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...oh wait.
Seriously though 939 is the only balanced SCP since the gun update because it actually has ways to deal with problems. All SCPs need to be buffed to 939s level, not the other way around.
He's really not that hard to deal with.
You can evade him, but what can you do past that?
An MTF squad would have trouble dealing with him, since if they shoot, he can just 2-tap them.
Most of the squad would just walk away anyways, making hard to
A: Actually lower his health
B: Get a good amount of people to not chicken out and actually lower his health
What I propose is to make it so that clifford cant AT ALL hear gunshots from a suppressor, making it so that he can actually be killed.
Oh yeah; when he's got his spookies buddies with him eh?
Exaclty my problem with him. Since the update I've only had one game where a team other than the SCPs had won (it was NTF since the SCPs weren't using voice chat) and it's always because the SCPs split up with each half going with one of two 939s. I'd agree on having 939 completely deaf to suppressor fire as well a smaller hitbox and/or damage output. I haven't spawned as a 939 yet so idk how fun he is to play but he damn well is tedious to fight against if the SCPs have even the slightest of team synergy.
Indeed, he is the most fun scp to play as, plague is second.