SCP: Secret Laboratory

SCP: Secret Laboratory

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Gat Jul 4, 2018 @ 5:22pm
scp 939
Needs speed nerf.
Originally posted by Sir Tontonolous:
Nah, I think there should an option to somehow hide yourself from 939's vision. I mean, 939 sees based on sound, so maybe a sort of "walk" key is due.




...oh wait.
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A moderator of this forum has indicated that this post answers the original topic.
Sir Tontonolous Jul 4, 2018 @ 5:28pm 
Nah, I think there should an option to somehow hide yourself from 939's vision. I mean, 939 sees based on sound, so maybe a sort of "walk" key is due.




...oh wait.
Gat Jul 4, 2018 @ 5:33pm 
Can see through walls, 2 hit kill with big hitbox for him to get you with, can communicate to lure players, can see where other scps are, 2 can spawn at once, sees you if he walks near you, big health, can team with chaos. On top of all that he really needs a sprint ability to pace humans with?
Last edited by Gat; Jul 4, 2018 @ 5:33pm
Originally posted by Escape from cuck Island:
Can see through walls, 2 hit kill with big hitbox for him to get you with, can communicate to lure players, can see where other scps are, 2 can spawn at once, sees you if he walks near you, big health, can team with chaos. On top of all that he really needs a sprint ability to pace humans with?
ja
Wavepoole Jul 4, 2018 @ 8:09pm 
939 is pretty fine. He's quite fun, you'll come to find. He leaves the competition far behind. So when you complain, take this to mind, all SCPs suck except 939.

Seriously though 939 is the only balanced SCP since the gun update because it actually has ways to deal with problems. All SCPs need to be buffed to 939s level, not the other way around.
Sir Tontonolous Jul 4, 2018 @ 8:10pm 
Originally posted by GIGA GAY:
939 is pretty fine. He's quite fun, you'll come to find. He leaves the competition far behind. So when you complain, take this to mind, all SCPs suck except 939.

Seriously though 939 is the only balanced SCP since the gun update because it actually has ways to deal with problems. All SCPs need to be buffed to 939s level, not the other way around.
*nods in agreement*
green Jul 4, 2018 @ 9:37pm 
Originally posted by Escape from cuck Island:
Can see through walls, 2 hit kill with big hitbox for him to get you with, can communicate to lure players, can see where other scps are, 2 can spawn at once, sees you if he walks near you, big health, can team with chaos. On top of all that he really needs a sprint ability to pace humans with?
just stop moving lol he cant see you
 ⁿTurbo Jul 4, 2018 @ 11:05pm 
Originally posted by Escape from cuck Island:
Can see through walls, 2 hit kill with big hitbox for him to get you with, can communicate to lure players, can see where other scps are, 2 can spawn at once, sees you if he walks near you, big health, can team with chaos. On top of all that he really needs a sprint ability to pace humans with?
"big health" he has less health than 173 pre-buff
T.o.r.c.h. Jul 4, 2018 @ 11:25pm 
He has ♥♥♥♥ health, a massive hitbox that also enables him to be easily hit through walls, and all you need to do is close doors behind you, get about 2 rooms away, then hit the sneak key.
He's really not that hard to deal with.
Gat Jul 5, 2018 @ 8:26am 
Never seen SCP's lose a round that had 2 doggos spawn and yes 939 is fun to play as everyone panics when they see you; with good reason. That logic about closing doors then sneaking 2 rooms away, would like to see you actually succeed with that when he has another scp with him; either trying to kill you or telling doggo exactly where you are.
I think he's easy to get away from, but hard to kill.
You can evade him, but what can you do past that?
An MTF squad would have trouble dealing with him, since if they shoot, he can just 2-tap them.
Most of the squad would just walk away anyways, making hard to
A: Actually lower his health
B: Get a good amount of people to not chicken out and actually lower his health
What I propose is to make it so that clifford cant AT ALL hear gunshots from a suppressor, making it so that he can actually be killed.
Gordon Ramsay Jul 10, 2018 @ 4:06pm 
Originally posted by Escape from cuck Island:
Can see through walls, 2 hit kill with big hitbox for him to get you with, can communicate to lure players, can see where other scps are, 2 can spawn at once, sees you if he walks near you, big health, can team with chaos. On top of all that he really needs a sprint ability to pace humans with?
Yeah. He's extremely easy to avoid.
Gat Jul 10, 2018 @ 4:29pm 
Originally posted by The Senate:
Yeah. He's extremely easy to avoid.

Oh yeah; when he's got his spookies buddies with him eh?
Fa113nAng31 Jul 10, 2018 @ 7:56pm 
Originally posted by Escape from cuck Island:
Originally posted by The Senate:
Yeah. He's extremely easy to avoid.

Oh yeah; when he's got his spookies buddies with him eh?

Exaclty my problem with him. Since the update I've only had one game where a team other than the SCPs had won (it was NTF since the SCPs weren't using voice chat) and it's always because the SCPs split up with each half going with one of two 939s. I'd agree on having 939 completely deaf to suppressor fire as well a smaller hitbox and/or damage output. I haven't spawned as a 939 yet so idk how fun he is to play but he damn well is tedious to fight against if the SCPs have even the slightest of team synergy.
ReichVictor Jul 10, 2018 @ 10:26pm 
Originally posted by Fa113nAng311:
Originally posted by Escape from cuck Island:

Oh yeah; when he's got his spookies buddies with him eh?

Exaclty my problem with him. Since the update I've only had one game where a team other than the SCPs had won (it was NTF since the SCPs weren't using voice chat) and it's always because the SCPs split up with each half going with one of two 939s. I'd agree on having 939 completely deaf to suppressor fire as well a smaller hitbox and/or damage output. I haven't spawned as a 939 yet so idk how fun he is to play but he damn well is tedious to fight against if the SCPs have even the slightest of team synergy.
I played as 939 only once, it was fun as hell, best SCP to play as in my opinion
Gat Jul 11, 2018 @ 3:44pm 
Originally posted by Reichtangle Victor:
I played as 939 only once, it was fun as hell, best SCP to play as in my opinion

Indeed, he is the most fun scp to play as, plague is second.
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Date Posted: Jul 4, 2018 @ 5:22pm
Posts: 18