, it's a mutual relationship. In certain cases Chaos are put at a disadvantage when outside of the facility or when inside tight hallways if NTF are spawned in due to their short range, so by teaming with SCPs they are able to survive longer and push back NTF forces allowing them to get into close range. When an SCP is on low health, teaming with Chaos ensures survival for an extra amount of time, since all SCPs need close range to kill, and Logicers are deadly at close range. I'm not sure about some people, but i'm willing to sacrifice the canon of a story in trade for good gameplay. Also idk why I bothered writing this I was bored.
Jirodyne Sep 5, 2018 @ 7:39pm 
Originally posted by TheEpicDerp:
Alright, let me explain this from a gameplay stand point. Chaos and SCPs, canonically, should NOT work together. But from a gameplay stand point, it's a mutual relationship.

And that right there, is where you ♥♥♥♥♥♥ up. Cause the gameplay issue is the PROBLEM with the situation. You see, if Chaos and SCP are left alive, Chaos Loses and SCP Win. However, it only says 'SCP Wins'. It doesn't tell you that Chaos Loses. It ends the game, yes, but people just assume that Choas Win. They don't.

What's more, it actively goes against Both, the Chaos and the SCP's goals. The Chaos are meant to rescue the D-Bois, and Eleminate all other targets, aka kill everything else, Including Scientists, NTF, and SCPs.

And SCP's goals are to kill ALL Humans. The game should NOT end for the SCP, until they've killed EVERYONE else, and only the SCP are left. NTF, Chaos, Scientists, and D-Bois all need to die. SCP are the only beings left, THEN the SCP should win.

The Devs for the game need to change the 'Win Condition' for SCP to include killing Chaos. And for Chaos to include Killing the SCPs.

If it makes it too hard for the SCPs, there are many, MANY ways to counter that. Such as making the SCPs stronger, making the weapons weaker, making it impossible to kill the SCPs and you have to actually recontain them, but locking them into places they can't escape from. Have Chaos need to get the find all the D-Bois, either alive or their dead corpses not in Larry's Void, then escape with any living D-Bois and escape themselves as well.

Could take away upgrading keycards and force people to have to use many different kinds of Keycards found all over the map to get around.

So many creative ways to solve the issue, instead of just ending the game with SCP and Chaos alive and letting people think that it's ok and that Chaos win too.
Ashleyfish Sep 6, 2018 @ 12:36am 
Originally posted by Blackjester:
monsters who only want to murder/eat humans
096 and 173? Maybe.
106, 939 and 049? no. 939 understands human speech and wants to escape, and chaos want them to escape. 106 too, and he just likes torturing people, much easier if he teams up with chaos to escape. 049 especially is just a doctor who wants to 'cure' people and has higher than average human intelligence, who could certainly be convinced that the CI want to help him escape to work on a better cure.
PlatBell Sep 6, 2018 @ 5:46am 
Make it so that Chaos only wins if at least 1 Dboi is rescued, there you go.
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Date Posted: Sep 5, 2018 @ 1:38am
Posts: 56